Yamabushido
@yamabushido
Followers
19
Following
141
Statuses
534
Joined February 2021
@Ishtub1 @AnarchMorganism @MacticsG1 Absolutely not, we choose how we want to play and not have that determined for us. And the f with LFG. And, no, it not only doesn't punish teams in any way but gives ALL FT sizes the same opportunity to do a replacement "Triple difficulty" mode. Choice has no downside.
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@Tomiyama7107 @MacticsG1 Absolutely. So the idea is they scale it so difficulty has nothing to do with mere fireteam size (like Leg campaign) then you have a dropdown to choose a more challenging mode for Triumphs. Flawless is still a valid Triumph. "Triple difficulty Flawless" replaces Solo Flawless.
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@sunisrevived @MacticsG1 It's mainly boss health. It just makes it so incredibly tedious that it's just not entertainment.
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@AnarchMorganism @MacticsG1 No, it should be OUR choice that you CAN choose to do whichever fireteam size you need. Difficulty should NEVER been down to fireteam size.
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RT @jordanbpeterson: You need to cultivate your strengths rather than fixating on your weaknesses.
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@shoheikondo They certainly wouldn't do that with Islam. Because scared. And weak-minded. Good call out of hypocrisy.
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@ItsMatisyahu @Destiny2Team I don't think anyone however asked for *zero* seasonal craftables. They could have offered SOME but the real issue is non deterministic massive perk pools (each literally with THOUSANDS of RNG rolls) and no way to upgrade and replace them as in many games.
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@RickKackis Another terrible take, one opposite to reality, and not how the community took this. Very little of substance. See the unimpressed opinions of Tassi or Luckky10p for example.
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@Toxtricity_S @PaulTassi What's intended (for cynical friend referral income) is irrelevant to how it's actually played - by a majority of soloplayers. That includes of course, solo-queueing matchmaking reliant players. That's why support frm aren't interesting and lack of fireteam scaling appalling.
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@PaulTassi @Forbes But why just Titan?? Eg the Warlocks is redundant by a cloak and a suitably red shader. It needed an all-Class cosmetic as in eg TFD. Espec. when Warlock finally got to look like one - Wizards hat - but only when ALL 3 Classes were also enabled. Both these shouldve been reversed.
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@destinytrack Support frame - I am soloplayers π― lack of excitement π Roguelite matchmaking ? π Dungeons - no change for fireteam number difficulty levellingπ Gaming via YouTube π 2040 power π But...Trials-solo changes π the sole oasis left in a desert of the game that didn't listen.
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@PaulTassi Support frame - I am soloplayers π― lack of excitement. Roguelite matchmaking- Who asked for this? Dungeons - no change for fireteam number difficulty levelling. Trials-solo changes are the sole oasis left in a desert of the game that didn't listen.
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@Johntweeterman @DestinyTheGame Yeah. I hear the Igneous isn't bad (HCs not my thing) but the Weight-gate 1000s of each of our hours wasted for highly improbable lottery tickets 'mitigated' by a handful mid tier rolls doesn't cut it. Sole positive is at least now we can enhance our own recent rolls.
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@DestinyTheGame Where's the fireteam number difficulty scaling/levelling? Not all 3s want an easy cheesy game and not all solos want x3 tedious boss health & perm. "Last Guardian Standing" status. Why don't you actually listen to your customers?
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@FirstDescendant #1 thing needed is matchmaking options. It literally should be your top priority.
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@A_St4lkerz_V13W @davidedelledera @ZeroThirster @FirstDescendant And if you don't have friends with 1D it needs matchmaking. It's not either/or, it needs BOTH solo and matchmaking options like the rest of the game.
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@Johntweeterman @DestinyTheGame Agree. Punishment & being locked out for actually playing. 5/5 roll too when they couldnt even muster a Zen/k1ll clip Horrors Least roll. But DON'T PLAY &get an easy 5/5 godroll π
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