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tyro
@tyrohellion
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@Dezachu Not sure why but I was getting micro stutters with dx11 and 12 when I had no TAA on so native res and running 4:3. Once I turned on TAA and put render scaling to 90, and also switched back to 16:9 it’s good now. Could’ve been a 4:3 issue or rendering issue I guess
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@AviatorRL Apologies for the oversight aviatorRL. These changes will be of upmost priority starting now!
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@renxysW I can’t actually change the data I pull from shift/octane’s database so you’ll have to talk to one of their admins. Thanks though
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