OfNodesAndNoodles Profile Banner
OfNodesAndNoodles Profile
OfNodesAndNoodles

@nodesandnoodles

Followers
7,304
Following
5
Media
601
Statuses
2,349

Freelance C.G. artist and coder specialised in procedural textures.

Joined March 2019
Don't wanna be here? Send us removal request.
Explore trending content on Musk Viewer
@nodesandnoodles
OfNodesAndNoodles
1 year
Dynamic Flowmap demo at 60fps in viewport. I've added bubbles to the rougher water. No simulations. No geometry nodes. Just a shader. #b3d #blender #blender3d #blendercommunity #blenderEevee #3dart #cgi #3dcgi #procedural
71
535
4K
@nodesandnoodles
OfNodesAndNoodles
2 years
This is a trailer for an upcoming series of tutorials on grid-based procedural materials in #blender . #Blender3d #b3d #procedural #ProceduralArt
28
369
3K
@nodesandnoodles
OfNodesAndNoodles
1 year
Dynamic Flow map from a Normal map in Eevee. No simulations. No geometry nodes. Just a shader! Real time 60fps in viewport. #blender3d #b3d #blender #blendercommunity #3dart #cgi #3dcgi #blenderEevee
32
258
2K
@nodesandnoodles
OfNodesAndNoodles
2 months
Woo! I got ray-marched water depth discolouring to work. I'll be including it in Turbulent v2.0 Coming soon to my Gumroad page. #b3d #blender #blender3d #blendercommunity
21
154
2K
@nodesandnoodles
OfNodesAndNoodles
2 years
Rain.Water 2.1 procedural water shader system for #blender Ripple rings, surface and edge ripples, parallax depth-based refraction, water darkening and particulates, splats and rolling droplets and more! All real-time! #b3d #Blender3d #blendercommunity
13
216
2K
@nodesandnoodles
OfNodesAndNoodles
2 years
In an upcoming tutorial, we will be building a very particular shader! One which transforms a single simple plane into a landscape with beaches, fields, forests, mountains, and an animated sea. 🏔️ #b3d #Blender3d #blender #blendercommunity #3dart
10
184
1K
@nodesandnoodles
OfNodesAndNoodles
2 years
Still testing v2.2 and have a few more bugs to sort out. It's coming together quite well. Rain.Water shader nodes for #Blender3d #b3d #blendercommunity #blendereevee #procedural #3dart
5
168
1K
@nodesandnoodles
OfNodesAndNoodles
5 months
No geo nodes. No simulations. Just a shader. #b3d #blender #blender3d #blendercommunity #blender 質問室
19
98
1K
@nodesandnoodles
OfNodesAndNoodles
4 months
Parallax chain mail for the Witcher. #b3d #blender #blender3d #blendercommunity #blender 質問室
11
79
1K
@nodesandnoodles
OfNodesAndNoodles
2 years
This just happened by accident... I kind of like it. #b3d #blender #Blender3d #procedural
17
64
1K
@nodesandnoodles
OfNodesAndNoodles
5 months
I got the parallax to work on shapes other than a plane. UV maps or Object coordinates. It's all good. Only problem is, the object can't be rotated. Once I get that sorted, I'll call this finished. #b3d #blender #blender3d #blendercommunity #blender 質問室
21
97
1K
@nodesandnoodles
OfNodesAndNoodles
1 year
Improved foam and bubbles and still 60fps in viewport. Now they only appear where they should. No sims. No geo nodes. Just a shader! #b3d #blender #blender3d #blendercommunity #blenderEevee #3dart #cgi #3dcgi #procedural
16
94
1K
@nodesandnoodles
OfNodesAndNoodles
1 year
The normals of your geometry can be your flowmap!😲 60 fps in viewport. No sims. No geo nodes. Just a shader! #b3d #blender #blender3d #blendercommunity #blenderEevee #3dart #CGI #3dcgi #procedural
9
105
1K
@nodesandnoodles
OfNodesAndNoodles
3 months
Super Quick Tutorial - Sprite sheet materials in a minute and ten. More versatile and easier to use than image sequences or videos in the shader editor. #b3d #blender #blender3d #blendercommunity
13
133
985
@nodesandnoodles
OfNodesAndNoodles
5 months
