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Kevin Drew Profile
Kevin Drew

@perditionforest

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Associate Director, Design @Treyarch . I work on Call of Duty Zombies. Opinions are my own. I also love comics. #BoltUp

Los Angeles
Joined January 2012
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@perditionforest
Kevin Drew
3 years
October 6th marked my 15 year anniversary at @Treyarch ! I'm very fortunate to have found a studio so early in my career that allowed me to learn and grow as a designer. I thought it would be fun to take a look back at my favorite contributions over the years. 1/14
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@perditionforest
Kevin Drew
2 months
I've watched this so many times in the last day and I still get chills in the final moments. The team did such an amazing job with this.
@Treyarch
Treyarch Studios
2 months
February 18, 1991. The day that changed everything. Watch the Liberty Falls Cinematic Trailer:
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Kevin Drew
3 years
I'm excited to announce I was promoted! I'm looking forward to working with the team to create the best zombies experience yet! Plus, I can now say:
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@perditionforest
Kevin Drew
3 years
Let me be clear. Please keep asking for ZC2. That passion and demand is what keeps the door open to the possibility of it! Just maybe don’t ask in my tweets about a painful situation at work.
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@perditionforest
Kevin Drew
3 months
Against my better judgement I have returned. Who is hyped for Black Ops 6?
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Kevin Drew
3 years
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Kevin Drew
2 years
We have big plans for zombies and want to grow the team to realize them. There are several design positions open at a range of experience level so it’s a great time to apply if you are interested!
@Treyarch
Treyarch Studios
2 years
We're hiring! We continue to expand our world-class team with open positions in Engineering, Design, Creative, Animation, Art, UI/UX, and Production. Apply today!
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Kevin Drew
3 months
It's been incredibly rewarding to see the reactions and excitement of our BO6 Zombies reveal over the last day. The team's hard work and dedication are on full display, and we can’t wait for everyone to experience it!
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@perditionforest
Kevin Drew
3 months
Found some GobbleGums, I think I'll chew until I die!
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Kevin Drew
3 months
I love it when a plan comes together.
@CallofDuty
Call of Duty
3 months
The Dark Aether story continues in Terminus #BlackOps6 Zombies 🧟 Pre-order now 👉
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Kevin Drew
3 years
Happy 115 day everybody! Without you last gen Richtofen could have easily been the last. Instead we have a bright future ahead!
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@perditionforest
Kevin Drew
3 years
@JrrizzoYT What a terrible thought, no thanks.
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Kevin Drew
3 years
😉
@Treyarch
Treyarch Studios
3 years
Projects we're working on: • Round-based maps in #Vanguard Zombies • New Ranked Play seasons & rewards • Jungle remaster in BOCW MP • A new secret in BOCW Zombies 😉 • Outbreak & Onslaught updates • New weapons & bundles for BOCW & Warzone • Future COD content
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Kevin Drew
3 years
Zombies Community: We would like a new map and perk every week. Me: How about some poutine and pizza?
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@perditionforest
Kevin Drew
3 years
Such a good feeling when one of these pops up and you aren't even trying for it.
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Kevin Drew
2 years
The zombies are getting in the mood for Halloween today! 🎃🧟‍♂️🎉
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Kevin Drew
1 year
This is my last tweet. It's a shame but this platform is just awful now. It was nice being able to connect with zombie fans on some level. I'll be on some other platform when the dust settles.
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Kevin Drew
2 years
Sorry everyone but the Halloween Cold War Zombies had to end a little early to make room for the new hotness that is MW2. We appreciate the excitement for it though and will continue to push for themed events like this in future games!
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Kevin Drew
2 years
@MrTLexify Train go boom.
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@perditionforest
Kevin Drew
2 years
I have come here to chew GobbleGum and kick ass. And I'm all out of GobbleGum.
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Kevin Drew
3 years
@CodeNamePizza But for real, we still love making zombies. I hope we can hit on some of the things you think Cold War lacked in the next game.
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@perditionforest
Kevin Drew
3 months
@MrRoflWaffles Am I even really who I say I am?
