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Oliver Mackenzie Profile
Oliver Mackenzie

@oliemack

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Video producer/writer, contributor @digitalfoundry . Past work @CommonCause @PplPolicyProj & various news companies.

Vancouver, British Columbia
Joined January 2014
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@oliemack
Oliver Mackenzie
8 months
Arkham Knight on Switch is unacceptable. Terrible performance, poor visual quality, and game-breaking glitches. I’ll have a video on it and the other Arkham ports next week.
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@oliemack
Oliver Mackenzie
1 year
Burning Shores is a striking visual showcase for the PS5. It’s packed full of high quality content, has boundary-pushing graphical features, and runs with excellent performance.
@digitalfoundry
Digital Foundry
1 year
Horizon Forbidden West's Burning Shores DLC reviewed: Guerrilla Games' focus on PlayStation 5 delivers beautiful results. @oliemack has the story:
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@oliemack
Oliver Mackenzie
9 months
RoboCop is a graphically impressive effort, and a visual highlight of this console generation so far. For those who want a glimpse of future graphics tech, it’s a worthwhile experience.
@digitalfoundry
Digital Foundry
9 months
Today on Digital Foundry, @oliemack takes a long overdue look at Teyon's exceptional RoboCop: Rogue City. Unreal Engine 5's high-end features are beautifully deployed to capture the original movie aesthetic - and it's excellent to play too.
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@oliemack
Oliver Mackenzie
9 months
Alan Wake 2 is a top-flight technical treat that delivers extraordinary visual results, even on consoles.
@digitalfoundry
Digital Foundry
9 months
Remedy raises the bar once again with the spectacular Alan Wake 2. In our first video, we're focusing on PlayStation 5 with initial comparisons against the maxed PC experience, plus a look at the game's quality and performance modes:
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@oliemack
Oliver Mackenzie
3 months
It feels crazy to shut down the studio that produced Hi-Fi Rush, probably the most creative and effortlessly fun game I've played this generation. Microsoft said it was a success by their standards as well. I just don't understand.
@Wario64
Wario64
3 months
Microsoft Closes Redfall Developer Arkane Austin, HiFi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
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@oliemack
Oliver Mackenzie
1 year
I'm taking a look at Jedi Survivor on consoles for DF at the moment. The visuals are often stunning, but performance needs work - and the PC version is in a very poor state.
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@oliemack
Oliver Mackenzie
24 days
@EricLevitz The democratic party is completely useless
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@oliemack
Oliver Mackenzie
6 months
Helldivers 2 is a compelling multiplayer package, and it’s technically sound as well. Players seeking a fresh co-op experience would be well advised to check it out.
@digitalfoundry
Digital Foundry
6 months
Helldivers 2 - the Digital Foundry tech review. @oliemack runs the rule over Arrowhead's excellent, entertaining multiplayer shooter, looking at both PlayStation 5 and PC versions:
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@oliemack
Oliver Mackenzie
1 year
Remastered is a top-quality graphical overhaul of the GameCube classic, and it's well worth your time.
@digitalfoundry
Digital Foundry
1 year
Metroid Prime: Remastered is an essential purchase for Nintendo Switch owners. Here's @oliemack with the DF Tech Review:
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@oliemack
Oliver Mackenzie
8 months
I have to score the Batman: Arkham Trilogy as a failure. None of the games here live up to expectations - and Arkham Knight is a disaster.
@digitalfoundry
Digital Foundry
8 months
Batman: Arkham Trilogy - the Nintendo Switch DF Tech Review. There are unfortunate problems with Arkham Asylum and Arkham City, but Arkham Knight is one of the poorest ports we've seen on the platform. @oliemack reports:
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@oliemack
Oliver Mackenzie
2 months
@ryanlpainter You do know that 143 UN member states recognize Palestine right. You are going to have to boycott the vast majority of countries in the world.
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@oliemack
Oliver Mackenzie
1 year
13 years after Final Fantasy 13, real-time game graphics are approaching - and in a few areas, exceeding - the ultra high-end CGI that Square Enix once relied on.
@digitalfoundry
Digital Foundry
1 year
Final Fantasy 16: can today's real-time visuals exceed the visual quality of Final Fantasy 13's CGI? @oliemack has this video for you:
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@oliemack
Oliver Mackenzie
9 months
Hogwarts Legacy on Nintendo Switch is one of the most comprehensively downgraded games I’ve seen in the modern era. For discerning players, the compromises will cut too deep.
