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.pig//Dev Profile
.pig//Dev

@pigdev

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Following
492
Media
1,313
Statuses
13,214

Follower of Christ, indie game designer, and tutor. Tutorials & Devlogs: 👉 Games, Books & Assets: 👉

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Joined July 2016
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@pigdev
.pig//Dev
1 month
I decided to make some minor improvements on the #GodotEngine Platformer Essentials Cookbook @itchio page, and it looks gorgeous 😭 Why I didn't do that before??
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@pigdev
.pig//Dev
2 months
@vitovitodevito @dia666na Ela quebrando a quarta parede kkkkkkkkkkkkkkk muito bom
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@pigdev
.pig//Dev
4 years
MANO OLHA QUE MENTALIDADE MASSA 😍 Por um mundo com mais pessoas como as do @flowpdc Vocês são foda @monark @gianlucajux e @igor_3k
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@pigdev
.pig//Dev
4 years
@monark Eu acho que tu força ser apaixonado, endeusa e superestima demais maconha com muita veemência sem necessidade como se fosse um tabu punível com pena de morte e maldição de gerações sendo que oficialmente ninguém liga for real.
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@pigdev
.pig//Dev
4 years
Eu sou fã de um podcast. pessoal do @flowpdc , vocês são lindos demais.
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@pigdev
.pig//Dev
25 days
After 10y on linux I give up trying to play games on linux, even my emulators simply don't work. "Ohh but you can fix it" I just want to relax and play, I don't want to spend 3h trying to figure out why something isn't working and then fix it. It's 3h I could be playing.
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@pigdev
.pig//Dev
4 years
I WON my war against COVID. Just got the news that I'm finally free from the intensive care unit treatment and I can start the follow up treatment from home. Thanks everyone for all the kind and supportive words. It meant the world to me. ❤
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@pigdev
.pig//Dev
8 months
Learn how to make Online Multiplayer games with #GodotEngine 4.x! 🚀 In this video, I introduce all 13 chapters in the book so you guys know what we are about to release in this wild, wild world! 👉
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@pigdev
.pig//Dev
7 months
The major thing blocking solo #indiedev people from making a living out of their game is: ego. The idea that only you can do good graphics. Only you can make good code. Only you have good design. Delegate. Use third-party assets, buy tools, pay for services, invest in marketing
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@pigdev
.pig//Dev
9 days
It's been over a year since #GodotEngine 4 was launched. Every time I want to use setters and getters functions I have to watch the same youtube video. Every time I want to use tweens, I need to re-read the documentation. These are just not intuitive.
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@pigdev
.pig//Dev
1 year
It looks small, but this is the very core of my design for asynchronous worlds. With that, players can log in and out of a game with a world that can run independently from the players. So multiple players can share the same world. Wait for it. #GodotEngine #indiedev #gamedev
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@pigdev
.pig//Dev
3 months
Que que vocês acham de eu começar a fazer conteúdo em PT-BR, especialmente(mas não somente) pra #GodotEngine ??
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@pigdev
.pig//Dev
7 months
After almost a year, the definitive Platformer Essentials Cookbook v1.0.0 is ready. All 12 recipes are up to date with #GodotEngine 4.x and it actually looks like a book now. Gotta take some rest, next year is near. New projects coming!
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@pigdev
.pig//Dev
6 months
Something I remember a professor of mine talking about in one of our game design classes in the college is that there are 3 "Primary" game genres just like there are 3 Primary colors and by mixing them you get subgenres and all sorts of things 1/5
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@pigdev
.pig//Dev
5 years
Fodace vou fazer uma thread respondendo argumentos/dúvidas comuns sobre a abolição do monopólio intelectual #CopiarN ãoÉRoubar a thread das threads.
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@pigdev
.pig//Dev
1 month
Hey there, Elsewhere is hiring #GodotEngine developers in San Francisco, CA to work mainly as Network Engineer! How cool is that? I highly recommend my book The Essential Guide to Creating Multiplayer Games with Godot (links below) to help you with that!
