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wxDai

@DaiWenxun

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Following
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Master’s student at Tsinghua University, focusing on Vision, Graphics, and Motion Synthesis.

Shenzhen, Guangdong, China
Joined August 2022
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@DaiWenxun
wxDai
2 months
RT @jiaman01: 🔥 Introducing MVLift: Generate realistic 3D motion without any 3D training data - just using 2D poses from monocular videos!…
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@DaiWenxun
wxDai
2 months
[4/N]:🌹Thanks to the efforts from all excellent co-authors: @Evan_THU, Yufei Huo, @Alex_wangjingbo, @liujinpeng14215, @doubledaibo, Yansong Tang.
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@DaiWenxun
wxDai
3 months
RT @Evan_THU: 🌟Introducing MotionCLR v1-preview demo: which supports motion generation and several interactive mo…
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@DaiWenxun
wxDai
4 months
RT @Evan_THU: 💃 Introducing #MotionCLR: MotionCLR is a motion generation model, supporting versatile interactive training-free motion editi…
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@DaiWenxun
wxDai
4 months
Meet you in milano #HPC-AI.COM
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@DaiWenxun
wxDai
4 months
MotionLCM will be presented at Session 6, ID 132 on Oct 3, from 4:30 p.m. to 6:30 p.m. See you in Milan, and feel free to drop by and chat!🤗 #ECCV2024 @eccvconf
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@DaiWenxun
wxDai
5 months
RT @Evan_THU: @_akhaliq Here, I add the feature of sending the huggingface daily to your email. Code:
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@DaiWenxun
wxDai
5 months
RT @Evan_THU: 🔥Introducing the HivisionIDPhoto product. The product served millions of customers in past years and has also been deployed o…
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@DaiWenxun
wxDai
5 months
RT @yshan2u: Thanks @_akhaliq for featuring! DepthCrafter transforms monocular videos into depth videos with consistency and precision. Pa…
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@DaiWenxun
wxDai
7 months
Congrats!😍😍😍
@gxlu02
Guanxing Lu
7 months
Excited to share our #ECCV2024 paper, "ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation"! @eccvconf 🏞Page: 📑Paper: 🖥Code: [1/2]
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@DaiWenxun
wxDai
7 months
#ECCV2024 Our MotionLCM is accepted!👏👏 Thanks for the efforts of all the excellent authors!🫡🫡Come try out our lightning-fast model: ⚡️️
@_akhaliq
AK
10 months
MotionLCM Real-time Controllable Motion Generation via Latent Consistency Model This work introduces MotionLCM, extending controllable motion generation to a real-time level. Existing methods for spatial control in text-conditioned motion generation suffer from
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@DaiWenxun
wxDai
8 months
RT @anorangeduck: I got tired of the shortcomings of most of the .bvh animation file format viewers out there and decided to write my own.…
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@DaiWenxun
wxDai
8 months
RT @zhengyiluo: Just landed at Seattle for #CVPR2024✈️ Let’s chat, discuss, hangout!
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@DaiWenxun
wxDai
8 months
cool🐮🐮🐮
@YuxuanMu16173
MatthewMu
8 months
MoMask will be posted at Arch 4A-E Poster #168 Wed 19 Jun 10:30 a.m. PDT — noon PDT. See you in Seattle and welcome to drop by and chat!🤗 #CVPR2024 #MoMask MoMask is designed for MOTION and would boost many motion-related leaderboards.
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@DaiWenxun
wxDai
8 months
😂😂😂😂
@bilawalsidhu
Bilawal Sidhu
8 months
We finally know what happened at OpenAI last year
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@DaiWenxun
wxDai
8 months
RT @Alex_wangjingbo: [CVPR2024] PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios We build up an universal motion con…
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