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JuanchoAbad🔸
@Abad_Juancho
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pre 3D art - #DeathsDoor and #GoMechaBall Making @Nautilus_Dev #EverdeepAurora Contact: https://t.co/[email protected]
Madrid, España / Vigo, Galicia
Joined April 2016
New 3D miniproject :D, I´m finishing Hollow Knight and had to do it @TeamCherryGames (Original 2D design from Yoshiyaki) @Sketchfab link: #gamedev #3dmodel
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@yarik_simple Thanks for your kind words!! You just made my day, haha. I feel the same way, my plan was to add layers of content on top of the current design. Hope I get the chance to fully develop this game idea :/
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@Polyducks There are already towers that work like this, but I guess the best solution would be to enhance the management aspect of the game on top of the clicking (which gets overwhelming pretty quickly, haha)
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RT @Abad_Juancho: 🔥 KEYWARD is out NOW! 🔥 ⚡ A base defense game where your towers are the keycaps! A polished little game made in a…
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If you like weird, fast-paced tower defense games and freebies, give this a try! 👇👇👇
🔥 KEYWARD is out NOW! 🔥 ⚡ A base defense game where your towers are the keycaps! A polished little game made in a month with @KissaKolme on sound & @ViktorKraus2 on music! Let me know what you think! 🔽 Link down there! 🔽 #IndieGame #GameDev #Itchio #TowerDefense
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@niuage Yeah, for now, it's just a proof of concept, not a full game. But there are tons of cool ideas that could fit perfectly, like automation. Lets see if people find the core enjoyable haha.
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@theferfactor Glad to hear that! Yeah, want to see if it has potential or if I'll just leave it as a small game. A keyboard-bound game always comes with a ton of cons, haha.
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