This game finally has a name: Flare nuinui quest!
You can play it here:
Now that stage 2 is done, my next goals are stage 3 and adding music ✌️
#しらぬえ #ホロライブ
#gamedev
Nuinui Quest Stage 6: HoloMyth boss rush
I wanted to add a boss rush to the game, and this is the perfect excuse to add some new faces! Please look forward to the update!
#しらぬえ
#gamedev
#indiedev
Update of the Mega Man style platformer game Nuinui Quest!
ロックマン風ホロライブゲームをアップデートしました!
Play it here:
You can also download the game on windows
windowsでもダウンロードできます
#しらぬえ #マリンのお宝 #あくあーと
#indiegame
A new Nuinui Quest stage is available! Many familiar faces appear this time... 👿🌽
ロックマン風ホロライブゲームをアップデートしました!
Play or download here:
Please give it a try if you like retro platformers ☺️
#しらぬえ #百鬼絵巻 #絵フブキ
#indiegame
Flare Nuinui Quest 1.1 update will be available tomorrow!
New stages, new bosses, new 8-bit tracks, new items, new bugs, functional menus... tons of stuff! 🥳
Flare Nuinui Quest v1.1 update is here!
With new stages, new bosses, new 8-bit tracks and much more, please give it a try!
ホロライブファンメイド・アクション・プラットフォーマーのアップデートが来た!
#nuinuiquest
#gamedev
#indiedev
Holoboom, a new Hololive fangame, is now available!
I wanted to make something original this time, hope you'll like it!
Free play/download:
There's only gen 4 and 5 for now, I'll make content updates if people enjoy the game!
Progress is relatively slow on my next game as I can't stop testing new ideas, my goal is to integrate concepts such as viewership and "units" (Bakatare, Startend, FAMS...) into the gameplay.
For now, here's a character selection screen
Nuinui Quest Extra Stage (Fangame WIP)
This is the final stage so I've added as much as I could! The release date is getting closer, most likely later this month. Stay tuned!
#gamedev
#indiedev
Nuinui Quest is coming soon!
I'm pretty happy with this final version. For a first game I learned many valuable lessons, especially about game design and its complexity...
some nuinui quest news: the last stage is progressing well!
But before I can show the next boss, I made some adjustments on the existing ones (and there are quite a few of them now) 😵💫
Small danmaku prototype I made recently as an exercise:
I have some other projects in progress but nothing that I will be able to share in a near future
2022 has been a fantastic year for me, I hope to be able to give it back to you by releasing the full version of the game soon...
Thank you for your support!
Oh and by the way, there will be different possible endings! (the true one is the shiraken teetee)
ホロライブファンゲーム更新!
Holoboom update is out, an explosive Hololive mini fangame!
Free play/download:
You can now play with hololive fantasy members and an online leaderboard has been added to compete for the highest score!
Here's a Discord server for Nuinui Quest 🥳
If you're interested in speedrunning the game or just want to chat/make suggestions feel free to join!
I occasionally post builds with new features
BGMキターー(゚∀゚)ーーッ!!
@FBLSReindeer
is in charge of Nuinui Quest's BGM! Please check out his work, he's insanely skilled!
Also in this update: sliding movement, checkpoints, new enemies/obstacles... have fun!!! 😊
#chiptune
#indiedev
#しらぬえ
#miko_Art
#ぺこらーと
Some progress on Nuinui Quest's final stage!
It's twice as long as the others but the first part is done. I changed some gameplay elements so you can now:
-pass through enemies with the dash
-attack during invincibility frames 😌
-switch between powers with L and R triggers
Aaah... I can't wait to show you all the new stuff in Nuinui Quest!
Some of the new items are so game breaking that I had to adapt the old levels and redo the checkpoint system 🥹
Also, listening to the feedback, I made many adjustments to reduce unfair situations
I want to try to upload games on the google play store so I made this thing that should be available soon (it's a flappy bird clone I'm sorry 🥹)
Also there should be new stuff to show on Nuinui Quest soon, you've only seen half of the bosses from the last stage so far!
Enemy units are dumb as bricks but it's starting to be fun to play 😄
If I want to release a demo soon, what feature do you think is absolutely necessary (or what would you like to see in this kind of game)?
I wasn't sure about releasing the game on Steam but given COVER's latest announcement, it might be worth a try yes.
And even though I can't promise anything regarding Nuinui Quest, I think Holo indie is great news for everyone in the community! 😁
Character selection screen for a game that will probably never be released, I wanted to make some kind of Dicey Dungeons in a procedurally generated world with several playable vtubers 🫠
I haven't given much news lately but the game is progressing well, glad to see that fangames are growing in popularity lately. Great stuff is on the way!
Nuinui Quest is now available in Newgrounds featured games!
The recent content update to add achievements and a save system is included, so here's an opportunity to test it ✌️
I've been studying the implementation of the speed booster in Super Metroid
By pressing the dash button during specific frames you can get a shinespark on a very short distance!
I like the fact that while this design is not perfect, it elevates the skill ceiling of the game 🤤
Nuinui Quest has reached 100,000 players!
I'm very grateful to everyone who played it 🥳
This is a good occasion to check out
@NeonCryptidd
's channel who created the entire ost!
29 arrangements of Hololive songs and BGMs!
The work that went into the soundtrack is exceptional for this kind of fangame, I’m incredibly grateful.
(please go listen to track 21 🙏)
Brief progress report - 経過報告!
Everything is coming along nicely, I fixed some bugs and reduced screen shakes 🫠
Next update should be in June, until then stage 1&2 are available here:
Or here:
#ホロライブ
#gamedev
#indiedev
Quick update of Nuinui quest!
キーコンフィグとコントローラー接続ができる
Key binding and gamepad support are available, as well as multiple adjustments based on your feedback!
I also made an account, more cool stuff coming soon
Character selection screen for a game that will probably never be released, I wanted to make some kind of Dicey Dungeons in a procedurally generated world with several playable vtubers 🫠