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@pigdev
.pig//Dev
7 months
It's interesting that people, evem players, are OK paying a $15 for a 2h movie on theater but are pissed off by paying $10 for a 5~8h game experience they can play from home. I wonder if the active effort of playing makes players feel like they are doing some "unpaid" work
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@pigdev
.pig//Dev
4 months
What tools you use to create games? Full package please! Graphics, audio, engine, animation... I want to know it all! Me first: Godot Engine, Inkscape, LMMS and Audacity, Notion and Trello, LibreOffice, VSCode(RIP Atom💔), and GIMP and Krita! #gamedevelopment #indiegamedev
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@pigdev
.pig//Dev
7 months
It's...so beautiful 😭👌 Thanks for the support! Hope it helps you get those projects going 👀
@Structed
Johannes Ebner ▶️ Gamescom
7 months
It's finally here! Really looking forward to digging into it! The Essential Guide to Creating Multiplayer Games with Godot 4.0 by @pigdev and foreword by @NathanGDQuest .
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@pigdev
.pig//Dev
7 months
Just go for GDScript, personal recommendation 🤧
@NathanGDQuest
GDQuest
7 months
What language should you use in Godot ? C#, C++, GDScript... or even, something else ?! This video will help you choose.
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@pigdev
.pig//Dev
1 month
@lotus_BBB @del_brunolima Assassinato implica na morte de um inocente. Pena de morte por definição implica na morte de um não inocente. São duas coisas completamente diferentes
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@pigdev
.pig//Dev
3 months
...this looks way too powerful to be real.
@KoBeWi_
Tomasz Chabora
3 months
Announcing Godot Project Builder! It's a graphical automation tool for exporting and publishing #GodotEngine projects. It supports automated tasks for exports, uploading to popular stores (Steam, GOG, Epic, itch io) and basic file operations, all configured using a convenient GUI
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@pigdev
.pig//Dev
1 year
Ahem, excuse me. May I flex this for a moment? 10.000+ downloads on @itchio 🎉
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@pigdev
.pig//Dev
10 months
In the final chapter, 13 Caching Data, we are going to use #GodotEngine HTTPRequest to download players' custom spaceship sprites from the server into the players' machine to cache it and use it when we need to save some bandwidth!
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@pigdev
.pig//Dev
2 years
@peterjordan100 Todo mundo escrevendo rico desconhecido e esquecendo que boa parte da riqueza só existe dentro de uma network. Adianta nada ter 400 milhões na conta se tu num consegue usufruir de rolês VIP e é tratado como qualquer um. Tu vai fazer o que? Compras caras em super mercado?
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@pigdev
.pig//Dev
5 years
I made this simple utility node to draw simple shapes, based on Shape2D, never understood why Shape2D doesn't do that by default, but there we have it, simple shapes to prototype with 2D games in #godotengine Get it on:
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@pigdev
.pig//Dev
11 months
Recently coming from #unity3d to Godot? Let me help you! Most people don't know but I also have over 5 years of experience with Unity before switching to #GodotEngine definitely in 2018. Links in my bio!
@mormo_music
bitbutter
11 months
for any devs recently starting with godot and looking for personalised help I can recommend scheduling a call with pigdev
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@pigdev
.pig//Dev
1 year
Finally, I'm at that point with #GodotEngine Multiplayer API where I feel comfortable to think and implement things without overthinking. The whole chat took 20min to make. I'm loving it.
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@pigdev
.pig//Dev
2 months
@leoxetina @eikauarodrigues Mas a pergunts não foi sobre ser mais saudável.
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@pigdev
.pig//Dev
1 year
Something I don't understand is...this desire to make things with the few lines possible. I always think about who's reading and if the person will be able to understand what's going on. The PC will run the code anyway, regardless of the line count.
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@pigdev
.pig//Dev
7 months
Alright, the Wall Slide/Wall Jump #GodotEngine recipe sponsored by Poila Pan is done. Loving how smooth this feels. It gets this Mega Man X feel. Gonna write this one down and push the update to the Platformer Essentials Cookbook!
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@pigdev
.pig//Dev
1 month
I personally am not a fan of states and state machines and the more I work with clients on my consultancies the more I see this approach is not scalable especially for games The dynamics in games make the abstraction of states less useful as the game grows in complexity codewise
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@pigdev
.pig//Dev
9 months
For you statistics nerds, after Chapter 10 Debugging and Profiling the Network, I add charts comparing the before and after the optimizations we make. For instance, in Chapter 13 Caching Data, we use #GodotEngine Monitors to see how caching improves network usage!