@digitalfoundry
Digital Foundry
9 months
Hogwarts Legacy comes to Switch - and the cutbacks required to make it happen are massive. @oliemack has the Digital Foundry Tech Review:
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@oliemack
Oliver Mackenzie
2 months
Hellblade 2 is an absolutely stunning game that pushes out new visual frontiers on all platforms. I'll have more to say in an upcoming video to accompany @dark1x 's full tech review.
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@oliemack
Oliver Mackenzie
11 months
I am back at home and all is well! No damage as far as I can see. Thanks for all the supportive comments.
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@oliemack
Oliver Mackenzie
2 years
And one thing I noticed while making this video: RT reflections have been added to Series X in the latest patch, but the quality is a lot lower than PS5.
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@oliemack
Oliver Mackenzie
7 months
The Last of Us Part 2 Remastered is a very successful, though not boundary-pushing, game remaster. This is simply the best way to play one of the most accomplished last-generation titles.
@digitalfoundry
Digital Foundry
7 months
Here's @oliemack with the DF verdict on The Last of Us Part 2 Remastered for PlayStation 5. New modes and features explored, plus comparisons with the PS4 Pro version using its 60fps patch on PS5:
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@oliemack
Oliver Mackenzie
5 months
These specs look quite exciting. In raster it's not enormously faster than a PS5, but on a feature level it's offering a lot of what you'd expect from a next-gen console.
@InsiderGamingIG
Insider Gaming
5 months
PS5 Pro Specs Leak are Real, Releasing Holiday 2024
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@oliemack
Oliver Mackenzie
6 months
I hope Microsoft potentially going multiplatform gives them the freedom to do something interesting with their console hardware. It would be a shame if the 10th gen Xbox and PS were largely interchangeable AMD boxes, like we’ve seen for the past two generations.
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@oliemack
Oliver Mackenzie
4 months
Senua's Saga: Hellblade 2 is one of the most visually exciting games of the year, and its latest outing doesn't disappoint. I took a look at the game's visual features for this video, plus a deep dive into image quality.
@digitalfoundry
Digital Foundry
4 months
Today on Digital Foundry, @oliemack examines the exceptionally impressive visuals found in Hellblade 2, based on the new b-roll footage Microsoft shared for last week's round of previews.
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@oliemack
Oliver Mackenzie
9 months
Spider-Man 2 is yet another Insomniac technical triumph. It’s a beautiful game, and has excellent visual and performance credentials in every mode variation.
@digitalfoundry
Digital Foundry
9 months
Today on Digital Foundry, @oliemack takes a closer look at the Fidelity and Performance modes in Marvel's Spider-Man 2, along with their various modifiers. Just how much do you miss by targeting 60 frames per second?
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@oliemack
Oliver Mackenzie
3 months
Starfield’s high frame-rate console debut is successful. A locked 60fps is understandably off the table, but we do get a good range of visual options to enable smoother experiences.
@digitalfoundry
Digital Foundry
3 months
Starfield's Xbox Series X performance upgrades tested: a thoughtful and comprehensive range of options. 120Hz VRR works best, but there are good options for 60Hz displays too. @oliemack reports:
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@oliemack
Oliver Mackenzie
11 months
BG3 is a pretty good experience on PS5 - but Act 3 could use some performance improvement on all platforms.
@digitalfoundry
Digital Foundry
11 months
Baldur's Gate 3 on PlayStation 5 is effectively the PC version running at ultra settings. @oliemack puts the game through its paces - and yes, we tested Act 3.
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@oliemack
Oliver Mackenzie
2 years
Really unhappy with the Persona 3 Portable remaster, there's low quality AI upscaled artwork in basically every shot. I wasn't expecting much from this one but it’s shoddy work.
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@oliemack
Oliver Mackenzie
8 months
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@oliemack
Oliver Mackenzie
9 months
Alan Wake 2 is a truly impressive experience on console systems. There’s still room for improvement, however, and the PS5 sometimes struggles to hit a stable frame-rate.
@digitalfoundry
Digital Foundry
9 months
Today, @oliemack takes a look at the Xbox Series X/S versions of Alan Wake 2. There are still bugs to address but Series X is a treat, ironing out most of PS5's performance dips. Series S is necessarily compromised, but still well worth playing:
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@oliemack
Oliver Mackenzie
2 years
For those curious - the DF Dead Space console comparison piece that was scheduled for tomorrow will be withheld. I'll be producing a new video based on the current patch once it is available for all consoles.
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@oliemack
Oliver Mackenzie
1 year
Jedi Survivor offers top-flight visuals, driven by beautiful artwork and advanced lighting tech. At times, it's absolutely stunning. But that fidelity comes saddled with performance problems and bugs, which have dampened the launch experience.