I took a shot at Parallax Occlusion Mapping yesterday. It came out OK and may improve with a little more work but I think Super Bump beats it hands down. This costs a texture read for every layer and has no self-shadowing. #b3d #blender #blender3d #blendercommunity #blender 質問室
16
90
942
@nodesandnoodles
OfNodesAndNoodles
2 years
Part 1 of the Ultimate Guide to Rain.Water for #Blender3d has just been published.🌧️ Come learn everything there is to know about Rain.Water and how to build materials like this: #b3d #blender #blendercommunity #procedural #3dart #rain #water #realtime
4
123
888
@nodesandnoodles
OfNodesAndNoodles
2 months
Flowmaps and advanced water effects in a shader. No simulations, no geo nodes. Turbulent is getting a long overdue update. v1.1 brings built-in flow painting and all settings available directly in the 3D viewport. #b3d #blender #blender3d #blendercommunity
1
83
805
@nodesandnoodles
OfNodesAndNoodles
5 months
Woohoo!🎉 I got the parallax to respect object rotation so, with this, I declare this finished! I'm going to call it POMegranate. 😆 #b3d #blender #blender3d #blendercommunity #blender 質問室
14
68
797
@nodesandnoodles
OfNodesAndNoodles
4 months
8 verts and 6 faces. How far can the default cube go? Pretty darn far if you throw in a little POMegranate! 1 cube, 1 material. #b3d #blender #blender3d #blendercommunity #blender 質問室
22
96
725
@nodesandnoodles
OfNodesAndNoodles
1 year
Fake caustics and volumetrics in a shader. This way we can add caustics to underwater surfaces without changing their materials. The water shader does it all! No sims, no geo nodes. 1 plane, 1 material. #b3d #blender #blendercommunity #blender3d #cgi #3dcgi #3dart #procedural
11
55
698
@nodesandnoodles
OfNodesAndNoodles
10 months
Painting with PBR materials in Blender 4! PBR Layers is now available from my Gumroad: It's awesome for painting landscapes! #b3d #blender #blender3d #blendercommunity #blenderEevee #blenderaddons
3
79
658
@nodesandnoodles
OfNodesAndNoodles
2 years
Displaced ripples and true refraction. It almost feels like cheating... 1 plane, 1 material. #b3d #Blender3d #blendercommunity #blender #blendercycles
7
67
619
@nodesandnoodles
OfNodesAndNoodles
1 year
This plane is not subdivided or displaced. It only has an Array modifier and a material creating parallax occlusion and Alpha clipping allows it to cast shadows onto itself. No geo nodes. 1 plane, 1 material, 1 modifier. #b3d #blender #blender3d #blenderEevee #blendercommunity
19
60
608
@nodesandnoodles
OfNodesAndNoodles
11 months
With PBR Layers you can paint in PBR materials. Very handy for natural environment prop creation. Coming soon to my Gumroad. #b3d #blender #blender3d
8
73
556
@nodesandnoodles
OfNodesAndNoodles
2 years
This tutorial covers a lot of topics and is going to be a long one. More than an hour long. Would you prefer a single video, a number of shorter videos, or does it make no difference either way? Poll in first reply. #b3d #blender #Blender3d #blendercommunity
@nodesandnoodles
OfNodesAndNoodles
2 years
In an upcoming tutorial, we will be building a very particular shader! One which transforms a single simple plane into a landscape with beaches, fields, forests, mountains, and an animated sea. 🏔️ #b3d #Blender3d #blender #blendercommunity #3dart
10
184
1K
8
66
551
@nodesandnoodles
OfNodesAndNoodles
10 months
Super Bump. Beyond bump maps. There are no models in this scene, just a plane. How far can PBR textures go? Flat Bump Super Bump Super Bump 2 #b3d #blender #blender3d #blenderEevee #blendercommunity #blenderadons
8
52
535
@nodesandnoodles
OfNodesAndNoodles
1 year
I was all about the bubbles in the last post, but you couldn't really see them at all so, video compression permitting, here's a better look. Simple bubbles. 🫧 #b3d #blender #blender3d #blendercommunity #blenderEevee #3dart #cgi #3dcgi #procedural
