Independent visual art and game studio. A Summer’s End - Hong Kong 1986 ⋅ In The Ocean I Learned To Float. Available on Steam & itch ‣ See link for more details
To celebrate our upcoming game release, we’ll be giving away a copy of A Summer’s End upon launch. Like or share this post for a chance to win a Steam key!
We hope you enjoy our summer sale on Steam and Itch. It will run from 10 AM PST June 28 till July 13. Get your SPF 30 or greater sunscreen on and let's head to the ocean!
Steam: …
Itch:
She appeared to me
Like a flower on the cliffside
A single stalk rooted on hard soil
Swaying precariously to and fro
And yet above the windy bluffs
She blooms in spring
Faithfully
As the sun sets
It’s been almost a year since we released A Summer’s End. It has been an amazing journey before and after its launch. Thank you everyone. We wouldn’t have come this far without all your support. We will have some updates coming next week. Thank you again for being with us! 💐
Other Side of the Sun
Silvergrass turn gold at sunset peaks
Even if the clock could turn back
Would it stop you from leaving
Beyond the other side of the sun
A Summer’s End and its soundtrack will be on sale on Steam and itch for the annual summer sale.
Discounts will run from June 23 to July 7. Thank you everyone for your support always!
April 23 marks the anniversary of A Summer's End release. To celebrate our third year anniversary, we will host a week long sale on Steam and itch starting 10:00 AM PDT.
Steam:
Itch:
We had the pleasure of facilitating an Asian and LGBTQ+ employee resource group for
@Unity
this past week. It’s a great honour for us as Asian and LGBTQ+ identifying game creators to lead a talk on a subject core to the creation of our studio and game.
We updated our website to include a message from our studio and an introduction to our next project, In the Ocean I Learned to Float. Please follow along our development progress. We can’t wait to introduce our characters and their world to you.
Other Side of the Sun
Silvergrass turn gold at sunset peaks
Even if the clock could turn back
Would it stop you from leaving
Beyond the other side of the sun
In celebration of our upcoming event in Taiwan, we will be giving away a postcard and sticker set to one of our followers who share this post. We will announce the winner next week!
We’re honoured to announce that Oracle and Bone will be attending “Female Protagonists: International Women Game Makers Week” presented by the Goethe-Institut Taipei. We will be participating in panels and facilitating an interactive workshop.
We’re excited to announce the Korean translation of A Summer’s End is now available! Thank you very much to Team K.E.D. for providing the translations. The Korean language option can be accessed by updating the game to the latest version and selecting it in the settings menu.
Today marks the 4th anniversary of A Summer’s End. We’re celebrating with a weeklong sale on Steam and itch. We’ve also made a new post on our website to share about the development progress of our next game project, In the Ocean I Learned to Float.
We received some comments asking what inspired some decor in Sam’s room. Found in the antique market on Cat Street, Hong Kong, this is the poster that hangs on Sam’s wall.
There is an optional adult patch available as a DLC in the store page as well on Steam and itch. Please see the manual on the page for an installation guide. If you have any questions please let us know! Thank you so much everyone for your support! ❤️
We had a delightful discussion with Iris from Initium Media. We really appreciate the opportunity to collaborate with her for this article and share more about the concepts behind our game. Thank you so much for the interview. The article is a personal and insightful read.
We are really grateful for this nomination. This means a lot to us and we appreciate the efforts of Gayming Magazine to support LGBTQ representation in games and media. Thank you very much!
April 23 marks the 2nd anniversary of A Summer’s End. In the past year we have been taking the time to consider what story and game we want to create and share next. We’re sincerely grateful for everyone’s patience and support. We hope you enjoy a preview of the new characters.
Hello everyone! We wish everyone a happy new year. A reminder our winter sale ends January 5. We’re grateful to have you all here with us and we appreciate your support and care.
Set in 1988, the story begins with a disappearance. A new cast must navigate their fractured pasts in their pursuit for truth. Who is she and where has she gone? Connected by shared memories, they piece together a story of love and resilience.
We’re excited to introduce everyone to Maiya and Mabel. They will be featured in our upcoming game, In the Ocean I Learned to Float.
Please look forward to future updates. We can’t wait to share more about our next project!