@digitalfoundry
Digital Foundry
1 year
Star Wars Jedi Survivor - the DF tech review. A look at Respawn's ambitious visuals, upgrades vs Fallen Order and the current state of play on all console platforms (but expect imminent patches). @oliemack pushed hard over the weekend to get this done:
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@oliemack
Oliver Mackenzie
3 months
The iPhone 15 Pro is substantially more powerful than the Switch - but Nintendo's hybrid is still the better game platform.
@digitalfoundry
Digital Foundry
3 months
Today on Digital Foundry, @oliemack looks at multi-platform mobile releases on Nintendo Switch and... iPhone 15 Pro! How does today's cutting-edge mobile SoC stack up against vintage 2015 Nvidia silicon in actual games? The results are intriguing:
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@oliemack
Oliver Mackenzie
1 year
Ghostwire Tokyo on Xbox Series is a big disappointment. The key issues facing the PS5 release haven't been fixed, and in several respects the game performs substantially worse.
@digitalfoundry
Digital Foundry
1 year
Yes, Ghostwire: Tokyo on Series X doesn't match PS5 performance and has lower res RT - but the key criticism is that problems with last year's PS5 game haven't been addressed, and they're all present on Xbox version. Here's @oliemack 's report:
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@oliemack
Oliver Mackenzie
5 months
Rebirth is a very good looking game, but it does suffer from occasional visual issues that dampen the experience. Plus, Square-Enix’s unconventional performance mode image quality fix needs a rethink.
@digitalfoundry
Digital Foundry
5 months
Here's our first look at Final Fantasy 7 Rebirth on PlayStation 5 via @oliemack , examining rendering features plus a look at the quality and performance modes. Plus: how image quality has changed in perf mode after yesterday's patch:
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@oliemack
Oliver Mackenzie
2 months
That was the best games presentation I've seen in a very long time. The rapid-fire format wasn't the best, but the breadth and quality of game previews was super impressive. Particularly excited for Doom and Gears of War!
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@oliemack
Oliver Mackenzie
5 months
Here's my exploration of Spider-Man 2's debug menu patch! I go through some of the game's hidden content and take a deep dive into its performance analysis tools.
@digitalfoundry
Digital Foundry
5 months
For a very short time, @insomniacgames ' debug menu in Marvel's Spider-Man 2 was available to gamers. If you missed it before the hotfix, here's what it offered in terms of performance monitoring, content and other features:
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@oliemack
Oliver Mackenzie
1 year
I came away very impressed with Game Porting Toolkit. With Apple continuing to ship advanced graphics technologies and bridging the gap between Mac and PC game development, the future looks bright for gaming on Macs.
@digitalfoundry
Digital Foundry
1 year
Today's vid, a Mac gaming special: the Game Porting Toolkit tested with Cyberpunk, Hogwarts, Dead Space and many more. Plus: a look at the native No Man's Sky port, opening the door to MetalFX upscaling vs DLSS vs FSR2 image quality comparisons.
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@oliemack
Oliver Mackenzie
8 months
Had some fun examining this! GTA 6 looks extremely impressive in its first outing.
@digitalfoundry
Digital Foundry
8 months
And here we go: a 37-minute DF Direct Special with @dark1x , @oliemack and @Dachsjaeger breaking down Grand Theft Auto 6 Trailer 1:
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@oliemack
Oliver Mackenzie
11 months
Starfield is a great day one experience, with solid performance and excellent visuals across both of its console platforms.
@digitalfoundry
Digital Foundry
11 months
Ahead of our full tech review, here's @oliemack 's take on Starfield's day one performance on Xbox Series X and Xbox Series S, along with how the two versions compare:
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@oliemack
Oliver Mackenzie
10 months
Forza Motorsport is a visually excellent racer, packing advanced tech and smooth console performance. It's not without issues, but the overall experience is very solid.
@digitalfoundry
Digital Foundry
10 months
Forza Motorsport tested on Xbox Series consoles - image quality, performance, gen-on-gen technological improvements, ray tracing, graphics modes... and much more. @oliemack has this for you:
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@oliemack
Oliver Mackenzie
9 months
Resident Evil Village is an extremely impressive showcase for mobile tech - but it suffers from performance issues, bugs, and configuration oddities that dampen the experience.
@digitalfoundry
Digital Foundry
9 months
Triple-A gaming on a smartphone? @oliemack finds that Resident Evil Village on iPhone 15 Pro is a compelling tech demo, but hard to recommend in terms of the actual gameplay experience:
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@oliemack
Oliver Mackenzie
6 months
Persona 3 Reload is a truly excellent remake. It does have some visual flaws, but it’s otherwise a very polished re-interpretation of the PS2 original.
