I have felt sad, disappointed, discouraged, excited, nervous, happy, ecstatic, all the spectrums of human emotions, and today, it's time to feel proud.
In less than 10 hours,
#Strangeland
, a psychological horror game where Darkseed meets Sanitarium and SH2, releases!!!
🎙️ATTENTION VOICE ACTORS🎙️
‼️PAID GIG‼️
We're looking to cast two roles for our videogame,
#Carbonflesh
!
Submission close on: June 26th 2023 24:00 CET
VA decided and contacted by: June 31st 2023
Details: 👉 👈
#VoiceActors
#gamedev
#voiceover
Hey do you know this game called Primordia?
We made it! And we made a game after it called
#Strangeland
, released this May!!
It's a psychological horror adventure, truly quirky, truly strange.
For the last few years, I have been working on a wonderful project, itching to show it around. I am so thrilled and so anxious to read your reactions!
#Carbonflesh
this is everyone, everyone this is
#Carbonflesh
!!!!
⛓️ Links below, 🔊Sound: ON
Wishlists US on Steam!🙏
Alright, here's why you should never remove user reviews.
@DaveOshry
@DUSKdev
Primordia was 7 years in the top 250. We owe everything to user reviews.
Thank you from the bottom of my heart. 😭😭😭
[Look at other games too, Fran Bow, Deponia, etc]
Wanting to replace VOICE ACTING, ART, CODING AND MUSIC with AI, reminds me of "I can do story and design, I need a coder, a background artist, an animator, a character artist, music, sound and VA, I have the full game already designed." posts back in 2006.
Took a while, but we've ported every game to the 3.6 version of the AGS Engine, both on GOG and STEAM and without breaking saves!
All the games portrayed have been released over 5 years ago. Supporting the games no matter what, is something I strive for!
Hello
#PitchYaGame
! 😊😊
This is STRANGELAND. A new adventure from the creators of Primordia about a surreal carnival, where a woman cries out to you before leaping to her death.
Published by
@WadjetEyeGames
!!
WISHLIST:
#gamedev
#indiegame
#STRANGELAND
is releasing in 20 days. And I'm excited and scared and hopeless and frantic. It would mean a lot, if for those 20 days, you guys supported us as much as you can, and accepted that for the past half a decade now, I've only shown the game to a handful of people.
Hi, we made a game about robots in a world, where mankind is but a myth. And a psychological horror one, about a big carnival of souls, fueled with nightmare fuel!
And they're both on sale currently!
I've known Dave since 2011. He's always treated me with respect, and we've worked together on many projects, not just our games that he published, but also porting Technobabylon, Shardlight, etc. He's been great to work with. [1/6]🧵
Apologies in advance for the drama.
Yesterday Victor Pflug (the artist of Primordia) accused me of refusing an audit request and not paying royalties. These accusations are his latest step in a long-running harassment campaign against me and Primordia's other co-creators. It's
For me NES, was more than a console, it was a friend.
Who I am today, can be partly attributed to the wonderful time I've spent on it, bravely dreaming to one day become a NINTENDO DEVELOPER.
Dreams, do come true. 😭😭😭😭😭
PRIMORDIA, is NOW on the NINTENDO SWITCH!!
Welcome to
#Strangeland
, an upcoming horror game that I devoted about 240 days in 4 years! It's been an incredible/herculean effort to make this!! I can't help but be super nervous and super excited!
12 Days till release.
Hey
#AdventureGameFriday
! Super humbled to be finally hosting!! We made Strangeland, published by WEG, this year!!
-Steam:
-GOG:
You know the drill:
🎮 RT ♻️
🎮 Reply with a GIF 📽️
🎮 Tell us about your game 📞
🎮 Will RT back 😍
Strangeland is 2 years old!! Absolutely proud of our baby, albeit a very different experience than Primordia, still however one that will always be very relatable to my own struggles with mental health.
Be gentle and be kind to each other.
Hi, I'm an indie dev for the last 14 years (lost count at this point) we made a post-apocalyptic cyberpunk adventure, where mankind is but a myth, the world is now populated by robots, inspired by games of the 90s. And... a movie is in the works!!! 📽️
Hey there! I'm an indie dev and we made a tragic adventure in four acts inspired by old British horror anthology movies, Italo Calvino, The Knick, The Talented Mr. Ripley, Eric Satie's music, and a ton more stuff. And it's FREE on Steam and Itch! 🚂🍷
@horrorvisuals
On the 25th of May, our psychological horror game, Strangeland, got its 1 year anniversary!!
It's verified for Steamdeck, and available for Win/Linux/Mac, and 30% off currently!!
Hey game journs, if you want to review our game "Strangeland", we'll PROVIDE you with a code, so you don't pay out of your own pocket to cover our game.
DMs open.
