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@xZombieFX
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Mantra was taking too long for render (10-12min pher frame ๐) so this past 2 days i been learning how to use karma xpu and here is the render! Thanks to DoubleJumpAcademy for the amazing workshop where they show how to make the thruster setup!โค๏ธ๐ฅ @BradeskoUrban
#houdini #fx
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@hectorVFX Ya nacio?! WOW que rapido pasa el tiempo ๐ฎ Felicidades hector! Que disfrutes mucho de esta etapa tan bonita de la vida! Ya nos diras cuales son sus primeras palabras, si blender o houdini ๐คฃ Mucho animo a tu novia e hija con la recuperacion tambien! ๐ซถ
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RT @zeralacover: last work for Fossil Direction:ย Carbon Studio Design & Development: Lรฉo Contencin Audio: Max & Seny Full project here :โฆ
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RT @danimesz: Pumped to share my latest showreel. Last year has been incredibly productive, I'm grateful for the ride and opportunities.โฆ
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RT @DarrkSuun: I will STOP making 3D Apex Legends content Believe me, I've been thinking about this for a very long time and I've talked tโฆ
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@DarrkSuun This happens sometimes: 1- If the bone is not propperly inside the mesh 2- Weights calculation doesnt work well on small sizes so maybe u should try by scaling the model by x10 and once u got it go back down x10 Hope some of this works :D
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