13
48
491
@nodesandnoodles
OfNodesAndNoodles
2 years
The Abyss - procedural whirlpool shader in #blender 1 plane, 1 material. #b3d #blenderart #blendercommunity #3dart #blender3d #procedural
5
48
484
@nodesandnoodles
OfNodesAndNoodles
2 years
Rain.Water for #Blender3d adds rain and water effects to your materials. Available from @blendermarket at 25% off until Friday 17th. If you'd like to grab a copy, now's the time! #b3d #blender #blendercommunity #blenderart #3dart #procedural
0
72
476
@nodesandnoodles
OfNodesAndNoodles
1 year
I remember an article on how the moss in Ryse Son of Rome used alpha clipped layers. I ran with that idea and out came this parallax occlusion method for Eevee. It only needs a heightmap and even casts shadows. No geo nodes 1 plane, 1 material, 1 modifier #b3d #blender #blender3d
10
44
481
@nodesandnoodles
OfNodesAndNoodles
1 year
Flow speed can be dictated by surface normals. I've turned the other effects off to better reveal the flow, that's why there's no foam, splashes, etc. 60 fps in viewport. No sims. No geo nodes. Just a shader! #b3d #blender #blender3d #blendercommunity #blenderEevee #cgi #3dcgi
11
43
460
@nodesandnoodles
OfNodesAndNoodles
2 years
Matrix Code ASCII Imaging in a shader! 1 plane, 1 material. Built with UV Grid. #b3d #Blender3d #blender #blenderart #asciiart #blendercommunity #3dart #blenderrender
7
59
437
@nodesandnoodles
OfNodesAndNoodles
1 year
I've written an addon to add Shadow Casting Parallax Occlusion Layers with a single click! No subdivision required. Just drop a Height texture into the shader editor and click the button! I'll be releasing it on Gumroad. #b3d #blender #blender3d #blenderEevee #blendercommunity
12
57
435
@nodesandnoodles
OfNodesAndNoodles
1 year
Even better bubbles and perfectly looping animations! Still dynamic and 60fps real time in viewport. No simulations. No geo nodes. Just a shader! #b3d #blender #blender3d #blendercommunity #blenderEevee #3dart #CGI #3dcgi #procedural
11
30
427
@nodesandnoodles
OfNodesAndNoodles
1 year
Super Bump for Eevee is so lightweight that you can easily use it in conjunction with procedural materials. 60 fps in viewport! No geo nodes. No Displacement. 1 plane, 1 material, 1 modifier! #b3d #blender #blender3d #blenderEevee #blendercommunity
3
41
422
@nodesandnoodles
OfNodesAndNoodles
2 months
When the shaders do the modelling and the river breathes. #b3d #blender #blender3d #blendercommunity
5
33
425
@nodesandnoodles
OfNodesAndNoodles
1 year
The Rain.Water loop becomes evermore intricate! I've got waves, runoff, surface ripples, and ripple rings all working and looping correctly. Now to improve the runoff and add edge ripples. #b3d #blender #blender3d #blendercommunity #3dart #blender 質問室
2
56
409
@nodesandnoodles
OfNodesAndNoodles
2 years
Episode 8 of the UV Grid series for #Blender is available on YouTube. In this one we're making some beautifully intricate chain mail. #b3d #Blender3d #blendercommunity #procedural #3dart #blenderrender
1
48
402
@nodesandnoodles
OfNodesAndNoodles
1 year
I think Turbulent may be just about ready to ship. Coming soon to BlenderMarket for #Blender3D No sims. No geo nodes. Just a shader! #b3d #blender #blendercommunity #blenderEevee #3dcgi #CGI #procedural
11
38
399
@nodesandnoodles
OfNodesAndNoodles
1 month
It's getting stronger and stronger... and it's nearly here. The VAT Man is Vertex Animation Textures for Blender. #b3d #blender #blender3d #blendercommunity
15
36
401
@nodesandnoodles
OfNodesAndNoodles
2 years
The tutorial is complete and is currently rendering. Just have to upload it and it'll be LIVE! It's been a long time in the making and is an hour and a half long. It should be online in about an hour. Enjoy!