@digitalfoundry
Digital Foundry
6 months
Persona 3 Reload modernises a 2006 classic - and it runs at 4K 60 with ray tracing on PS5, Series X and PC. @oliemack has the complete breakdown:
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@oliemack
Oliver Mackenzie
1 year
Forspoken has seen dramatic visual and performance boosts since launch, though its gameplay issues unfortunately remain.
@digitalfoundry
Digital Foundry
1 year
Today on Digital Foundry, @oliemack revisits Forspoken on PlayStation 5, finding a game transformed: improved lighting, big frame-rate boosts and seemingly even resolution upgrades:
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@oliemack
Oliver Mackenzie
8 months
Wow, this looks outstanding. Just small snippets, but the lighting and level of detail is super impressive. If this is representative of what we can expect in real-time I'm very excited.
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@oliemack
Oliver Mackenzie
7 months
Join me for my top 5 of 2023! This was a great year for high-quality games, and I think that's reflected in my favourites here.
@digitalfoundry
Digital Foundry
7 months
Digital Foundry's Games of 2023 continues - and today it's @oliemack with his essential selection.
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@oliemack
Oliver Mackenzie
2 years
Scorn has beautiful art and excellent visual design. It also features advanced image reconstruction, with intriguing implications for the next generation of console software.
@digitalfoundry
Digital Foundry
2 years
A little late to the party with this one but here's @oliemack 's review of Scorn on Xbox Series hardware - which includes our first look at AMD's FSR 2 running on consoles:
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@oliemack
Oliver Mackenzie
5 months
Rebirth is without a doubt worth a playthrough for Final Fantasy fans, but its visual output is more inconsistent than I’d like. It’s a good-looking title, just one that arrives with certain key caveats.
@digitalfoundry
Digital Foundry
5 months
We were somewhat restricted in what we could show of Final Fantasy 7 Rebirth for last week's review embargo, but now @oliemack is weapons-free with the full DF tech review of this tentpole PS5 release:
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@oliemack
Oliver Mackenzie
1 year
Thanks for all the positive comments and well wishes. I am in a safe location at a ski cabin, after evacuating Thursday night, and I’m doing well. (1/6)
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@oliemack
Oliver Mackenzie
10 months
I have seen a lot of things in Canadian politics that disgust me, but giving a standing ovation to a member of the Waffen SS in parliament is an unbelievable low. Canada has a shameful history of importing former Nazi collaborators and needs to be taken to account.
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@oliemack
Oliver Mackenzie
2 months
Had a lot of fun recapping this outstanding showcase! I love Microsoft’s openness about upcoming projects, and virtually everything they showed looked interesting and high quality.
@digitalfoundry
Digital Foundry
2 months
Microsoft's Xbox Showcase 2024 was one of the best gaming shows in years. @dark1x , @oliemack and @Dachsjaeger discuss the games, the hardware and the strategy in a brand new DF Direct Special:
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@oliemack
Oliver Mackenzie
8 months
The Xbox versions of Baldur's Gate 3 are generally solid ports of Larian's epic RPG. But some quirks remain, and players may want to hold off until the game's save deletion issues have been addressed.
@digitalfoundry
Digital Foundry
8 months
Baldur's Gate 3! Here's @oliemack with the Digital Foundry tech review on the Xbox Series X and Series S versions of the game, along with a detailed update on the many improvements made to the PS5 version since launch.
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@oliemack
Oliver Mackenzie
7 months
Unreal Engine 5 actually seems like a decent match for the Steam Deck. Some upcoming titles may prove a challenging fit, but for now the Deck runs UE5 content quite effectively.
@digitalfoundry
Digital Foundry
7 months
Is Unreal Engine 5 'too big' for Steam Deck? @oliemack puts five first-gen UE5 titles to the test - and comes away impressed with the performance on most of the games.
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@oliemack
Oliver Mackenzie
2 months
Assassin’s Creed Shadows is probably the largest technical leap the series has taken in many years. The game looks excellent, but lighting could use additional improvement.
@digitalfoundry
Digital Foundry
2 months
The Assassin's Creed Shadows gameplay reveal offered us our first look at the series' new current-gen only tech upgrades. @oliemack reports:
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@oliemack
Oliver Mackenzie
11 months
I feel really bad for Microsoft, the new FTC leak has sensitive financials in it, so many internal emails, details about their gaming and console strategies going into the far future. Deeply unfortunate and I genuinely have a lot of sympathy.
