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@yo_hanashima

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Following
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VFX Artist / Technical Artist in Game & Film industry I Love UE, Houdini, SD, sometimes Unity I'm looking for a side job, contact me thru DM 副業での請負仕事募集中です!

Joined July 2011
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@yo_hanashima
HeyYo
5 days
Textureの入れ替えもこんな感じで簡単にできます!
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@yo_hanashima
HeyYo
6 days
@eneshalici44 Ah yeah, I just opened it :)
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@yo_hanashima
HeyYo
9 days
You can change the texture to use as easily as this :)
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@yo_hanashima
HeyYo
19 days
やっと前から作りたかった @stormhounddd さんのFluidっぽいDissolveエフェクトを、Niagara Fluidで再現できた! stable fluidをちゃんと勉強したおかげで、Niagara Fluidの中身を理解して、改造できるようになった😁 データはそのうち販売します! #UE5 #Niagara
@stormhounddd
Stormhound ✨VFX Artist
3 months
Quick Dissolve Effect Reference - #vfx #realtimevfx #ue5
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@yo_hanashima
HeyYo
20 days
I could finally kinda reproduce cool fluid dissolve vfx by @stormhounddd with Niagara Fluid! I've studied stable fluid a lot for this :) It needs a bit customization from default niagara 2D gas sim. I'll make the data available later. #UE5 #Niagara
@stormhounddd
Stormhound ✨VFX Artist
3 months
Quick Dissolve Effect Reference - #vfx #realtimevfx #ue5
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@yo_hanashima
HeyYo
30 days
やっと煙のシミュレーションに到達
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@yo_hanashima
HeyYo
1 month
Smoke Simulation
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@yo_hanashima
HeyYo
2 months
完全な対応にはなりませんが、補正距離が微小な場合は補正しないなどの処理を入れると、少しだけ緩和はできそうです...
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@yo_hanashima
HeyYo
2 months
@SinclairVauss Sorry, I'm not sure which would be performant..
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