Deinonychus skeleton (right half).
Although it is a well-known dinosaur, there is little information available, so it is quite difficult to make.
#dinosaurs
Skeleton CG of Godzilla (2023). Progress on the way.
After watching the movie again, I noticed that the structure of the dorsal fin was quite different, so I plan to fix it later.
#Godzilla
#Godzilla
#zbrush
The brain stem was too small, so I edited it. I used Velociraptor as a reference. Even after editing, the brain stem doesn't feel big, but I wonder if this is right...?
Maybe this dinosaur wasn't as intelligent as people say?
#3DCG
#Zbrush
#dinosaur
Today's deliverables.
Lower body of Edmontosaurus regalis "CMN2289".
However, since only a few caudal vertebrae have been excavated, other specimens were used as reference.
#dinosaurs
#gamedev
#3dcg
"DinoPiece"
Front part of the body of Edmontosaurus regalis “CMN2289”.
It has high quality papers and is easy to produce.
#3dcg
#dinosaurs
#gamedevelopers
左半身を追加。肋骨のゆがみや、怪我の跡もなるべく再現したい。
Add the left half. I want to reproduce the distortion of the ribs and the scars of injuries as much as possible.
#恐竜
#dinosaurs
#zbrush
#gamedev
#ゲーム制作
A Tyrannosaurus head made for the alpha version of the game.
(With this number of vertices, of course it doesn't work in the game, so I use a normal map in Unity)
This model will not be used in the production version.
#Dinosaurs
#zbrush
#gamedev
Long overdue progress report.
The skull of FMNHPR2081 (Sue) is completed.
At first I used ZBrush's poly paint seriously, but it looked like a painting and was troublesome... So she switched to Substance Painter early.
It's a very useful tool.
#gamedevelopment
#dinosaurs
[Dino Piece]
A CG model of a rock in which fossils are buried.
Honestly, it's more difficult to make natural materials than to make bones...
#zbrush
#gamedev
#dinosaur