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@oliemack
Oliver Mackenzie
10 months
I wonder when we'll finally see technically sound non-Fortnite UE5 games. Lords of the Fallen and Immortals of Aveum are just too messy. I think Remnant 2 is pretty close, but performance is still a bit shaky and it isn't using Lumen.
@NikoMueller
Niko
10 months
Review in progress: 🎮 #LordsoftheFallen #XboxShare : This encapsulates how bad the performance of the game can get on the series X. 😕
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@oliemack
Oliver Mackenzie
1 year
Dead Space is a great-looking, smartly-expanded remake of the 2008 classic. And now that the game’s troublesome variable rate shading has been dumped, the console versions are in excellent shape.
@digitalfoundry
Digital Foundry
1 year
After game-changing day one patches and VRS-removal title updates, we're finally able to deliver our Dead Space Remake current-gen console breakdown. Here's @oliemack with the story:
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@oliemack
Oliver Mackenzie
1 year
Spider-Man 2 is an excellent-looking game, even in this limited state. But the upgrades over prior Spider-Man titles do seem fairly iterative, at least judging from the available footage.
@digitalfoundry
Digital Foundry
1 year
Insomniac's gameplay trailer for Marvel's Spider-Man 2 was the highlight of last week's PlayStation Showcase. Here's @oliemack 's breakdown of what we saw and how the tech has evolved:
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@oliemack
Oliver Mackenzie
1 year
Gran Turismo 7 finally supports the PS5’s advanced display features, and the support is very good indeed, if slightly confusing at first glance.
@digitalfoundry
Digital Foundry
1 year
Gran Turismo 7 is under the spotlight today - its recent patch adds a total of four new modes: 120Hz performance and frame-rate options, which deliver different experiences depending on whether you're using a VRR screen or not. @oliemack has the details:
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@oliemack
Oliver Mackenzie
2 months
In 2022, the Series S and One X were evenly matched in cross-gen software. But as we approach the end of cross-gen in 2024, the Series S has pulled ahead - in some cases quite radically.
@digitalfoundry
Digital Foundry
2 months
Today on DF, @oliemack looks at the latest cross-gen titles on Xbox Series S and Xbox One X, finding clear and sometimes surprising advantages for the S. The latest games run faster, play better and load more quickly on the junior Xbox.
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@oliemack
Oliver Mackenzie
6 months
Death Stranding works very well on Apple Silicon Macs, but the iPhone version, while technically impressive, arrives with significant issues. We’ll see how future high-end Apple ports turn out, but until then this is a slightly mixed outcome.
@digitalfoundry
Digital Foundry
6 months
Today on Digital Foundry, @oliemack checks out Death Stranding's ports to iOS and MacOS devices. The Kojima classic is tested on an iPhone 15 Pro, stacked up against PlayStation 4 - plus a 4K 60 experience examined on Mac:
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@oliemack
Oliver Mackenzie
1 year
The latest crop of current-gen software proves very tough for the Steam Deck. With steep CPU and memory demands, Valve's handheld is going to struggle with a lot of big-budget PC ports.
@digitalfoundry
Digital Foundry
1 year
'Too Big For Steam Deck?' returns! @oliemack is putting the likes of TLOU Part 1, Dead Space Remake, Resident Evil 4, Redfall and Hogwart's Legacy through their paces on the Valve handheld:
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@oliemack
Oliver Mackenzie
30 days
Dragon’s Dogma 2 is a noticeably improved experience as of patch 7. That assessment isn’t without caveats, but I’m pleased by the progress that’s been made so far.
@digitalfoundry
Digital Foundry
30 days
Dragon's Dogma 2 moves onto its seventh (!) patch, bringing with it new graphics features, 120Hz support, CPU optimisations and bug fixes... so is it now 'fixed'...? @oliemack tests all consoles for you:
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@oliemack
Oliver Mackenzie
1 year
I'm seeing a lot of controversy online about Remnant 2's internal resolutions on console. It's worth keeping in mind that in typical play, its ~792p internal res resolves very similarly to 1440p.
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@oliemack
Oliver Mackenzie
8 months
Join us for another dissection of Rockstar’s 90-second epic, this time focused on listener questions.
@digitalfoundry
Digital Foundry
8 months
In a new DF Direct Special, the team convene to address a range of Grand Theft Auto 6 questions posed by our community and the internet at large:
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@oliemack
Oliver Mackenzie
2 years
Legacy of Thieves’ new modes impress. These options manage to push much higher framerates than the original modes, with zero visual compromises - if you have the right display tech.
