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@turnip_liker

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104

small posts for me

outside
Joined September 2020
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been messing with cel-like shading a little lately
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3 years
i like this guy. you might not
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3 years
woah awesome.
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2 years
we are going to beat you to dea
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2 years
Overtime Alpha renamed -> Bleeding Edge. Since, yknow, it's not the Alpha anymore. No new content yet, just delivery system / menu improvement for now. Should be nice and nice and smooth
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2 years
Environments, it's where the environment is. Small projects and the other thing.
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3 years
high concept. changed a little in execution
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3 years
similarly, it was gonna be in a supermarket at first. but modelling all the shelf stuff was a pain
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2 years
polycount jumpscare [scary] [real] [not real]
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3 years
Overtime demo small update. Bug fixes etc. ...but I heard, if you press the down arrow key while on the main menu, and enter code UrerJrTb (no space, cap sensitive) then something happens.. [vid in replies]
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ah well, whatever !
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2 years
no wrong answers, we just want to make sure you're a great fit for us!
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2 years
card situation resolved! development can resume, finally. thank you for your patience, in the meantime here are some pieces of things to look at.
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2 years
wow what a months, well anyway >NEWS>
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3 years
awesome news. my graphics card died this morning. so obviously this kinda throws any release scheduling in the trash as i try to get a replacement with, y'know, the way things are for graphics cards right now. apologies!
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3 years
anyway it's called recycling and it's GOOD for the environment
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2 years
hi, hope all is well, a demo is this january <3
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anyone knows how to skip this guys dialog? it goes on too long #hlvrai
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3 years
it's nice to take a break and not make office interiors for a little bit... #gamedev #indiedev
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2 years
immediate: update to overtime "alpha" soon, no new content yet - just streamlining delivery. as much as i like the mystique of some random code, it works not great
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2 years
long term: 1 or 2 or 3 small things then overtime real. there are some systems i wanna test out, and the little projects will be the vehicle. HOPE U LIKE !!thanks
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2 years
couple of technical issues popped up, so I'm pushing this back just a tiny bit to make sure everything works good, thank you for your patience!
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3 years
this isn't standalone like the "main" demo is, but expands and fleshes certain things out, it also functions as what'd be parts of an intro section of a full release. Basically, consider it a sneak peak...
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idk who this guy is. and this isnt necessarily indicative of anything, but im thinking about it.
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3 years
you can ask most things and i'll be happy to answer, unless it's "When is game done". because your guess is as good as mine there
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wow can you believe it? crossover of the all time
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yeah of course theres a water level too. real original #hlvrai #hlvraiButThe
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no bugs no burger no icecream. unity engine sucks
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3 years
which is probably a good time to say that I'm looking to switch Overtime to split "episodic" releases rather than one big chunk (still all free dw). it just makes it a little easier for me to focus down on certain things, and keep it neat
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Ok ok ok, that's it for real. Well, maybe you know, but one of the first "games" I ever made a remake of the first 10m of hlvr in rpgmaker. So when the anniversary came around recently... I got all nostalgic and wanted to see what I could do in a similar timeframe these days...
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3 years
sorry i was playing final fantasy. overtime update soon
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3 years
in the meantime, what do you prefer as a player, regarding the main character's name?
preset static name
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let the player pick one
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vague like the demo
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haha just a little aprils joke for you all, thank you for putting up with it! Huh? wait a moment, hey wait, wait a sec...
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3 years
just patched out an exciting bug where josiah was teleporting into the ceiling and getting stuck. if you saw him stuck in the ceiling no you didn't <3
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it has a weird disclaimer at the start but whatever i guess, legalities #hlrvrai #hlvraiButThe
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3 years
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3 years
oh ya small 3d style test done, better than expected tbh! (design of @mirakurutaimu )
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3 years
super general eta for the first one? next month, subject to the universe
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3 years
the amount of people who somehow completely miss josiah (other than the scripted bits) is really funny. who is this random guy just suddenly popping up
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3 years
Hiii. Obligatory post. I made Overtime for the 2021 #screamjam . If you love, hate, or have no strong opinions about offices? ...Then this game's for you. #indiedev #indiegames
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3 years
@4desChan i just like making weird guys
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3 years
horrible little assortment
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3 years
hmmm interesting... ok! noted. tyvm for responses!