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@pigdev
.pig//Dev
6 years
hehe, I just finished yet another plugin for #godotengine Script Editor. This one allows you to drag n drop properties from the inspector into your script. Here you can see yesterday's plugin and this one working together 🐷🛠️ Link to the plugin: ➡️
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@pigdev
.pig//Dev
3 years
Did you know? We at GDQuest are behind Michael Bay's movies' explosion effects! 💥🔥 ~sike
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@pigdev
.pig//Dev
11 months
So you guys like to play with #GodotEngine optimization, right? That's what the book's 11th chapter, Optimizing Data Requests, is all about. From 693 RPCs to 6, pretty good job done here!
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@pigdev
.pig//Dev
4 years
I just finished a very raw iteration of my SceneBundler tool for @godotengine It bundles the scene with all its dependencies in a "Bundle" folder which you can copy and paste in the new project and run my other Batch Dependency Fixer tool to fix the dependency paths.
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@pigdev
.pig//Dev
3 years
Did you know you can record in-game sounds, on top of the mic, using Godot's AudioEffectRecord? So...yeah...GoDAWt is my next planned project. A DAW made with Godot 🤡👍
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@pigdev
.pig//Dev
4 years
@reduzio It's better to focus on the engine itself and provide good integration tools. There's no reason to bundle everything necessary to make a game into an engine. I think the majority of users that request that come from Game Maker, which has such feature. But you know, they have to
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@pigdev
.pig//Dev
10 months
Believe me, besides being conceptually easy, lag compensation techniques are not easy to deal with. But that's why I'm going to explain them to you in the 12th chapter of the book - Implementing Lag Compensation. #GodotEngine #gamedevelopment
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@pigdev
.pig//Dev
7 months
Thanks a lot! Hope it helps you make your dream games.
@a3arrecis
Alan Arrecis
7 months
Ya compré el libro de @pigdev . El 2024 será para aprender multiplayer en #Godot4 . 😁 Que emoción! 👍
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@pigdev
.pig//Dev
1 year
Quick update on the #GodotEngine Platformer Essential Cookbook. The book is all compliant with Godot Engine 4.0 API! 4⃣👍
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@pigdev
.pig//Dev
3 months
Is pretty simple: has a publisher paying you to so your game? Not indie It's literally the definition of indie. On every other industry btw.
@Phantom_TheGame
Fear the Phantom (game in bio)
3 months
I feel like there are more and more rules you have to follow to be able to call yourself an indie game dev. Meme🧵1/5
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@pigdev
.pig//Dev
4 years
I have a joke about indie dev. Two designers walk into a -- wait I just thought about another joke.
@GreyAlien
Jake Birkett - Veteran Indie
4 years
I have a joke about indie dev but it’s not quite ready yet.
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@pigdev
.pig//Dev
10 months
I was watching a video about this whole Unity thing, and I can't stop thinking that: this indicates dispair. It's not about being greedy. I think they are trying to survive and re-thinking their model because if they keep as they are...on the other hand look at Unreal +
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@pigdev
.pig//Dev
6 months
Let's make it, guys. Let's bring back our beloved Tween node. Say no to non-Godot-ish approaches to Godot.
@Xrayez
Andrii Doroshenko 🇺🇦
6 months
I notice that @pigdev is quite the cheeky blue robot rascal: he wants the tween node back! 🙃 I always support these rebellious attempts in #GodotCult . 😂
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@pigdev
.pig//Dev
1 year
A client requested me to send him the files I used to prototype a solution for an issue in his project. #GodotEngine still doesn't have an Asset Bundler tool to pack all dependencies in a folder you can zip and share easily, so, I made this one: ➡️
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@pigdev
.pig//Dev
1 month
When I say "Game Mechanics" what comes into your mind? For instance, in a platformer game, is jumping a mechanic? Moving? Are jumping and moving mechanics in an FPS?
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@pigdev
.pig//Dev
7 months
Yep, the most awaited first version of the #GodotEngine Platformer Essentials Cookbook it's up!! 🎉🚀 Grab your copy at: Video announcement coming soon.
@pigdev
.pig//Dev
7 months
After almost a year, the definitive Platformer Essentials Cookbook v1.0.0 is ready. All 12 recipes are up to date with #GodotEngine 4.x and it actually looks like a book now. Gotta take some rest, next year is near. New projects coming!