@nodesandnoodles
OfNodesAndNoodles
2 years
In an upcoming tutorial, we will be building a very particular shader! One which transforms a single simple plane into a landscape with beaches, fields, forests, mountains, and an animated sea. 🏔️ #b3d #Blender3d #blender #blendercommunity #3dart
10
184
1K
4
50
379
@nodesandnoodles
OfNodesAndNoodles
1 year
Sometimes I get stuck staring at the test shaders...🤤 Whirling and swirling while all the while...tick tock #b3d #blender #blenderEevee #blendercommunity #cgi #3dcgi #procedural
2
33
374
@nodesandnoodles
OfNodesAndNoodles
1 year
A closer look at a more extreme example of real time in-viewport flow map painting. No sims. No geo nodes. Just a shader. #b3d #blender #blender3d #blendercommunity #blenderEevee #3dart #CGI #3dcgi #3DCG
8
34
359
@nodesandnoodles
OfNodesAndNoodles
6 months
Can you spot the difference? Shell textured material displacement for Eevee. #b3d #blender #blender3d #blenderaddons #blendercommunity #blender 質問室
4
42
354
@nodesandnoodles
OfNodesAndNoodles
4 months
It's the Nintendo Game Sphere. I'm having way too much fun with this. #b3d #blender #blender3d #blendercommunity
3
30
339
@nodesandnoodles
OfNodesAndNoodles
11 months
PBR layer painting with Super Bump is a lot of fun and the results look great! Nice and smooth in viewport too. #b3d #blender #blender3d #blenderEevee #blendercommunity #CGI #3dart #3DCG
5
40
327
@nodesandnoodles
OfNodesAndNoodles
1 year
I've just published my parallax occlusion addon for Eevee to Gumroad. It's called Super Bump. #b3d #blender #blender3d #blenderEevee #blendercommunity
5
53
326
@nodesandnoodles
OfNodesAndNoodles
1 month
PBR Layers 2 works great with Eevee Next's vertex displacement. It'll be available from my Gumroad tomorrow. #b3d #blender #blender3d #blendercommunity
2
30
333
@nodesandnoodles
OfNodesAndNoodles
2 years
This shader uses displacement and texture coordinate warping to create a whirlpool effect. 😮 It might be fun to add this to the sea in the landscape-from-a-plane...🤔 #b3d #blender #blendercommunity #blender3d #3dart #procedural
6
36
323
@nodesandnoodles
OfNodesAndNoodles
2 years
This material creates a simple procedural island with animated sea from a plane. 1 plane, 1 material. #b3d #Blender3d #blender #blenderart #3dart #proceduralart #blender3dart
4
39
318
@nodesandnoodles
OfNodesAndNoodles
6 months
Rain.Water 3 uses dynamic normal maps in place of bump maps so performance is unbelievable! Trouble is, Blender's viewport is capped at 60fps so I can't tell just how good it is. Can this cap be raised? Nvidia control panel can't do it. #b3d #blender #blender3d #blendercommunity
6
29
314
@nodesandnoodles
OfNodesAndNoodles
2 months
Posting another since X butchered the last one. Loopy loop. No sims, particles, or geo nodes. Just shader effects. #b3d #blender #blender3d #blendercommunity
5
25
302
@nodesandnoodles
OfNodesAndNoodles
3 months
Super Bump clouds. No volumetrics, simulations, or geo nodes. Just a shader! #b3d #blender #blender3d #blendercommunity
3
25
300
@nodesandnoodles
OfNodesAndNoodles
4 months
Wind's howling.🌬️ Shell textured fur in Blender. No particles, no geo nodes. Just a shader. #b3d #blender #blender3d #blendercommunity #blender 質問室
6
27
291
@nodesandnoodles
OfNodesAndNoodles
2 years
