We're live! Making a huge
@Fallout
4 mod in just 28 hours for charity.
Come watch us build, record, and create it across a dozen channels all weekend long as part of
@WesJohnsonVoice
's Voiceapalooza!
For details and streamer links, head to:
The
@Fallout
4 mod: Shady Motives - with
@WesJohnsonVoice
is now available for free on PC and XBox!
All donations made through the mod page link will continue to support
@alzassociation
forever!
Xbox:
Nexus:
We are thrilled to share the official trailer, titled "Gunner Outbreak", for Chapter 2 of the Sim Settlements 2 saga!
Launching this Fall for Fallout 4!
@Fallout
@BethesdaStudios
Hotfix 3.0.0d is out now for Sim Settlements 2!
Thanks everyone for continuing to report issues on our forums, we've got a good list of things to attack next!
Hotfix 3.0.0c is out now for Sim Settlements 2!
This adds in the important (and accidentally missing) Scouting system for HQ so you can find where on the map the gunners have invaded!
Last night we did a surprise launch of Sim Settlements 2!
Xbox players, we're now aware of a crashing problem with a couple of the model and aim to resolve it today!
Our biggest patch since Chapter 3 is now available!
Advisor Meetings, Soldier Uniforms, Faction Unit Recruitment, POW Options, Battle Reports, and more!
We're teaming up with
@WesJohnsonVoice
and building a mod live to fight Alzheimer's!
Join kinggath May 27th, at 9PM central to vote for all the details.
Then June 8th, starting 8AM central, watch us build, model, voice act, and assemble the mod live!
Together we can battle Alzheimer's and make an insanely cool Fallout 4 mod!
Join
@WesJohnsonVoice
& kinggath May 25th at 6PM EDT for an audience suggestion session. On May 28th, from 8AM to 8PM EDT, watch 10+ mod authors build your mod (and release it)!
Patch 3.2.0 of Sim Settlements 2 is now available!
Featuring our first post-launch quest expanding the Nightingales!
Plus, three major SS2 NPCs can now be taken as proper companions after their questlines end!
In 9 hours, some of Fallout 4's most legendary mod authors are joining forces for the Alzheimer's Association!
Watch 10+ modders build a mod together LIVE and release it in a single day! May 28th 8AM EDT to 8PM EDT, followed by a LP by
@gophergaming
!
Our featured modder for the month of January was Sirick, Head Writer and Story Director of the newest chapter in "Sim Settlements 2" for Fallout.
Check out our full article here:
In just 12 hours, a team of modders will work all weekend to make a Fallout 4 mod!
We do this in an effort to raise money for
@alzassociation
as part of
@WesJohnsonVoice
's Voiceapalooza!
For details and streamer links, head to:
We were fortunate enough to get a little help from everyone's favorite mayor, Hancock (
@TheFuxedos
)!
Wanted to say happy birthday and thanks for helping us with the projects
@VaultGirl2077
!
You know you've made it when your character is permanently etched into someone's forearm!
@CyrusRodas
The Ron is immortal!
From an epic tattoo by one of our fan's who goes by the name twolargepepperoni_and_a_calzone!
Hope you all are enjoying the new story! Don't stop there though - hundreds of characters, quests, items, and buildings to discover!
Hotfix 1.0.0b is out now - you can finally rescue that poor pup!
For full list of changes, click here
Happy Birthday
@Fallout
4! Can't imagine a better playground than the Commonwealth.
kinggath's got the latest news on Sim Settlements 2 - check it out here!
24 hours ago we announced our brand new mod - Sim Settlements 2. We're excited to share more in the very near future!
In the meantime, check out the trailer and FAQ: via
@YouTube
Thank you everyone who donated and all the modders, streamers, and friends who helped out with the stream!
Today a few of us are working furiously to fix up the mod so we can let you all play it!
We're also coordinating with
@GopherGaming
to try and schedule a redo on the LP!
Hotfix 2.0.0L for Sim Settlements 2 and Chapter 2 is out now!
This is a huge one that finally solves the HQ Cell Reset bug for new characters. "Long Save" issue you're next! (Then we get to start giving you guys new toys again in regular patches!)
Thanks for featuring our work
@bethesda
!
For those looking for more content (and fixes) for Sim Settlements 2, we've got patch 1.0.1 in public beta now, watch for it to drop next week!
Over the summer we held our 3rd manual Masters settlement design contest. The videos showcasing our finalists are now out and ready for your votes!
The Stadium:
The Dome:
The Colosseum:
The first ever Sim Settlements gamejam starts at midnight central tonight!
If you've ever been curious about how to make buildings for SS2, now's a great time to learn. Announcement of theme to follow, in exactly 13 hours!
The 28-hour stream is over, but our work is still underway! Between our streams, you donated over $9,000!
Join us Monday at 8PM Central where we'll be joined by
@GopherGaming
and
@WesJohnsonVoice
(a little later) to do a live premiere playthrough of the
@Fallout
4 mod we built!
Cloud saves and four generations of compatibility means I pick up right where I left off in Fallout 4 from the comfort of my Xbox Series X.
