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@unrooot

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not for hire // programming & ui/ux @moonbeamers @studiokoikoi

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Joined September 2019
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@unrooot
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4 years
this will never not be funny to me
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@unrooot
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2 years
bro what
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@unrooot
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3 years
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@unrooot
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3 years
color picker/gradient selection ui #Roblox #RobloxDev
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@unrooot
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4 years
devforum
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@unrooot
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4 years
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@unrooot
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7 months
he tried warning them but they still invested😭😭😭
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@unrooot
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4 years
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@unrooot
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2 months
penthouse room ui #Roblox #RobloxDev
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@unrooot
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5 months
wip ui debugging plugin #Roblox #RobloxDev
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@unrooot
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1 year
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@unrooot
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4 years
shop ui + animations (ft. hoarcekat) #Roblox #RobloxDev
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@unrooot
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2 months
project smash moveset ui #Roblox #RobloxDev
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@unrooot
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3 years
trading/limited items profile ui #Roblox #RobloxDev
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@unrooot
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3 years
booth editor ui (attempt #2 ) #Roblox #RobloxDev
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@unrooot
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3 years
premium currency purchase ui #Roblox #RobloxDev
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@unrooot
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1 year
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@unrooot
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1 year
leaderboard ui 👑 #Roblox #RobloxDev
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@unrooot
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4 years
limited trading playercard ui #Roblox #RobloxDev
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@unrooot
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3 years
settings ui with quirky toggles #Roblox #RobloxDev
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@unrooot
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3 years
wait, you *don't* make experiences for the metaverse inside of the metaverse? #Roblox #RobloxDev
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@unrooot
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3 years
ui odometer (sound on) #Roblox #RobloxDev
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@unrooot
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3 years
UISTROKE SILENTLY GOT ENABLED TODAY🦀🦀🦀🦀🦀🦀🦀🦀🦀🦀🦀
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@unrooot
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7 months
🎉 we are EXTREMELY excited and proud to announce the RE-OPENING of CRASH with a huge update turning it into an *INVESTMENT* game - STOCK CRASH! 📈🔥 🤑🤑📈🚀💥 PLAY NOW #Roblox #RobloxDev
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@unrooot
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7 months
investment profile ui #Roblox #RobloxDev
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@unrooot
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3 years
booth claiming ui #Roblox #RobloxDev
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@unrooot
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2 years
more plugin progress... still more stuff to implement, but i'm already extremely satisfied with what i've made so far
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@unrooot
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3 months
new unroot lore just dropped 🚨
@Roblox
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3 months
For our latest Creator Spotlight, we sat down with @unrooot . He shares his journey from working at a call center to designing UI/UX full-time and even gives a deep-dive into his design process. #RobloxDev
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@unrooot
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4 years
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@unrooot
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3 months
MASSIVE STOCK CRASH UPDATE 📈🚀 🌃PENTHOUSES - Buy luxury property with net worth or robux! PLAY NOW: #Roblox #RobloxDev
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@unrooot
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4 years
jukebox/song request ui #Roblox #RobloxDev
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@unrooot
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4 years
sticky loves the new rojo update
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@unrooot
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3 years
took about 9 hours to design + script, pretty satisfied with the end result
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@unrooot
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2 years
buggy wip, plugin progress from today !! made with Nevermore + Blend
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@unrooot
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4 years
small loading indicator
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@unrooot
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1 year
crash 📉💥 #Roblox #RobloxDev
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@unrooot
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3 years
finally made my own color scheme for sublime text 🦀 still need an official name for it, though... feedback/suggestions? attached photos of what it looks like + included the color palette in case someone wanted to try to replicate this to another editor
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@unrooot
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3 years
spent way too long on this -- here's a video i recorded while making it the velocity of the spring changes the transparency graph on a UIGradient to try and emulate motion blur. also supports all fonts and also scales properly
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@unrooot
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7 months
on an unrelated note... this map is unreal - im so unbelievably lucky to get to work with such talented people 🥹 you should totally check it out in-game because these screenshots do not do it justice @Ep1cDrew @leenarblx
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@unrooot
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3 years
uncompressed screenshot
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@unrooot
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3 years
i finally got around to writing up what my workflow (roughly) looks like for ui ... if you don't want to read the images, see the transcript at
@unrooot
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3 years
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@unrooot
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4 years
wireframe vs end result lol
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@unrooot
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3 years
final version (i forgot the close and alignment buttons and had to squeeze them in)
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@unrooot
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3 years
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@unrooot
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3 years
@Elttob_ @theloudscreams i will make a video explaining why i use scale/how to properly use it one day….. @Quenty helped me figure it out and it’s life changing i was a former UIScale advocate though 😤😤😤 thank you for the kind words :D
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@unrooot
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4 years
one of my friends sent me a website that perfectly illustrates how important having good ux is i finished in 9 minutes and 44 seconds, reply w your times if you finish it
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@unrooot
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3 years
this is the cutest drawing i’ve ever seen (by @imdayzeedog )
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@unrooot
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4 years
here are some screenshots in case twitter compression sux
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@unrooot
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4 years
credit to @spo_oce for finding this gem btw
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@unrooot
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4 years
screenshots to circumvent compression
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@unrooot
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2 years
the studio docking update is actually such a huge improvement for my workflow, so thankful for these changes 🙏 popped out plugins/windows also look much cleaner! sooooo good!!!