@digitalfoundry
Digital Foundry
2 years
Uncharted: Legacy of Thieves' recent 120Hz VRR upgrade for PlayStation 5 delivers a decent 40fps fidelity mode and unlocked performance modes that push the PS5 GPU hard. @oliemack takes a look:
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@oliemack
Oliver Mackenzie
2 months
@autrewolf Not every game needs to have 100 hours of content. Since the early PS4/Xbox One era content expectations have ballooned to ridiculous proportions.
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@oliemack
Oliver Mackenzie
1 year
Resident Evil 4 is a solid and excellent-looking game. It’s just a shame that there are so many technical issues that dampen the overall experience.
@digitalfoundry
Digital Foundry
1 year
Every console version of the Resident Evil 4 Remake and every visual mode are put through their paces in @oliemack 's exhaustive platform comparison based on day one code.
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@oliemack
Oliver Mackenzie
11 months
Not the biggest fan of phone gaming, but MetalFX Upscaling + big budget games and now hardware RT make me actually want to game on an iPhone. Super impressive stuff.
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@oliemack
Oliver Mackenzie
2 years
The Series S is a modest little console, but it packs key CPU and storage technologies that are proving their worth in advanced cross-gen games.
@digitalfoundry
Digital Foundry
2 years
The big four teraflop face-off - Xbox Series S vs PlayStation 4 Pro. Similar GPU power but a generation apart... so how do they compare? @oliemack has this for you:
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@oliemack
Oliver Mackenzie
2 months
Hellblade 2 is definitely a heavy game, but given its exceptional visual quality, performance on lower-end hardware seems perfectly acceptable.
@digitalfoundry
Digital Foundry
2 months
Hellblade 2 looks beautiful on Xbox Series X - but how about Series S? @oliemack pits Ninja Theory's showcase against lower power hardware such as the junior Xbox, Steam Deck and ROG Ally with intriguing results:
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@oliemack
Oliver Mackenzie
9 months
I really like everything Valve has done with the Steam Deck OLED, but I do wish they offered a SKU with a glossy display and 1TB of storage. I'm sure the etched glass helps a lot in the sun, but for most uses I'd rather have a panel that isn't softly diffused.
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@oliemack
Oliver Mackenzie
10 months
Sounds like the MGS Master Collection will render at 240p (MGS 1) and 720p (MGS 2 & 3) judging from the fine print here. They've been "up-converted" (presumably upscaled) to 1080p output according to Konami.
@Wario64
Wario64
10 months
Konami has posted resolution/framerate info for Metal Gear Solid Master Collection Vol. 1
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@oliemack
Oliver Mackenzie
2 years
Crisis Core Reunion is still a PSP game at heart, but comes packed with a comprehensive visual makeover, snappy combat, and excellent performance.
@digitalfoundry
Digital Foundry
2 years
Crisis Core: Final Fantasy 7 Reunion gets the full Digital Foundry tech review treatment. @oliemack stacks up the PSP original against the new versions, examines PS5, Xbox Series and Switch releases and even compares areas common with FF7 Remake...
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@oliemack
Oliver Mackenzie
1 year
Massive fire in the Okanagan today right across the lake. Hoping for the best... scary situation.
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@oliemack
Oliver Mackenzie
7 months
These new Definitive Editions offer big lighting enhancements over the prior releases, and visually work quite well. But the games' longstanding frame-pacing issues need to be addressed.
@digitalfoundry
Digital Foundry
7 months
Available to download with a Netflix subscription, the Grand Theft Auto Trilogy Definition Editions return for mobile users - and here's @oliemack with a look at how the games look and run on iPhone 15 Pro, stacked up against eighth-gen consoles:
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Oliver Mackenzie
4 months
It’s nice to see these changes, but the 30fps capping issue was a very foreseeable problem. Also very much hoping for an Xbox Series image quality fix, which isn’t mentioned here.
@DragonsDogma
Dragon's Dogma
4 months
To all Dragon's Dogma 2 players! We're planning to release patches including the following updates and fixes in the near future, and will release them as soon as they are ready for distribution on each platform. Thank you for your patience and support!
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Oliver Mackenzie
1 year
While Far Cry 5’s current-gen update has limited scope, its improvements are very much appreciated. This is an excellent time to explore one of the most true-to-life open worlds in video games.
@digitalfoundry
Digital Foundry
1 year
Far Cry 5 gets an official 60 frames per second upgrade for PS5 and Xbox Series consoles - and @oliemack has the complete breakdown on how all versions of the game are improved.
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Oliver Mackenzie
2 years
The Callisto Protocol is seriously downgraded on last-gen, but it’s still a decent experience - except for the Xbox One version.