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3 years
in the meantime, what do you prefer as a player, regarding the main character's name?
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3 years
ya i saw
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3 years
@RibbitsFroggy jos viet, damian polish
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3 years
and finally. you can do this now if you really want. Some small and stupid things will go here first.
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4 years
this is a bit of a pain after all #rpgmaker #hlvrai
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3 years
@gwerhe Obviously I don't wanna spoil too much... but typically what the player knows/has seen, the main character also knows/has seen. The events as played out in game aren't always linear - even if they might seem like it, so I guess it's a just good idea to keep an eye on the time.
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3 years
@kurepey gamer in the workplace. very scary
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3 years
yeah, that's kinda wild. it's just a funny little 10 day game jam game, but ofc im delighted that people are enjoying it!
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4 years
initial sprites for the first 10 minutes, block 1+2 need rework due to pixel crimes #rpgmaker #hlvrai
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3 years
@0105Jp It says "☐Single, ☐Taken, ☑️Gamer". It's meant to give a glimpse of this guy's particular personality at first glance!
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3 years
@realromanlis Yeah, just up to the player. I'd like to keep it vague for that purpose.
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3 years
@LOLinternettt no. but then again, if it's between him and dogfood guy i guess i can see it...
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3 years
@khemerrr the glasses on their desk were initially just an off hand joke about how purposefully blurry the game looks, but I guess if you're staring at a screen all day it's good to take em off at some point
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3 years
@gwerhe I've been sent some of the edits. I think it's very creative what people can do with so little to work from lol that's pretty cool
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3 years
@razar0ths Damian Stasiuk. How much he's around in the game will depend on the player.
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3 years
@echid_dumdum Entirely unexpected, yeah! When I first posted it as a screamjam entry i was surprised to see any videos on it at all, let alone from any of these Big youtubers etc
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3 years
@vvcainvv The majority will be set in that office building. However the player would be given the full run of the place rather than the one little demo section, and as a result there's more space for character development / interaction etc etc etc. That's all I'll say, I think.
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@Mistake38991539 Haha, I have a few thing planned! Can't say how soon it'll be since some of it might be a little tricky to implement, but we'll see!
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3 years
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3 years
@dashdangerzone new type of awful just atrocious malewife dropped
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3 years
@raffaella_xp haha, oh yep. But as for siblings? I'd definitely think that guy's an only child
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3 years
@kurepey The demo was always meant to be standalone with just enough plot to function as its own thing. I had an overarching thread in mind as I was making it, but wasn't sure how much of it would surface, there's more space for it now.
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3 years
@tokiioki I don't at the moment, sorry, but under the hat it's just kind of messy I think. some of the models are getting initial tweaks, so I might have something useful for references to post in a bit
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4 years
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3 years
@Karinku_ I don't really mind what anyone does regarding shipping or whatever, all I'd ask is that people don't @ or send me anything that's nsfw in that regard. Anyway, as for support I'm thinking of starting a ko-fi or something, we'll see. Thank you!
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@demifiendo @gorororongggg it is, the model just looks so different from the original, it looks like a different guy
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3 years
@raffaella_xp of course!
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3 years
@princenoctt Hey, thanks for the reminder! I'd been meaning to look into that. There's a small update coming in the next week or so, I'll see if i can get a mac version working for it by then
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2 years
@zelleruna blender for all 3d modelling, aesprite for hard pixel stuff, and csp for "higher res" texture work
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4 years
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2 years
@vinny720p Apologies! It seems to be strangely hit or miss for some people whether or not it works, there's a new build coming relatively soon that should remove the issue.
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4 years
i thiiiiink i'll just keep the dl down 4 now, but you know? learning experience. (experience is dont use rpgm*ker because dear god if it hasn't been fighting me every step of the way)
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3 years
@milkibana yooo!! this is awesome hell ya
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4 years
looks like some antivirus are picking up the main menu volume control slider script as a generic trojan, hype.
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4 years
at this rate we'll probably get to the end of reactor by the trial end, which is as good a stopping points as any
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4 years
Is it integral to overall playability that the transition of tiles from reception to corridor 1 are accurately represented 1:1?
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4 years
positive that the most impressive thing that's going to be coming out of this is the obscene amount of half life tileset assets i'll be posting
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4 years
rpg maker mz free trial twenty days
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4 years
yes
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3 years
@poopster985 love this!!
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3 years
@Fumiaj_ yoo this is greatl!! im glad you liked it!
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3 years
@maskedTeatime woa nice!! i love the nametag haha
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