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Kevin Drew
2 years
Big shoutout to the Shi No Numa team! Revisiting a classic map and striking the balance of innovation while maintaining what made it special to begin with is no easy task. It looks amazing as well. You did a wonderful job!
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@perditionforest
Kevin Drew
3 years
Hello, my name is Kevin and I'm an Associate Design Director @Treyarch . I started my first design job here after graduating from @DigiPenNews over 15 years ago and at this point the Black Ops series is as much a part of me as I am a part of it. #WhatAGameDevLooksLike
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Kevin Drew
4 years
This project we challenged ourselves to create a new zombies experience in an open world format. We built all our gameplay systems to work for both. I couldn’t be prouder of the result. This is going to be an exciting week as the community finally gets their hands on it.
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Kevin Drew
2 years
Hope everyone enjoyed the goodies from the new not so secret Easter Egg! It was a swan song and a big thank you from the team to everyone who stayed with us throughout Cold War and completed all the quests. The big question for me is do I go with Peck or Raptor One?
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@perditionforest
Kevin Drew
3 months
@MrRoflWaffles Nooo I'm just kidding. Please trust Activision don't get me in trouble.
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@perditionforest
Kevin Drew
3 years
For those who don't want Pack-a-Punch camo applied to their Blueprint weapon or prefer a specific Pack-a-Punch tier camo try punching the machine before packing after the update goes live.
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@perditionforest
Kevin Drew
3 years
I've been overwhelmed these past few days by the positive messages I have received. Just wanted to say thanks to everyone and it really is inspiring!
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@perditionforest
Kevin Drew
2 years
@NoahJ456 I can't believe Treyarch sent me to Toronto to launch this game with the man who voiced Raul Menendez!
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@perditionforest
Kevin Drew
2 years
Waking up to people talking about the cut BO4 Campaign has got me like...
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@perditionforest
Kevin Drew
3 years
I got too many posters over the years and I'm feeling that holiday spirit. Doing a little homework too. Reply to this with your least favorite Perk, Field Upgrade, and Ammo Mod from Cold War Zombies by the end of the year and I'll pick someone at random to send this set to.
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@perditionforest
Kevin Drew
2 years
@23_LeeRoss You and your team set a very high bar Lee! Hoping to raise it next game in regards to EEs.
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@perditionforest
Kevin Drew
3 years
Video game development is complex, just like any entertainment industry. It is very rare that a single individual is responsible for the success of a game. It takes many talented people to create something special.
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@perditionforest
Kevin Drew
3 years
It's great to see such a positive reaction to the Rampage Inducer. We thought that the normal pace of the mode past Round 20 was exciting enough as is. Clearly there is an appetite for more. We will look into how to extend it further until natural Round rates match up.
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@perditionforest
Kevin Drew
3 years
We'll meet again :) Always a treat to watch streams on launch. Thanks for playing everyone!
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@perditionforest
Kevin Drew
3 years
It's been an honor making these over the past year and actually having some face time to talk about all the hard work the team does. I think this last one does such a great job expressing the passion of our team and their ability to deliver so much content during a pandemic.
@Treyarch
Treyarch Studios
3 years
The final showdown begins on Oct. 7th with all-new maps, the conclusion of #BlackOpsColdWar Zombies, earth-shattering changes in Verdansk, and much more. Get a look at exclusive gameplay from the devs in our Season Six Special Broadcast.
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Kevin Drew
3 years
On a semi-related note, everyone please buy the HD Onimusha remake so Capcom can get on the rest of the trilogy. I long for Jean Reno and his demon whip.
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Kevin Drew
3 years
I'm excited and a little scared to see what people accomplish with the slide buff tiers. Also lots of purple nuclear explosions!
@Treyarch
Treyarch Studios
3 years
Ladies and gentlemen, your PhD Slider Skill Tiers:
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Kevin Drew
3 years
We are definitely going big this season!
@Treyarch
Treyarch Studios
3 years
Something big is coming. #Zombies #SeasonSix
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Kevin Drew
3 years
This is awful and even worse to find out about it like this.