@digitalfoundry
Digital Foundry
2 years
The Callisto Protocol is clearly geared towards modern hardware, so to what extent can the last-gen consoles deliver a decent experience? An intriguing cross-gen head-to-head here, courtesy of @oliemack .
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Oliver Mackenzie
10 months
Cyberpunk is a much better experience with Phantom Liberty and patch 2.0 installed. And the console builds are fairly solid too, despite some occasional frame-rate wobbles.
@digitalfoundry
Digital Foundry
10 months
Cyberpunk 2077: Phantom Liberty - the DF tech review, courtesy of @oliemack . Xbox Series consoles and PlayStation 5 versions tested, plus a look at 2.0 console changes over the older 1.63 versions.
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Oliver Mackenzie
10 months
How do people feel about this? I definitely sympathize with the developers, but I can't help but think this project isn't a good fit for Naughty Dog. GAAS is a bit of a graveyard these days.
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Oliver Mackenzie
11 months
Looks like The Matrix Awakens demo is dead. Trying to boot into the game brings up the following screen, which loops infinitely. Turning my consoles into offline mode didn't work.
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Oliver Mackenzie
3 months
Super excited... is there anything you'd really like to see in a Switch successor? Judging from recent rumours, it sounds like new controls might be in the mix - though I'm hoping for something more conventional.
@NintendoCoLtd
任天堂株式会社(企業広報・IR)
3 months
This is Furukawa, President of Nintendo. We will make an announcement about the successor to Nintendo Switch within this fiscal year. It will have been over nine years since we announced the existence of Nintendo Switch back in March 2015. We will be holding a Nintendo Direct
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Oliver Mackenzie
6 months
I do think the DeckHD has a place in a post-Steam Deck OLED world. But if you really want a categorically better Steam Deck experience, the OLED model is the way to go.
@digitalfoundry
Digital Foundry
6 months
Steam Deck OLED is excellent - but there are other options. @oliemack checks out DeckHD, a 1200p replacement for the lacklustre LCD, in a three-way display face-off:
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Oliver Mackenzie
1 year
It's up there with the best-looking games on current-gen consoles though, with very impressive model quality and lighting.
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@oliemack
Oliver Mackenzie
9 months
@margot_rubin The whole point of investing a pension fund internationally is to provide stability during local recessions. An APP that was predominantly local (or worse, predominantly local and in energy projects) would produce much less reliable returns.
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Oliver Mackenzie
10 months
For Switch games that didn’t quite hit all the right notes at launch, a decent patching campaign can indeed fix key issues - even if some problems remain.
@digitalfoundry
Digital Foundry
10 months
Fixed on Switch! A range of games have been upgraded since we first tested them - and the dramatic improvement in No Man's Sky with its custom FSR 2 implementation is the undoubted highlight of this round-up:
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@oliemack
Oliver Mackenzie
11 months
Jedi: Survivor feels great and animates smoothly with a proper 60fps refresh. This is how the game should have handled its performance mode at launch, even with the ray tracing cutbacks.
@digitalfoundry
Digital Foundry
11 months
Star Wars Jedi: Survivor's revamped 60fps mode on PS5 and Series X has some issues, but good performance and improved image quality make it a qualified success:
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Oliver Mackenzie
5 months
Looking forward to hopefully seeing some improvements on this front. Despite some of its technical flaws, I still really like Rebirth - and the performance mode would be my preferred way to play with decent image quality.
@Genki_JPN
Genki✨
5 months
FF7 Rebirth Director Naoki Hamaguchi says a patch to fix performance mode visuals is on the way! #FF7R “We’ve received a lot of feedback on whether the graphics in the performance mode will be improved or not. We hear you, and we are currently working on an update patch to
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Oliver Mackenzie
6 months
Relink is a bold, visually striking RPG. Players who are looking for a fresh Japanese action title will find a lot to like here, despite certain configuration caveats.
@digitalfoundry
Digital Foundry
6 months
Granblue Fantasy: Relink is a strikingly impressive fantasy RPG. @oliemack checks out the game on PS5 in 30fps/60fps modes and how it scales down to PS4 and Pro:
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@oliemack
Oliver Mackenzie
4 months
@Dachsjaeger and I go in depth on Dragon’s Dogma 2. It’s a beautiful game with very compelling technology, but it’s also a title that suffers from substantial performance woes on all platforms.
@digitalfoundry
Digital Foundry
4 months
Our Dragon's Dogma 2 review is live! There's much to commend in terms of gameplay and visual features - but there's the sense that additional technical polish is required, while the CPU limitations are profound on all systems:
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@oliemack
Oliver Mackenzie
3 months
For those that do want to experience a touch of boundary-pushing tech on portable hardware, you can indeed run ray tracing experiences on handheld devices. Just keep your expectations in check.