More Matrix text rain. More features. 60fps in viewport even in #blender 2.8 Built with UV Grid. 1 Material, 1 Plane. 60fps in viewport. #b3d #Blender3d #BlenderEevee #blendercommunity #3dart #ProceduralArt
2
42
280
@nodesandnoodles
OfNodesAndNoodles
2 years
Here's a self-typing, auto-scrolling pixel text display in a single shader in #blender 1 plane, 1 material. #b3d #Blender3d #blenderart #blendercommunity
3
26
273
@nodesandnoodles
OfNodesAndNoodles
6 months
Super Quick Tutorial.👀 Procedural fire in a shader, in a minute and a bit. The pause button is your ally. Enjoy! #b3d #blender #blender3d #blendercommunity
6
40
276
@nodesandnoodles
OfNodesAndNoodles
4 months
POMegranate is ray-marched parallax occlusion mapping for blender. Get it from Gumroad. #b3d #blender #blender3d #blendercommunity #blender 質問室 #blenderaddons
3
39
268
@nodesandnoodles
OfNodesAndNoodles
5 months
In the next tutorial, I'll show you how to make this terrain with free textures from @polyhaven and PBR Layers Coming right up! #b3d #blender #blender3d #blendercommunity
4
31
268
@nodesandnoodles
OfNodesAndNoodles
2 years
3
40
263
@nodesandnoodles
OfNodesAndNoodles
3 months
Super Quick Tutorial 2. Simple Parallax for basic shapes in a minute and a half. #b3d #blender #blender3d #blendercommunity
1
27
266
@nodesandnoodles
OfNodesAndNoodles
5 months
Using the Dot Product of the geometry normal and a World Up as the Base Height for the Moss layer, you can create a landscape shader where the moss is always on the upwards-facing geometry regardless of object rotation. #b3d #blender #blender3d #blendercommunity
3
28
262
@nodesandnoodles
OfNodesAndNoodles
4 months
Another material comparison. Flat v SubDiv v Super Bump v POMegranate. #b3d #blender #blender3d #blendercommunity #blender 質問室
1
29
260
@nodesandnoodles
OfNodesAndNoodles
11 months
Super Bump 1.3 brings support for uneven planes. The displacement is along the Z axis, not the normal. Only from Gumroad. 1 plane, 1 material. #b3d #blender #blendercommunity #blender3d #3DCG
3
30
248
@nodesandnoodles
OfNodesAndNoodles
4 months
Adding Parallax Occlusion Mapping to materials in Blender with POMegranate. Click, click, done. #b3d #blender #blendercommunity #blender 質問室
1
31
244
@nodesandnoodles
OfNodesAndNoodles
10 months
Grassy Suzy! Super Bump grasses with pseudo physics in the shader. No particle systems, no geometry nodes. #b3d #blender #blender3d #blendercommunity
4
23
242
@nodesandnoodles
OfNodesAndNoodles
2 years
I improved the detail in the imaging and made the ASCII multi-channel. Do you think there's enough detail even without the original image colour? #b3d #Blender3d #blender #blenderart #blendercommunity #asciiart #3dart #proceduralart
7
30
235
@nodesandnoodles
OfNodesAndNoodles
3 years
Rain.Water 2.0 will support vertical surfaces! Here's a window test in Eevee. #b3d #Blender3D #BlenderEevee #BlenderCycles #ProceduralArt
3
23
229
@nodesandnoodles
OfNodesAndNoodles
10 months
Super Bump 2 has a new "hollow" feature allowing for overhangs and floating objects!🛸 #b3d #blender #blender3d #blendercommunity #blenderEevee
8
22
230
@nodesandnoodles
OfNodesAndNoodles
1 year
With some more characters and a lot of variation, we could use sprite sheets to create animated PBR crowds using only planes as billboards. #b3d #blender #blendercommunity #blenderEevee