@benfritz
Ben Fritz
3 years
Two colleagues and I spent months reporting on allegations of sexual misconduct at Activision and what CEO Bobby Kotick knew and did about them. I hope you’ll read the story we just published. I’ll also thread key findings…
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Kevin Drew
3 years
Sometimes I think about checking out Destiny 2 since I haven’t played since launch. Then I start looking at what I need to buy and then get confused/overwhelmed and play something else.
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@perditionforest
Kevin Drew
3 years
Thanks @Treyarch for the nice blanket to get me through this harsh Southern California winter! The cats also appreciate it!
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Kevin Drew
3 years
Bigger playground this time. Can't wait to watch the hunt and I'm hoping it takes just a little longer to solve 😅
@Treyarch
Treyarch Studios
3 years
The hunt begins May 20th. #Zombies
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Kevin Drew
2 years
@GregFPS Consoles aren’t lame, they are great and allow me to play games on a couch!
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@perditionforest
Kevin Drew
3 years
@JrrizzoYT Another pass will be coming with the next map. We will be lowering the health cap back closer to the old model but adjusted for all the weapon buffs in Season 3. Also looking at sniper and melee buffs.
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Kevin Drew
2 years
Silver lining is I got to work on zombies full time since and I quite enjoy that.
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@perditionforest
Kevin Drew
3 years
One of these things is not like the others.
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@perditionforest
Kevin Drew
3 years
Black Ops 2 - Mob of the Dead Point Designer/Scripter My first time working on Zombies and leading a team of designers. We knew it was going to be special after taking a real tour at Alcatraz which inspired the Easter Eggs. I worked directly on the Afterlife mechanic. 5/14
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@perditionforest
Kevin Drew
3 years
As the consumer, it is their right to play it and form an opinion, negative or positive, and voice that. What troubles me is when people claim that the developers have no passion for the game they work on. This could not be further from the truth.
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@perditionforest
Kevin Drew
2 years
@TheGamingRevo3 Remaster COD Zombies storyline videos!
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Kevin Drew
3 years
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Kevin Drew
3 years
I believe this will strike the right balance of difficult but not tedious at the highest rounds and objectives. Equipment and support are feeling real good with these adjustments. I'm excited to see what you think next week.
@Treyarch
Treyarch Studios
3 years
❗ Zombies gameplay updates incoming next week: 🧟 Zombie health caps reduced 🧟 Enemy armor durability reduced 🧟 Sniper damage & stock ammo buffs 🧟 PaP melee weapon damage buffs 🧟 Equipment, Support, and Field Upgrade damage scaling improvements
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Kevin Drew
3 years
Having gone through that many times over the years, they are likely taking that criticism the hardest as they reflect on the unique challenges of that project and how they can do better. Regardless of the circumstances, we always want people to enjoy the things we make.
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Kevin Drew
2 years
@OnceUponEm The jump scare that keeps on giving 😱
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@perditionforest
Kevin Drew
3 years
Black Ops 3 - Zetsubou No Shima Design Director This map means a lot to me. It was my first shot directing a Zombies map. I really wanted to embrace the horror aspect and create a dark and tense atmosphere. I learned so much about what people do and don't enjoy in Zombies. 9/14
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Kevin Drew
3 years
Black Ops 2 - Origins Designer/Scripter I got to implement the quest steps designed by @MechaHyena which was a cool coincidence having also worked on Vorkuta. I created some side features like digging and associated Easter Eggs. 6/14
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Kevin Drew
3 years
Black Ops Cold War - Zombie Systems Lead Designer The biggest pivot of my career, I switched over to the systems design team. Based on my past Zombies experience, I set out to unify the multiplayer mechanics with Zombies and make the mode as accessible as possible. 12/14
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Kevin Drew
3 years
@DrPeckSimp @Cruz15Bryan It feels like I want to give 10k to whoever can make ZC2 and get these people out of my mentions.
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Kevin Drew
3 years
Even with an amazing team, there are circumstances beyond their control that can impact a game. Development time, budget, and meeting consumer demands to name a few. Ultimately that should not matter to the person playing the game.
