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ynoham
@ynoham
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Indie solo-developing retro-3D shooter @GunmetalGothic | "why-no-ham" | https://t.co/j1RxsKR6b0
Joined December 2013
@4pwsn9x5kc Not a console, yet. I’ve run it on Steam Deck, but other potential console ports are still a long way off!
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@notasnervous Thanks! I put an Area3D node around the surface in the scene to check for the player entering, and swap out the AudioSource of the footsteps accordingly. There are probably better ways, I just tried the first thing that came to mind and it worked so I went with it!
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@JayrosModShop I appreciate the wishlist! Plan is to have a demo out sometime in the spring, and start Early Access late ‘25 / early ‘26. As this is a solo operation and sometimes life slows me down a bit, can’t offer anything more definite, but that’s what I’m aiming for!
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@CapJSheridan @Knoebelbroet All content will be playable solo as well! (Difficulty scales with number of players)
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@TheInlficted Nothing solid yet, but I’m aiming to have a demo out sometime this spring, and to start Early Access late ‘25 / early ‘26!
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@HeadlessIdiot Definitely toggleable. I honestly wasn’t expecting to like it and put off implementing it for a long time, but now I always play with it on unless I specifically need to see something with hard pixels. I’m sure everyone will have different preferences though!
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@FrutigerZero Not yet! Demo coming probably around spring of next year, and Early Access launching sometime late ‘25 or early ‘26.
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