It’s astonishing when we get e-mails from journalists and critics and influencers who spend three paragraphs describing how successful they are in hopes that will convince us to send them a free code. Sure, here’s a code, but… bro… Tribes of Midgard is, like, $20.
Alright, testing this out.
We're working on Carbonflesh, it's cyberpunk, it has religious themes, it's like Evangelion on Steroids but instead of Mechas we have TRAINS. Wishlist us maybe?
Also we have a demo!
Primordia is at 70% on Steam.
PC Gamer (55/100): "There's something promising here, but it's doomed like humanity to be a distant memory."
Gamespot (50/100): "Play it for an evening and it'll make you smile, but don't expect to remember it in a month."
2582 days top 250.
We made Strangeland, a psychological horror adventure game, heavily inspired by the works of H.R. Giger. A mix of Silent Hill II, Alan Wake and "It's a Wonderful Life" by Frank Capra.
Strangeland is a bizarre horror adventure, that slowly dissolves into madness. It took 4 years to make, about 15.000 images all handdrawn.
It is available on STEAM and GOG. And it is not a spooky game. It is scary.
#gamedev
Strangeland is a psychological horror game that contains nightmare fuel level of artwork and imagery.
You should play Strangeland:
📞If you're strange.
📞Faces come out of the rain.
📞No one remembers your name.
📞When you're a stranger.
It's been a 4 years and 7 days from the moment
#Strangeland
existed. In 2 days, it becomes public. It's been a big and difficult journey, one I've personally invested all my heart to. I've been porting it to Linux, one bug away for that!
WISHLIST
#gamedev
, today, I'm gonna show you how to reach out to sites, so they can review your game and get you traffic.
@Kotaku
review STRANGELAND already! LOOK HOW COOL IT LOOKS, SO COOL, OMG! LOOK AT THIS! IT'S LIKE THE ALIEN GUY DREW THIS, BUT HE'S DED SO HOW IS THIS POS-
Big news!
Five years ago, Marauder Film reached out to us about adapting Primordia into cinematic form.
James and Vic got me over my uncertainties, and the three of us sold Marauder an option.
Earlier today, Marauder exercised the option and bought the rights!
Read more
And the entirety of the Blackwell Series, and the KayKayVerse(Blackwell, Unavowed, Shivah) is now STEAMDECK VERIFIED, as Blackwell Unbound joins the pantheon!
@IGN
Our psychological horror adventure game, Strangeland offers an in-game hint system carefully disguised within the story! Every game should strive to make their game as accessible as possible!
LOOK US UP!
By the developers of Primordia, here comes Strangeland!! Welcome to nightmare fuel.
30 DAYS!
💀Release: 25th May 2021
💀Wishlist:
💀Trailer:
Will be available on STEAM and GOG!!
Since hint systems are somehow the talk, let me tell you "Strangeland", an adventure game we released in May 2021, has a full hint system, accessible in-game, integrated with the game, through a payphone.
Being "forced" to test Old Skies, and having played it as it was getting created, i will say brace your heart strings
@WadjetEyeGames
will play with them. I finished a very alpha build, fighting tears.
@sallybeaumont1
's range is phenomenal, no words.
We
@WWSGames
and
@WadjetEyeGames
appreciate the love and excitement and support we've been getting for Strangeland since the trailer launched!
Please if you haven't already wishlisted us, consider it!!
#gamedev
#indiedev
Retweet to help us reach more <3
10 years ago, we made a post-apocalyptic adventure game called Primordia.
I've been silent this whole time due to NDAs, so here goes the biggest reveal about Primordia ever.
In 10 Days,
#Strangeland
, a psychological horror game I've put so much emotion and love and care into, will be LIVE. I feel vulnerable, but also humbled by my this. Support us in any way you find fit. <3
Release Date: 25th May 2021
Wishlist:
Did someone say H.R. Giger?
#Scorn
This is Strangeland, a psychological horror adventure game that combines Silent Hill 2 and Frank Capra.
In a weird way. In a ... strange way.
Links in my profile :)
Strangeland is a unique experience inside a carnival that keeps growing ever more twisted. Engulfed in nightmare fuel.
🎯Release: 25th May 2021
🎯Wishlist:
🎯Trailer:
Will be available on STEAM and GOG!!
#screenshotsaturday
Explore Strangeland, a psychological horror adventure game, that took 4 years to make!! From the people behind Primordia.
Available on Windows, Linux and MAC on STEAM and GOG
I promised an announcement come Monday, but alas..
STRANGELAND MAC PORT IS NOW LIVE!!
PRIMORDIA OSX + LINUX IS NOW LIVE!!
Apologies for the delay, but I promise you, we haven't stopped moving! We hope new players enjoy playing our games natively!
I've been working on STRANGELAND for over 4 years now. Here's a trailer!!