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Kevin Drew
3 years
Black Ops 4 - Ancient Evil Design Director Rather than chasing something I thought players wanted, I instead created a map that I'd want to play - one of the biggest takeaways of my career. Love this map, love Greek lore, and absolutely love partner Pegasus. 11/14
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Kevin Drew
3 years
@Chromastone10 I think I got early access to this? Played it today and walked away with a Christmas tree.
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Kevin Drew
2 years
@MrRoflWaffles Next level Easter Egg here, sounds like it will have awesome rewards once solved
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Kevin Drew
3 years
@MrRoflWaffles @Treyarch That was exactly our goal this game. Get more people comfortable in zombies so they can feel like they can do the EEs. Also thanks for the awesome guides over the years. I don't always find the friends or time to do my own EEs, but when I do I use no nonsense to jog the memory.
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Kevin Drew
3 years
Your favorite game or entry in a game series is intrinsically tied to a more innocent time in your life when everything was new and exciting, before you felt the weight of responsibilities in adulthood.
@girlfromcanada
Mary
3 years
are we cancelling each other over video game takes today yet? post your cancellable video game take.
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Kevin Drew
3 years
Black Ops - Vorkuta Designer/Scripter First work on Call of Duty and one of the levels I'm most proud of. A lot of late nights coming up with new ways to push the AI count and fill that prison up during the escape. Step 1: Secure the keys! 3/14
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Kevin Drew
3 years
@LegoUnlocked @Treyarch That would be pretty sweet.
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@perditionforest
Kevin Drew
2 years
@TheCh0pper Oh I made that tutorial! I don’t think you needed it though. You graduated a while ago.
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Kevin Drew
3 years
@timhansenYT Would you say it aged like a fine Widow’s Wine from the cave of the Queen spider?
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Kevin Drew
3 years
Black Ops 4 - Blood of the Dead Design Director It is very rare you get the chance to revisit something you worked on in the past. We got to build out the rest of the island that had to be cut the first time around while telling a personal story here with the iconic crew. 10/14
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Kevin Drew
3 years
Watched and experienced a wide range of emotions the last 24 hours with the Outbreak quest. I hope everyone is having fun, but I recognize that fun means something different to everyone. These were the goals we had while designing this quest and I feel like the team succeeded.
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@perditionforest
Kevin Drew
2 years
It’s hard not to feel despair today as women’s freedoms that have been established for generations are removed.
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@perditionforest
Kevin Drew
3 years
Which brings us to the present. It was rarely easy, but worth it! I've gotten the chance to work with so many talented individuals Treyarch over the years and I look forward to the future! 14/14
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Kevin Drew
3 years
Black Ops Cold War - Outbreak Lead Designer Accessibility also meant creating more ways to play Zombies. Outbreak is all about giving the player control over the pacing. A new mode that we can build on and refine, just like we did with round-based over the last decade. 13/14
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@perditionforest
Kevin Drew
3 years
Just me doing a regular check in to see how the zombies community is reacting to our seasonal content announcement. Also I really like Death Perception as an average skilled player.
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@perditionforest
Kevin Drew
3 years
What an awesome group of people I got to work with on this game! We all showed up to a random GameStop at midnight to celebrate with fans. They did not expect so many of us! @Shabatoge @SteveH_ @ChrisAPierro @ObusWolf
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@Treyarch
Treyarch Studios
3 years
With #BlackOpsColdWar and its six seasons out in the world, it's crazy to think it all started on this day 11 years ago. Happy birthday, #BlackOps !
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Kevin Drew
3 years
@MrDalekJD Oh awesome you found it!