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@pigdev
.pig//Dev
2 years
I got good news! 🗣️📢 Me and @PacktPublishing teamed up to create The Essential Guide to Make Multiplayer Games with #GodotEngine ! 🔖 That dream of making an online multiplayer game is closer than ever! 😭 Read more about it in this post: 👉
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@pigdev
.pig//Dev
1 month
GUI should mean "Graphic User Interface" instead of "Game User Interface" because there are many other interface elements regarding the game then graphics, so when I say "GUI" people always think about graphic elements, like HUD, but sometimes I mean the controller.
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@pigdev
.pig//Dev
2 months
@reduzio 1. An actual Asset Store 2. Temporary Peojects 1 is self explanatory 2 is like: open Godot and there's a blank project already so I can test some stuff and quickly discard them instead of creating an infinitude of micro projects even before knowing what I want to achieve
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@pigdev
.pig//Dev
9 months
Well, that's it. The final chapter is done and up for revision. The journey hasn't ended yet as we are going to turn this into an actual product, but I'm already so proud of it. Learning and teaching how #GodotEngine handles network was... eye-opening. I really needed that.
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@pigdev
.pig//Dev
2 years
Soon on your favorite ( and ) platforms. My first endeavor on ebooks: Top 7 Godot Recipes - Useful features to add in your Godot Games 📚 #GodotEngine #indiegamedeveloper #selfpublishing
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@pigdev
.pig//Dev
7 months
I, not humbly at all, declare this the best implementation of 2D Wall Jumping in #GodotEngine and you will soon get your hands on it.
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@pigdev
.pig//Dev
4 years
Improve the productivity of your #GodotEngine projects! Currently, Godot doesn't offer a good workflow to reuse assets between projects. So I created a tool, the Asset Bundler, to help you port your assets with 3 clicks. 👉 #indiedev #gamedevelopment
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@pigdev
.pig//Dev
10 months
This was the easiest way I found to stop tweens with the new tween system. I paused them all because I DON'T HAVE A REFERENCE TO THE ONE I ACTUALLY WANT TO PAUSE. This stops tweens that have nothing to do with this behavior. So much better now. I love it! 🙄
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@pigdev
.pig//Dev
3 months
Yet another awesome book by Packt about making games with Godot. The Godot ecosystem is growing fast!
@SanderVhove
Sander Vanhove
3 months
My book about learning programming and making games in the #GodotEngine is coming out this Friday! 🥳 Are you a beginner programmer? An artist who wants to make games? A game designer who wants to try out experiments? Then this one is for you all! 🤗
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@pigdev
.pig//Dev
1 year
Players now share the same world and can help each other complete quests! The progress is loaded and stored on server, so they maintain the progress when they login again Loving #GodotEngine Network API. With that we have the foundation of an MMO adventure for Chapter 9 content
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@pigdev
.pig//Dev
6 months
Something I will never understand. The #GodotEngine Tween overhaul had NO ATTRITION to be implemented. People just gave a greenlight and may God take care of the future. Meanwhile I'm asking to bring back a 6yo+ feature, proven to work in thousands cases
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@pigdev
.pig//Dev
2 months
My life became so much easier after I finished the Platformer Essentials Cookbook. Since I now have all the basic assets I need to create platformer games I can create content over and over without being concerned about "reinventing the wheel". Humbly recommend it!(Link in reply)
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@pigdev
.pig//Dev
5 months
Inspired by classic and modern platformers I wrote 14+ design patterns to create platformer games. With the #GodotEngine Platformer Essentials Cookbook you can mix and match them to create your games. It's game development made easy! Get your copy at:
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@pigdev
.pig//Dev
7 months
Get your Kindle or paperback copy of The Essential Guide to Making Multiplayer Games with #GodotEngine 4.0 using the link below! 📙 It will redirect you to the book's Amazon page.
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@pigdev
.pig//Dev
3 months
This.