8
29
227
@nodesandnoodles
OfNodesAndNoodles
3 months
I'm not sure why, but I wrote a clock in a shader. 🤷‍♂️ Threw in some parallax as well. Just because. #b3d #blender #blender3d #blendercommunity
5
14
228
@nodesandnoodles
OfNodesAndNoodles
1 year
PSA to anyone awaiting the release of Turbulent for #Blender3d Currently, it takes about 20 minutes to set everything up and bake the maps so I'm writing an add-on to simplify and speed this up significantly. #b3d #blender #blendercommunity #blenderEevee
3
29
225
@nodesandnoodles
OfNodesAndNoodles
4 months
4
13
221
@nodesandnoodles
OfNodesAndNoodles
5 months
I have too much fun making water plane shaders. It's all about getting the ground and the water to talk to each other. No geo nodes. No simulations. #b3d #blender #blender3d #blendercommunity
6
11
220
@nodesandnoodles
OfNodesAndNoodles
11 months
🌊I've just published Turbulent on my Gumroad page: 💦 It has been a long time in the making and I hope you'll like it if you pick it up. #b3d #blender #blender3d #blenderEevee #blenderCommunity #3dart #CGI #3dcgi
1
23
219
@nodesandnoodles
OfNodesAndNoodles
2 years
Sexy slo-mo closeup!! Bloop, bloop. 💧🌧️ 1 plane, 1 material. #b3d #Blender3d #blender #BlenderCycles
3
18
212
@nodesandnoodles
OfNodesAndNoodles
9 months
bFur uses only one shader node. 1-click shell-textured customizable fur for #blender3d Essentially shader-based so nice and easy. Here are some of the features. #b3d #blender #blenderaddons #blendercommunity
8
17
208
@nodesandnoodles
OfNodesAndNoodles
1 year
I've just updated Super Bump to v1.1 The update moves the main controls to the Manager panel for quick access, and introduces some new controls for manipulating the textures relative to the geometry layers. The update is free if you already own Super Bump.
0
19
204
@nodesandnoodles
OfNodesAndNoodles
2 months
I really LOVE developing for other platforms... 😭 fml #b3d #blender #blender3d #blendercommunity
9
23
199
@nodesandnoodles
OfNodesAndNoodles
19 days
Super Quick Tutorial 3. Seamless tiling procedural textures in 30 seconds. #b3d #blender #blender3d #blendercommunity
2
34
199
@nodesandnoodles
OfNodesAndNoodles
11 months
Turbulent does perfect animation loops for infinite videos. Only from Gumroad. #b3d #blender #blender3d #blendercommunity #blenderEevee
1
18
189
@nodesandnoodles
OfNodesAndNoodles
2 years
The Procedural PBR Landscape from a plane can work in Eevee as well! Would anyone be interested in an Eevee rendition of the Cycles tutorial? #b3d #blender #Blender3d #blenderart #blenderEevee #3dart #proceduralArt
4
17
191
@nodesandnoodles
OfNodesAndNoodles
1 year
The water's getting rough, like there were a storm coming... Turbulent will release in time for Blender Market's Summer Sale so will be discounted by 25% at launch! Only from @blendermarket #b3d #blender #blender3d #blenderEevee #CGI #3dcgi #procedural
4
15
186
@nodesandnoodles
OfNodesAndNoodles
4 months
What a difference a quick trim makes! No particles. No Geo nodes. Just a shader. #b3d #blender #blender3d #blendercommunity
5
12
189
@nodesandnoodles
OfNodesAndNoodles
4 months
This little guy exists entirely within a shader. The hair, the shapes, and the animation all come from the bFur material. No particles, no geo nodes. Just a shader. #b3d #blender #blender3d #blendercommunity #blender 質問室