@digitalfoundry
Digital Foundry
3 months
Ray tracing? On a handheld? @oliemack investigates RT performance on Valve's Steam Deck and the Asus ROG Ally, with some surprising results:
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@oliemack
Oliver Mackenzie
7 months
Capcom has managed to deliver a credible enough eighth-gen port here, but with some substantial performance and image quality caveats. Hopefully upcoming Apple Silicon titles can come closer to that elusive home console on-the-go experience.
@digitalfoundry
Digital Foundry
7 months
Resident Evil 4 on iPhone 15 Pro is a clear improvement over Village and perfectly fine as a mobile experience - but we're not quite at the PS4 triple-A level just yet. @oliemack reports:
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@oliemack
Oliver Mackenzie
8 months
UE5 is faring pretty well in early console efforts, with a highly impressive set of core visual features. Performance is more of a question mark though - especially for big-budget future games.
@digitalfoundry
Digital Foundry
8 months
A while back we took a look at a range of first-gen UE5 games on PC - and now we've done it again on consoles. Just how well are PS5 and Xbox Series X/S faring with Epic's cutting-edge tech? @oliemack has this report:
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Oliver Mackenzie
4 months
Capcom’s first Dragon’s Dogma 2 patch is a step in the right direction, even if major problems still need fixing. The ability to turn off RT proves particularly interesting, providing a big frame-rate boost - at a significant visual cost.
@digitalfoundry
Digital Foundry
4 months
Here's @oliemack with comprehensive tests of Dragon's Dogma 2's first patch. There are welcome improvements including an RT on/off option, but the 30fps cap has frame-pacing issues, while the key issues remain much as they were. All versions tested!
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Oliver Mackenzie
4 months
I finally beat Persona 3 Reload over the long weekend, and it was truly excellent from start to finish. I wouldn't be surprised to see this in my game of the year video for 2024...
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@oliemack
Oliver Mackenzie
11 months
The ROG Ally is such a great device. The screen is excellent, the controls are comfortable, and the performance is really impressive. It’s exactly what I want out of a Windows portable - basically a supercharged Switch with a huge library of games.
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@oliemack
Oliver Mackenzie
1 year
Despite some frame-rate issues, Remnant 2 is an ambitious, visually accomplished Unreal Engine 5 title. It's up there with some of the best-looking games released so far this generation.
@digitalfoundry
Digital Foundry
1 year
Remnant 2 on PS5 and Xbox Series consoles - the DF tech review! Unreal Engine 5's Nanite delivers dense, pop-in free visuals that could only work on current-gen consoles - but can it sustain 60fps? And what about Series S?
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@oliemack
Oliver Mackenzie
10 months
@Dachsjaeger Thanks Alex!
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@oliemack
Oliver Mackenzie
1 year
Hi-Fi Rush is an eye-popping action title that translates the look of a animated TV show into 3D space. There's nothing else quite like it.
@digitalfoundry
Digital Foundry
1 year
Hi-Fi Rush is a superb, wildly creative game that might just be an early GOTY candidate. Here's @oliemack with the full DF tech review, covering Series X/S + PC:
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Oliver Mackenzie
1 year
The new PlayStation renditions of Red Dead Redemption are serviceable but very conservative updates of a classic game. It’ll satisfy those who are keen to revisit Rockstar’s epic, but RDR deserved a more substantial upgrade.
@digitalfoundry
Digital Foundry
1 year
Red Dead Redemption tested on PlayStation 4, PS4 Pro and PS5 under backwards compatibility. FSR2 is a genuinely impressive upgrade - but this release could have been so much more. Switch review coming soon:
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@oliemack
Oliver Mackenzie
10 months
@dark1x Yeah I would not blame anyone for missing this, it is completely on Turn 10.
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@oliemack
Oliver Mackenzie
1 year
Hogwarts Legacy on last-gen consoles is a decent release, though a lot of tweaks and cutbacks were needed to get there. Judged on its own terms, it’s a good looking, workable version of the open-world adventure.
@digitalfoundry
Digital Foundry
1 year
After putting PC and current-gen consoles through their paces, Hogwarts Legacy is out now on Xbox One and PS4 consoles. Sensible cutbacks and compromises ensure a decent enough experience - though streaming and load times can annoy. Here's @oliemack :
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@oliemack
Oliver Mackenzie
11 days
@Lowenaffchen That's the spirit brother
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