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@perditionforest
Kevin Drew
3 years
Did we make Hallows' Eve Outbreak LTM so that I could quickly earn crystals now that I have more time to play? No, but I'm going to take advantage of it anyway. #TheHaunting #BlackOpsColdWar
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Kevin Drew
3 years
Black Ops 2 - Celerium Designer/Scripter For this level we got to blend together neat future tech mechanics along with with some stealth gameplay. The mountains of Myanmar during a monsoon was a great environment to work in. 4/14
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Kevin Drew
3 years
Black Ops 3 - New World Design Lead This was the game I stopped scripting and got the opportunity to lead level teams. This level was a challenge as we had to teach all our game mechanics while also telling an important historical disaster for the story. Train go boom. 7/14
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@perditionforest
Kevin Drew
3 years
Morning Show season 2 opening with a board blindly defending a corrupt CEO is hitting way too close to home.
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@perditionforest
Kevin Drew
3 years
@ScottJ1998 @TheGamerCherry Anything is possible. We are very aware the community wants more challenge at high rounds and harder to discover elements like older games. We want to find a way to have that without removing everyone’s ability to experience the story.
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@perditionforest
Kevin Drew
3 years
@RushinOnYT There is a missing person poster of me in Shadows of Evil. Didn’t even know until I was playing with friends like a year after.
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@perditionforest
Kevin Drew
3 years
Sony: Hey you can give us 10 dollars now to upgrade those Uncharted games you never played. Me: Okay.
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@perditionforest
Kevin Drew
3 years
@TheGamerCherry One of the reasons we did it in Cold War like this was to get time to find and fix stability issues with the map so they don’t interfere with quest discovery. Millions of players will find things that even the best QA can’t. It was largely successful, the quests were more stable.
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@perditionforest
Kevin Drew
2 years
This person made my day.
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Kevin Drew
2 years
@GirlGlitcher Sorry I didn't work on Shadows, was busy with BO3 campaign and then ZNS so I don't know much about it. @MechaHyena might though.
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Kevin Drew
3 years
I keep thinking about this response the Chargers HC gave about leadership. It perfectly summarizes how I feel. How can we begin rebuilding that trust at ABK while the man who allowed this abuse of power still leads without consequence. #FireBobbyKotick
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Kevin Drew
3 years
@JrrizzoYT It's here to stay. We are still looking at how the other LTMs will exist/cycle at the end of the final season for Cold War.
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Kevin Drew
3 years
Sorry a few of these slipped through the initial patch notes! Big credit to @MechaHyena for keeping our Wonder Weapons all nicely balanced while also juggling creation of of our Round Based maps.
@Treyarch
Treyarch Studios
3 years
👀 More new Zombies updates in Season Six: • RAI K-84 vortex explosion damage increased by 100%! • D.I.E. Wonder Weapon can now be Pack-a-Punched with some sweet upgrades! • In Onslaught, Plaguehounds capped at 15 per Surge. Chance to spawn has been lowered from 10% to 5%.
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Kevin Drew
3 years
Story of my professional life.
@EffinBirds
Effin' Birds
3 years
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Kevin Drew
3 years
@Treyarch
Treyarch Studios
3 years
All previous Season Challenges will be revealed for everyone on Dec. 8th! If you weren’t able to reveal them all before the end of a season, now you can. Finish a previous season's full set in MP or Zombies to earn an animated Master Calling Card and 10,000 XP with each set.
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Kevin Drew
3 years
Sorry I can't be down there with you today. Know that I support you all.💙 #ActiBlizzWalkout
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Kevin Drew
3 years
Quantum of Solace - Siena Designer/Scripter My first shipping content and it ended up being an E3 demo. I learned so much from my design leads about pacing and composition of different gameplay moments. 2/14
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Kevin Drew
3 years
Xbox 20th Anniversary
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Kevin Drew
2 years
@Tony_Flame I'm sorry to see you go Tony! I've enjoyed working with you over the many years. Even when we didn't get to work on the same parts, I was comforted knowing you were doing amazing work on the other side. Whatever you do next I'm sure it will be great!
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Kevin Drew
3 years
Black Ops 3 - Hypocenter Design Lead Another favorite level of mine because it had a goal of being more than just intense action. We tried to create a creepy atmosphere as you descend down the massive abandoned structure, unsure of what was hiding within. 8/14
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Kevin Drew
3 years
Galactus has selected a new herald, Fiona the feline primadonna!
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