4
17
183
@nodesandnoodles
OfNodesAndNoodles
1 year
I'm putting together the documentation and product page. This is the first header video. #b3d #blender #blender3d #blenderEevee #blendercommunity #3dart
0
14
182
@nodesandnoodles
OfNodesAndNoodles
10 months
Super Bump 2 is on the way. You can now add Super Bump to any kind of mesh you like! Crystal Suzy agrees. #b3d #blender #blender3d #blendercommunity #blender3d
6
20
185
@nodesandnoodles
OfNodesAndNoodles
4 months
A side-by-side comparison of POMegranate against Super Bump against native subdivision with displacement. #b3d #blender #blender3d #blendercommunity #blender 質問室
4
14
182
@nodesandnoodles
OfNodesAndNoodles
11 months
1
14
181
@nodesandnoodles
OfNodesAndNoodles
2 months
PBR Layers 2 makes creating PBR textures as easy as basic painting. One-click importing of complete sets. One-click baking of complete sets. All the power of the node editor brought to the 3D viewport and the paint brush!🖌️🎨 #b3d #blender #blender3d #blendercommunity
2
18
181
@nodesandnoodles
OfNodesAndNoodles
10 months
Super Bump hair is quickly growing into its own system. I have the beginnings of hair "combing" using flow map painting. I'll post demos soon. #b3d #blender #blender3d #blendercommunity #blenderEevee #CGI #3dcgi
7
19
168
@nodesandnoodles
OfNodesAndNoodles
2 years
Increased detail while maintaining performance by distributing course and fine height between displacement and bump. No geometry nodes. Just a shader. 1 plane, 1 material. #b3d #blender #blendercommunity #blenderrender #Blender3d #3dart #ProceduralArt
7
10
171
@nodesandnoodles
OfNodesAndNoodles
10 months
Super Bump 2 can create hair and fur. Here it is on an animated armature deformed character. #b3d #blender #blender3d #blendercommunity #blendereevee
3
11
171
@nodesandnoodles
OfNodesAndNoodles
1 year
Rain.Water 2.2 - perfectly seamless time loops and real-time at 60fps in viewport!!! Update coming soon to Blender Market #b3d #blender #blender3d #blendercommunity #blenderEevee #3dart #procedural
0
25
169
@nodesandnoodles
OfNodesAndNoodles
2 months
6
15
172
@nodesandnoodles
OfNodesAndNoodles
10 months
Super Bump is getting really good at doing fur and hair. Who would have thought? 🤷‍♂️ Version 2.0 coming soon! #b3d #blender #blender3d #blendercommunity #blenderaddons #blendereevee Finnick model by MiniCat on BlendSwap.
7
16
167
@nodesandnoodles
OfNodesAndNoodles
8 months
Finally! Super Bump 2 is here! Works on any mesh even ones with modifiers. Biasable layer resolution. Hollow shelling. Vertex group masking. Exportable to Unreal and Unity. #b3d #blender #blender3d #blenderaddons #blendercommunity
5
24
166
@nodesandnoodles
OfNodesAndNoodles
5 months
PBR Layers 1.2 will have a fresh new panel in the 3d View when Texture Painting. It's almost like a whole new mode for Blender. Coming soon, very soon. #b3d #blender #blender3d #blenderaddons #blendercommunity #blender 質問室
3
16
164
@nodesandnoodles
OfNodesAndNoodles
10 months
I'm really looking forward to releasing this one! b Fur! It's so fun and so easy to get great looking results. Coming really soon! #b3d #blenderaddons #blender #blender3d #blendercommunity
3
12
161