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@unrooot
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3 years
@CJ_Oyer real professionals use wingdings
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@unrooot
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3 years
if you have roblox premium, or own at least 1 limited item and have a public inventory (premium players can play with private inventories) you can try it out here 👀 still a big work in progress
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@unrooot
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4 years
can we bring back chat voice by mad studio
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@unrooot
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3 years
for context: i'm using a program called Virtual Desktop that lets me use my vr headset (Valve Index) to use my desktop in vr - text is decently readable, and the framerate is good since my headset supports 144hz : )
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@unrooot
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3 years
@sleitnick personally, i'd rather have smaller bezels and let the trade-off be a notch. it looks so clean imo, and with macOS i'm not using that screen space most of the time anyways
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@unrooot
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1 year
subtle detail, but the gradient behind the #1 player's avatar updates with the primary color from their avatar thumbnail 🎨 you can't really tell because both #1 's have similarly colored avatars ... but it's a feature
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@unrooot
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7 months
@Ep1cDrew @leenarblx HAZEM🐐🔥🙏 thank you from all of us!!!!!
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@unrooot
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2 years
@passhley @MrAsync neovide gang 😎 no editor has smoother animations
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@unrooot
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3 months
LAST THING: THANK YOU for nominating Stock Crash for a Roblox Innovation Award (Best Use of Audio and Voice)! this is a huge compliment to us, thank you so much for your support and consideration!
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@unrooot
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4 years
@kindagoodmeal idk if this is a bad thing i don’t want roblox to re-invent every professional tool and make it half as good as the real ones (see: getting studio drafts instead of native github integration) — it feels like a poor allocation of resources
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@unrooot
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3 years
@WhoseTrade @TheAmazemanRBLX our game Marble Mania has a 91% like ratio, and our peak ccu was ~7k players because of the top rated sort... eventually got removed/fell out of the sort/etc aaaaaand we haven't seen numbers like that since :\\\ i wish we could apply for it
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@unrooot
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4 months
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@unrooot
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3 months
& thanks to the best team I could ask for, it wouldn’t have been possible without them: @leenarblx 🔨💡 @Ep1cDrew 🔨🎨 @kulguh ⌨️🤝 @eIiphants ⌨️🤝 special thanks to @mprsnd_ for help with music & sounds 🎼📢
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@unrooot
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5 months
basically, wherever you hover, all of the GuiObjects underneath your cursor will be highlighted - you can press tab/shift+tab to go forward and back through the list. the number in the top left corner is how many tab presses away it is from the current selection
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@unrooot
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1 year
for crash
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1 year
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@unrooot
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3 years
@plasma_node @Elttob_ recently wrote this which should answer all of your questions:
@unrooot
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3 years
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@unrooot
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2 years
@BoatbomberRBLX This looks so fucking good, im in love
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@unrooot
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1 year
@RDot117 ty :-) i use scale, and it's because of how i structured the hierarchy, the frames inside of the frames that are controlled by the uilistlayout in the scrollingframe can be animated, which gets clipped by the scrollingframe ...if that makes sense xd
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@unrooot
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3 years
@BoatbomberRBLX ‼️👀 super into the idea of having different types of loaders for different types of content. as for the actual animation of the bars, i think they look good! only suggestion might be to slow down the speed of the bars or add a slight delay since it feels kinda chaotic
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@unrooot
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3 years
@Elttob_ the documentation for roact was actually quite nice, i understood most of the concepts -- the only problem is that i'd have to use it for about a month or two before i got any real value out of it, and i don't have that sort of time : (
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@unrooot
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1 year
also, thanks preston :-)
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@unrooot
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3 years
@BoatbomberRBLX everything else seems fine, i might also recommend springs instead of easing here since it can make the animations feel more playful (if you're not already ... it looks like tweens in the video)
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@unrooot
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7 months
there were lots of people asking us to bring the game back since we closed it - we worked really hard to deliver an update that was worth the wait. we really hope you enjoy 💪💪💪
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@unrooot
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3 years
@Elttob_ yeah i'm not entirely satisfied with the animations.... that is definitely part of the problem 😅 thanks!!
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@unrooot
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3 years
@prest4n holy shit, i still dream of the day this happens to a game i work on — congrats 🥳🍾🎉
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@unrooot
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3 months
we've been working super hard on this update and wanted to deliver something truly special ❤️ we hope you enjoy! 🤑📈📈📈
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@unrooot
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3 years
@reselim_ i tried tweeting it forever ago but twitter didn't like the resolution of the video i tried uploading, so i just gave up finally got it to work 😩
@unrooot
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3 years
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@unrooot
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3 years
@prest4n holy shitttt this takes me back
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@unrooot
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4 years
@BlockModel WRONG ANSWER IT'S FEY YOSHIDA SORRY I DON'T MAKE THE RULES ✨✨💜🙅‍♀️🙅‍♀️🙅‍♀️
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@unrooot
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3 years
@Elttob_ i ... did not make the sounds :( i really want to make my own ui sounds though! i just have no idea where to start, and sound design seems incredibly daunting
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@unrooot
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2 years
@Elttob_ @passhley @MrAsync keyboard-only text editing definitely isn't for everyone! i think that is a reasonable stance to have. the learning curve is so steep that for awhile, it actually is a legitimate hindrance. but i feel like i've passed that point, to where it now feels like
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@unrooot
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3 years
@reselim_ this is sooo gooooood 👨‍🍳‼️💯
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