It releases on 25th of May!! I'm so overwhelmed with a lot of emotions!! 😭😭😭😭
This last month, I've spent an awful lot of time between coding and mental ups n' downs, in streams. Connecting with people, accepting everyone for who they are, and enjoying them play. These are the people that support our dreams, hopes and aspirations for Strangeland.
Hey
#PitchYaGame
!!
S T R A N G E L A N D
A dark and bizzare adventure into a carnival of souls. Inspired by H.R. Giger and Sanitarium. Unravel the mystery of YOU!
We've previously worked on Primordia!
You can create a ZERO nominations Indie game that has 55/10 on PC Gamer, 6.8 on IGN, never get a BAFTA nomination, is profitable, release it on Nintendo Switch the day Russia invades Ukraine, be very niche, and still it becomes beloved.
Strangeland was released 185 days ago. I can't help spamming because I'm too proud of it! Seeing people cry on stream means the world to me to see that level of connection, Strangeland has all our hearts and souls poured into it. <3
Till Dec 1st, it is 15% off on STEAM!
Almost at 400 reviews!!
If you've enjoyed anything made by
@WadjetEyeGames
[personal favorites: Blackwell Epiphany, Unavowed, Primordia, Technobabylon], give it a shot!!
And if you have already done that, give anything by
@WadjetEyeGames
a shot!
MARCH.
2nd.
2022.
Primordia is coming out on the Nintendo Switch!
"Life has ceased. Man is but a myth. Explore a wasteland of rust and ruin, full of malfunctioning robots, mysterious devices, and ancient secrets."
Available on English, Spanish, French, German, Italian.
Apparently adding a hint system is a big no-no. How dare we allow players to enjoy our games without alt-tabbing by providing in-game hint systems.
Gamers gating games still a thing apparently.
It's October, which is spooky month.
A perfect time, to make some tea, get a blanket, and dwelve into Strangeland, a psychological horror experience where Silent Hill 2 meets "It's a Wonderful Life".
So Strangeland is at 502 reviews! Yay, went past the 500 hurdle!
But most importantly, or equally importantly, Primordia is at 2500.
I'm a man of many words and little meaning.
So i'll reverse the situation for once and say: Thank you.
I see this trend regarding support on titles that are over 5 years old. Primordia was released over 10 years ago. It's still being updated, and we try to resolve everyone's issues.
We've replied to each and every review of over 3k reviews.
Consistently, trying our best.
Not yet out, but, The Excavation of Hobs Barrow will be available
@OnDeck
.
Also I'm a big fan of
@ulyanov_i
's poster art for this!! Give him a follow!
HAPPY BIRTHDAY PATCH for Primordia!! Today marks 11 years since it was released.
I can't thank
@WWSGames
enough for always pushing me forward and of course
@WadjetEyeGames
for believing in us! And
@Bubblepipemedia
for scoring such a beautiful soundtrack. And all the VAs, QA!
Where to start with this... So, we clearly despise NFTs, don't get me started why. At the same time I've followed Moonrunners to make sure that nothing is stolen. Nevertheless, NEVER seen the image on the left. The NFT related Primordia has nothing to do with ours, but the name.
I will anger the GODS, but fyi, we're so close to 500 reviews on Strangeland!! 🥰🥰🥰
I can't thank you all enough for sharing your thoughts with us and for playing our game! It means the world!
Hey
#gamedev
, there's a
#Steamsale
that contains Primordia. Today seeing the tweet, made me cry. Never in my wildest dreams did I ever think we'd be a part of a bundle that has the likes of
#Fallout4
by
@BethesdaStudios
.
RT's APPRECIATED with all my <3
Tomorrow, we're releasing the Demo and Trailer for Carbonflesh, a game I've been working on for 6 years.
There are a few things that are wip or not decided yet, I am excited, but I try to keep myself grounded. Thank you for all the support so far!
If u have a debit card linked to your discord and u get hacked, you'll be endlessly losing money for the rest of your life, because
@discord_support
won't give you your account back, and the bank can't cancel the connection of the debit card to your bank account.
One of my personal inspirations for Strangeland is Jim Henson's phenomenal work in The Dark Crystal. A dark phantasy that maintains a sense of humanity, a parallel that can be found in our game as well.
Steam:
GOG:
Hi, I'm working on Carbonflesh, a cyberpunk time management game, that's like Evangelion but on steroids, where you can fully customize your own train.
(Maybe too many steroids.)
And we have a demo on Steam!!
If it wasn't for Mark, Primordia would have been full of issues and bugs and whatever else we corrected in over 14 years. He's replied to every single review. Any of us could have done that, but didn't. His support ethic will always guide me to never treat people as a statistic.
Proof that game journalism is dead.
Even with all this talk about BROK, most of the big sites that have gathered many clicks with their *clickhate* articles, have of course given the game the equivalent of what the scammers have, and have not reviewed it.