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Phaser HTML5 Game Framework
@phaser_
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The most popular open-source web game framework. Join our Discord: https://t.co/Ft6ezFMibY
San Francisco, US
Joined December 2017
@s0m3progr4mm3r The code is the important part. Something is in that config. My guess, a massive canvas element and it's clobbered the GPU.
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RT @indiexpo_net: Uploaded few days ago, Grid Gladiator is just one of the most followed #indiegames of the last 6 months on indiexpo websi…
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RT @chongdashu: @thankscline @OpenRouterAI @AnthropicAI @deepseek_ai Here is the episode where I created Snake (including @supabase integra…
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RT @_scottwestover: Build a Real-Time Multiplayer Connect Four Game with Phaser 3 + Playroom Kit via @YouTube
#ph…
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Aww we'd have love to have seen it :)
makes me think of this #phaser project I threw together a while back (the "notepad" was mostly an experiment in using a GeometryMask, the scrolling and resizing are actually functional). Set it aside because I needed to implement a whole layout system.
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RT @AshleyGullen: I'm a bit disappointed with the development of WebGPU so far - in Chrome there's a ~7x performance regression over WebGL…
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RT @avalorians: Transitioning to @phaser_ means two things: SPEED and OPTIMIZATION. Lightning-fast battles, smooth gameplay, and no devi…
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@liurongqing100 I see you've found it, but for anyone else wondering it's in this branch: (and on npm under the 'beta' tag)
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