✅Saved game and progress on my lvl 52 character
✅Fast loading and quick resume mean more time to help settlements
Thanks to
@_pontusjoh
for cutting together this new trailer for SS2 as a whole!
All ad revenue is being donated to
@MakeAWishIntl
on behalf of
@C3Modders
!
Such an awesome event- can't wait to play all these amazing looking mods!
The HQ 2.0 patch is out now!
It's the biggest patch we've ever done: new quest with Jake, boatloads of new content for the HQ system, quality of life improvements and bug fixes galore.
And a massive patch notes vid to go with the massive patch:
Tonight we've got a special new addon for Sim Settlements 2 that adds over 10,000 buildable workshop items! (PC Only - sorry Xbox players, that many items would crash your game...)
Plus the City Plan making tools and guides are available now!
For those of you who have ever wanted to dip a toe into the world of modding - The Fallout 4 and Skyrim SE Creation Kits are now available to download from Steam.🎉
Can't wait to see some folks with their new pet pups - some of you have to be close to unlocking that level 3 pet store!
Hotfix 1.0.0c is out now!
Patch notes here:
Did you know, many of our custom settlers are skilled salesmen? When assigned to Commercial plots, they will periodically shout out about their wares to try and lure in new customers!
Hotfix 1.0.0f for Sim Settlements 2 is out now! (Does kinggath ever sleep???)
The City Plan Contest Megapack is out with over 160 City Plans!
Also - it's patch day! Patch 2.3.1 for Sim Settlements 2 and Chapter 2, and patch 2.3.4 for Workshop Framework all available now.
Celebrate Halloween with your settlers!
In Sim Settlements 2, once your residents have the luxury of level 3 buildings, they'll start decorating for holidays!
Oh - and hotfix 1.0.0g is out now!
Patch 2.1.2 of Sim Settlements 2 and Chapter 2 is now available!
As is Workshop Framework 2.2.0 which can now auto-magically wire up a settlement for you!
Wes you're the best! Brilliant VA, generous with your time, and fighting for a great cause!
To those of you who got a chance to play the mod, if you haven't donated yet for
#ENDALZ
, there's a donation link in the description!
The Mod that I voiced, “ShadyMotives” (it is free, but I encourage you to make a donation to
#ENDALZ
through them) is by the wonderful folks
@simsettlements
at
Starting December 22nd on Youtube - I'll be streaming a playthrough of SS2 and Chapter 2 every Wednesday night starting at 9 PM Central.
Lots of dev commentary - and Q&A after each play session!
You all voted for a character we're going to stick in a
@Fallout
4 mod that
@WesJohnsonVoice
is going to voice live from 1 to 3 pm eastern June 8th!
Join us all weekend long starting Saturday AM, as we build the entire mod and then give it away for free!
Patch 2.3.0 of Sim Settlements 2 and Chapter 2 is out now!
Normally, I'd include our patch notes thumbnail, but instead I'm piggy-backing on this amazing holiday card tweet featuring Jake and company!
SuperChats for Charity will be back this Wednesday at 8:30 PM Central Time - this time with both Jake (
@TomStheVoice
) and The Ron (
@CyrusRodas
)!
Hear your SuperChats read as characters from Sim Settlements 2 and raise money for
@BrightsideOhio
!
kinggath is live now with
@WesJohnsonVoice
to take your votes on what sort of mod we'll be building in
@Fallout
4!
Help us raise money and awareness to fight Alzheimer's!
We just passed our $5k goal for
@alzassociation
! Time to up it and go for another milestone!
Thank you
@WesJohnsonVoice
- your live recording got us most of the way there!
Hotfix 3.0.0e for Sim Settlements 2 is live!
If you've got a bug bothering you, drop into kinggath's livestream tonight where he'll be fixing some of them on request!
Join kingath,
@GopherGaming
and
@WesJohnsonVoice
tonight to check out the premiere of the
@Fallout
4 mod we created over the weekend!
During the stream we'll release the mod live so you all can play it yourselves!
All to help
@alzassociation
!
We get a redo on the Let's Play!
Tomorrow at 2:30 EDT - Join
@GopherGaming
,
@WesJohnsonVoice
, and kinggath as they discuss the mod that was built over the weekend, and watch Gopher play through it - and most importantly raise some more money for
@alzassociation
!
Join
@WesJohnsonVoice
and Kinggath, Thursday 6 PM EDT, as they sit down to chat about how we can beat Alzheimer's together and gather your votes for the type of mod we're going to build!
Then watch all day Sunday as 10+ modders work together to build it!
Patch 1.0.1: The Resurrection of Sim Settlements 2 is available now!
Thanks again
@bethesda
for featuring our work - amazing to see it on the mothership page!
Patch 1.0.5 for Sim Settlements 2 is live!
Those dozens of recruitable NPCs in SS2 will now travel around visiting your different settlements until you recruit them!
Patch 1.0.16 of Sim Settlements 2 is live!
We've done a deep dive on the resource and HUD code to make it easier to manage your settlement's production!