@BrackeysTweet
Brackeys
3 months
Let's learn GDScript in 1 hour! 😎 #GodotEngine
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@pigdev
.pig//Dev
2 years
#Godot4 Movie Maker mode is so cool 😅 I've been using it a lot to make animations for my videos
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@pigdev
.pig//Dev
5 years
@stsbotti O estupro é o preço da virgindade
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@pigdev
.pig//Dev
4 years
How much camera shake would you like? Me: Yes
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@pigdev
.pig//Dev
5 years
I'm working on a Level Design plugin for @NathanGDquest it is basically a docker where you can throw some .tscn and spam them in the SceneTree, but really eases the designing workflow, it is very rough by now, but the main functionality is there #godotengine #gamedev #opensource
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@pigdev
.pig//Dev
5 months
@reduzio People be like: "MORE PERFORMANCE PLS" while: 1. Very questionable if their game really needs to squeeze resources like that 2. They likely didn't optimize it using some standard techniques themselves 3. If performance was such an issue there's C++ Really can't understand that
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@pigdev
.pig//Dev
7 months
When did #GodotEngine stopped being dynamically typed???
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@pigdev
.pig//Dev
2 years
Top 7 Godot Recipes is OOOUUUT!🎉🚀 Tired of searching for solid solutions for common problems while making games with #GodotEngine ? This ebook contains 7 design pattern-like recipes to help you with that!👨‍🍳🖥️ Want to know more about it? Link below: 👉
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@pigdev
.pig//Dev
4 years
This it's not just a number! It's 10K people with an infinite potential of creating amazing content, and I'm proud to be part of their journey. It's awesome to achieve such a milestone right at the end of this crazy year. Love y'all, and let's build lots of games together! ❤️
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@pigdev
.pig//Dev
3 years
@reduzio A dot displaced to the right to evoke movement. It it's going to the right. Go dot. Go. The blue color brings a more professional look while maintaining the traditional blue robot. 🔵 I hope you enjoyed. It's just $17000 for the rebranding work. Thanks
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@pigdev
.pig//Dev
4 years
Today I've started writing some art guidelines for our projects on @NathanGDQuest . We are trying to establish a visual language for our educational content and standardize the assets we use for gamedev demos.
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@pigdev
.pig//Dev
7 months
Happy New Year with good stuff! The #GodotEngine Platformer Essentials Cookbook is the most popular book on @itchio 🏆 Second top seller🏆 Top seller in the educational category🏆 Thank you! You are amazing 🙏🎇
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@pigdev
.pig//Dev
5 years
Eu to sem sono, então vou postar uma ideia que eu tive pra poder financiar a produção do meu game. Vai ser uma bela duma thread, bora lá!
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@pigdev
.pig//Dev
4 years
@Ideias_Radicais O cronograma é a melhor parte kkkkkkk "Primeiro a gente vai ver isso aí, daí em agosto/setembro a gente vai ver isso aí, meados de outubro a gente vê o que isso vai dar, daí pra frente é só ver o que deu e melhorar" Mano, apresente um desses pra um stakeholder pra tu ver kkkkkk
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@pigdev
.pig//Dev
1 month
@FelipeTadewald Tu posta um monte de dados sem contexto nenhum, não faz nenhum chamado pra ação(ex. "o que acham dessa abordagem?") e tá achando estranho que as pessoas estão julgado o cara sendo que esse é o comportamento mais natural e esperado de seres humanos?
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@pigdev
.pig//Dev
7 months
I still have to fix it to make a "perfect arc", but is just a matter of adding "horizontal gravity". The first #GodotEngine Platformer Essentials Cookbook Extra Recipe, requested by Poila Pan, is in the oven!
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@pigdev
.pig//Dev
3 months
With #GodotEngine updating as fast as it usually does, a question I often get is: "Should I update my project to newest versions?" The safest answer is: no. In order to keep production consistent, is better to stick to the version you decide to use since the beginning. BUT(+)
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@pigdev
.pig//Dev
6 years
I'm very happy to join the party for this Quest, thank you so much for the opportunity @NathanGDquest ! 🐷+🐻= 💻🎉 #gamedev #opensource #foss #godotengine
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@pigdev
.pig//Dev
10 months
Please, thumbs up for this proposal to turn the new #GodotEngine Tween class into a Node and make everyone's life easier: ➡️
@pigdev
.pig//Dev
10 months
This was the easiest way I found to stop tweens with the new tween system. I paused them all because I DON'T HAVE A REFERENCE TO THE ONE I ACTUALLY WANT TO PAUSE. This stops tweens that have nothing to do with this behavior. So much better now. I love it! 🙄
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@pigdev
.pig//Dev
2 years
ChatGPT is literally teaching me online multiplayer. I asked if the best option would be to use the NetworkedMultiplayerENet class as a singleton so I can maintain a channel to exchange data between client and server(+)
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@pigdev
.pig//Dev
4 months
Making the research for the #GodotEngine 4.3 content, I totally forgot how cool it is to go through all the improvements in a tool and go in depth about how they work. My favorite one so far is @reduzio 's Interactive Music features. What's yours?
