I made a Doom map. It's long and dark, and I produced a 13 min long original song for it too.
You can play it, link in the comment 👇👇👇
GZDoom required*
#doom
#doommap
#mapping
@DeviantArt
@mikonotai
No thanks, keep your slop. I left already years ago when you destroyed my community. Never had a single thread of hope the site would get better since then.
It's gotten so much worse. Congrats
The new
#Doom
map is so big it will take a while for me to adjust it.
In the meantime you can play my first map, which is a whole different take, with lots of custom assets and a 13 min long custom music track.
Link in comment!
#custommap
#leveldesign
#doomguy
#doomslayer
I'm making
#darkenstein3d
, a humorous tribute to the old Wolfenstein games, with very serious combat. 😈
Your dog was stolen by the nazis so you throw rats at them until they give it back to you.
Wishlist it if you think you may like it, link in comments!
#wishlistwednesday
Soon ™ too. ;)
This one's going to be quite a journey. It takes me about 90 minutes to play through it, so it should be enough for a whole evening of fun unless you choose the easiest difficulties.
#DOOM
#doomguy
#doomslayer
#gzdoom
#mapping
#leveldesign
@TSecret95990
@OpenAI
"Democratize": Discard all talent through stealing people's work then allow anyone who don't know a thing about the art to create their own slop.
Wow I love this new democratized cinema world. xD
Have fun swimming in your own crap.
If you missed it last evening, my second
#doom
map is out and ready to be played.
It's now also in v1.2 so you can avoid a few of the bugs it had. Keep reporting if you break it!
*GZDoom required*
Link will be in the first comment 👇👇
#gzdoom
#leveldesign
#mapping
#doomguy
Building rocky geometry in Doom is its whole thing... Every time I go it's a challenge, but I think I'm improving.
Last time I recorded a part of the process... this is about an hour compressed to 5 min. Maybe it's useful or fun to see.
#doom
#leveldesign
#doombuilder
#mapping
Well that was quicker than I expected... the map is up for grabs now. :)
The link will be in the first comment! 👇👇
If you break it in any way let me know, I'll fix any problems that I can...
If you have performance issues -> clean GZDoom
#doom
#gzdoom
#leveldesign
#mapping
While I finalize the castle themed
#doom
map, I've been checking out some new texture packs for the next project.
I like these test rooms so far, but I'm missing some more vertical trims to make it perfect.
#leveldesign
#mapping
#gzdoom
This is going to be goooooood. :D
Shaping up as one proper ImSim and truly a work of love for the genre, my most awaited
#SteamNextFest
demo didn't disappoint.
Corpus Edax by
@EpicMcDude
... try it if you can!
Finally a proper screenshot for
#screenshotsaturday
xD
I made new art for the main menu of the game. And I also added some quality of life features to the menus in general, like you can now go back with Escape or RMB, and stuff like that.
#UI
#uxdesign
#darkenstein3d
#fps
Another thing remaking my website and scraping old ones brought is a Doom 3 map I made in 2006.
It's a remake of my first Q3 map, though sadly I can't find a way to run the bots on Doom 3 right now and I have no friends to play it with. xD
Download soon.
#screenshotsaturday
Working on another
#DOOM
map.
No custom textures this time, see how pretty I can make it with only default assets. :D
I won't stop until
#doomguy
is proud of me lol.
#mapping
#gzdoom
And now a completely different
#screenshotsaturday
...
It's day 10 of my new addiction to
#GZDoom
and a big chunk of the map is playable.
I really like how this editor pushes my creativity... I need to be looking into how to script this thing soon. :D
#retrogaming
#indiedev
If you remember an all white space
#quake3
map I posted about, this is the next iteration by the same mapper. The bot gameplay may be a tick worse but the map is so beautiful this time. :D
#quake
#shooter
#fps
#deathmatch
#custommap
The new build is now really close and I've been fleshing out the UI and settings. You can now really make it look oldschool hah! Also, there are now trophies for reaching high scores in challenge mode, namely *my* high scores. :D
#screenshotsaturday
#solodev
#indiegame
#indiedev
Woo! My recently recovered old
#quake3
map has been finally reviewed and is now up for grabs at LvL World.
(I kept my old ET nickname redRum for the release since that's what all my old maps are signed as and this is one)
Link in comment! 👇👇
#quake
#quaker
#deathmatch
#FPS
A player reported the crosshair being invisible at low resolutions... so instead of just fixing that, I made a whole new system for you to change your crosshair to your taste. :)
#screenshotsaturday
#indiedev
#IndieGameDev
#FPS
Links to the current build below 👇👇
Hey
#screenshotsaturday
-ers!
Been hardcore on game content but also readying a new patch for the demo.
Rat is now faster to launch but also doesn't get lost when enemies get gibbed anymore, he'll now jump back to you before they go. :)
#fps
#darkesntein3d
#indiegame
#solodev
Hey
#screenshotsaturday
-ers!
It's been a tough week for D3D as the new build is coming together. There are always hickups in the way, the last one has me upgrading the
#indiegame
to a newer Unity version.
That will take some time..
For now... AMBUSH! I hope you can strafe. :)
The new demo update is OUT in both Steam and Itch!
The controller support still has a couple quirks but to tell the truth it is a bit better than I thought it could be by today.
Game should be fully functional in Steam Deck now. :)
#fps
#darkenstein3d
#screenshotsaturday
In the meantime I've been spicing the
#gzdoom
map up a bit with sound design. There's also a 13 mins long track to go with it, but that's for another time. :)
🔊🔊🔊
There's one bundle @ ... where you can you can be a witch, a hobo and an eldritch hero. You can throw rats, move walls with magic and munch on testicles.
What else could you possibly ask for?!
#boomershooter
#fps
#indiegame
#indiedev
Link in comment! 👇
I'm not sure if
#PortfolioDay
is today or yesterday but here I go... I'm a digital artist mostly focused on fantasy and dark art and also love environment art.
In the final build, you'll have a quick way to check your stats while in-game, so if you want to lose your mind trying to find all the secrets you can do that. :P
#darkenstein3d
#fps
#indiedev
#indiegame
If it's sticking to the Doom Eternal formula then I'm gonna need better/faster/more movement, more speed and the ability to parry shit. Then I'll be hyped af.
Last night I played
@AgeofHellGame
's demo and the Epicness Per Second there is plainly INSANE.
I'm sure not a Doom mapping expert but this is some of the very best I've ever seen. Made me want to go back to mapping right now. :D
#fps
#mapping
#boomershooter