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@pigdev
.pig//Dev
1 month
Quick reminder that this beauty( #GodotEngine Platformer Essentials Cookbook, my ⭐️⭐️⭐️⭐️⭐️ rated ebook) is currently on sale and you can get it for as cheap as $7.49 OR get both my books for $9.99 🚀 Link in the reply!
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@pigdev
.pig//Dev
2 months
@Gabriel_VCGD Católicos: vou rezar 40 ave marias 60 pai nossos 30x o terço como o padre pediu e meu pecado vai ser perdoado hehe ganhei vantagem. Bíblia:
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@pigdev
.pig//Dev
5 years
Working on some level design for @NathanGDquest 2D Metroidvania. The building blocks are starting to come together 👀 #godotengine #gamedesign
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@pigdev
.pig//Dev
1 year
🥳🎉
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@pigdev
.pig//Dev
2 years
I'm testing Godot 4 and I just find out this "Movie Maker mode" Guys...seriously. This is awesome. #GodotEngine
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@pigdev
.pig//Dev
4 years
@trashslife @silviaelasil @camilladelucas Me conta como é esse teu aí que a gente escreve as coisas no papalzinho e elas magicamente aparecem 😂😂
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@pigdev
.pig//Dev
6 years
I'm having a lot of fun playing with #godotengine Plugins! I made this one that pops a ColorPicker whenever you are about to create a new Color in when coding. It is fun, but I dunno if it is useful :P
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@pigdev
.pig//Dev
3 months
I remember that once there was a debate about changing the name of "scenes" to something like "container" or something. I think I finally figured a better name for #GodotEngine scenes: Composition. "Yeah, we need to create a new composition to represent the UI" sounds cool, huh
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@pigdev
.pig//Dev
2 years
#GodotEngine Platformer Essentials Cookbook weekly update is up! 👉
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@pigdev
.pig//Dev
4 years
I'm so proud to be part of GDQuest ❤
@NathanGDQuest
GDQuest
4 years
In the past month, we've open-sourced: - VFX ( ) - Shaders ( ) - PCG ( ) - Our course build tools ( ) We've also contributed a Krita add-on, and worked on many more FOSS projects.
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@pigdev
.pig//Dev
3 months
Is absolutely not possible to live in 2024 among so many amazing assets and not make games 😍
@KayLousberg
Kay 🎨
3 months
While I don't have much space or sci-fi themed #gameassets (yet!), I do have one pack that is full of modular space base pieces, it even has little vehicles and transport depots. 🚀🪐 #gamedev #indiedev
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@pigdev
.pig//Dev
7 months
Unlock the ability to load levels and teleport players between scenes with the Portal2D #GodotEngine design pattern! 👉
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@pigdev
.pig//Dev
1 year
Well, with that the core features of the prototype are ready. Players have individual worldviews, but they can bump into each other while exploring the vast expanse of the outerspace. #GodotEngine Network API is really impressive. Time to start writing the chapter!
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@pigdev
.pig//Dev
2 years
PLEASE FOR GOD'S SAKE IMPLEMENT THIS @godotengine
@AlfredBaudisch
Alfred Baudisch (Pardall)
2 years
I solved it. No more viewport switching when clicking Nodes if the Script Editor is opened (and I learned by reading the code that "viewports" are actually called "EditorPlugins"). Years of suffering solved in 30min of code investigation #godotengine
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@pigdev
.pig//Dev
6 months
The WallJumpingCharacter2D Extra Recipe for the #GodotEngine Platformer Essentials Cookbook is UP! Read the devlog at: 👉
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@pigdev
.pig//Dev
2 months
VFX always amazes me. Technical artists really are the GOATs in game development.
@cmzw_
celestialmaze
2 months
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