Natalya Tatarchuk πŸ‡ΊπŸ‡¦ Profile
Natalya Tatarchuk πŸ‡ΊπŸ‡¦

@mirror2mask

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Activision CTO. ex-Unity Gfx/WΔ“tā Tools. Prior to that graphics lead and engineering architect at Bungie. A long-time rendering enthusiast.

Seattle, WA
Joined October 2009
Don't wanna be here? Send us removal request.
@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
3 months
RT @petereliaskraft: Let's say you commit a change that makes an application 0.05% slower. No big deal, right? Well, at the scale of Meta,…
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
3 months
RT @Treyarch: THANK YOU to our entire community around the world for making #BlackOps6's launch the biggest Call of Duty opening weekend to…
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
4 months
RT @gunsnrosesgirl3: Border Collie dogs sort black and white ducks
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
4 months
RT @CallofDuty: Replace your GIFs. They hit different #BlackOps6
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
4 months
RT @CallofDuty: Top 6 things going on right now: 1️⃣ #BlackOps6 is LIVE 2️⃣ #BlackOps6 is LIVE 3️⃣ #BlackOps6 is LIVE 4️⃣ #BlackOps6 is LI…
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
4 months
Real-time audio in games these days has an incredible amount of complexity, whether it's about advanced spatial reverb accounting for physics of the materials, or live mixing to prioritize crucial sounds - learn more here about our approach in @CallofDuty
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
4 months
Cheat dev economy is complex and sprawling, and teams like our TeamRicochet are fighting this relentless fight to make the game safer and more enjoyable to play for our players and all. Here's their Progress Report πŸ‘Š
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
4 months
This team has always been incredible at accomplishing poignant and beautiful experiences, harnessing real-time tech to the utmost. It was an honor to help them along the way. Well done, Ves and team! <3
@vesseff
Veselin Efremov
5 months
Finally done!… with the first part… of our real-time Unity demo, Time Ghost:
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
5 months
The Neural Light Grid: A Scalable Production-Ready Learned Irradiance Volume is an excellent write up on this topic, check it out!
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
5 months
@idSoftwareTiago Congrats, man!!
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
RT @EGSympRendering: All keynotes and talks at EGSR 2024 are now available on the YouTube channel:
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
RT @self_shadow: SIGGRAPH 2024 content links: More to follow. Let me know if I'm missing anything.
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
@DiedeApers 's presentation on the lessons and improvements to the @EA GIBS system for shipping dynamic global illumination in @FrostbiteEngine from @siggraph 2024 #rtradvances is posted: Enjoy!!
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
Michael Vance's presentation on the @CallofDuty Open-Sourcing a USD data set from Call of Duty: Warzone Caldera Map) from @siggraph 2024 #rtradvances is now posted - enjoy! See our blog for more:
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@mirror2mask
Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
This year I did a more in-depth talk on trend from gaming, including players' perspectives trends, technology and platforms in the #rtradvances @siggraph 2024 intro - the talk is now online Enjoy!
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
The talk from MichaΕ‚ Iwanicki from @Activision Central Tech on Neural Light Grid: Modernizing Irradiance Volumes with Machine Learning is online - check out its insights as well as learnings on ML in rendering at runtime #rtradvances @siggraph 2024
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
@Auzaiffe and Jonathan Dupuy's talk from @intel on "Achieving scalable performances for large scale components with CBTs" from #rtradvances @siggraph 2024 is now online - enjoy!
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
@_torust 's talk on Hemispherical Lighting Insights from the @CallofDuty Production Lessons from #rtradvances @siggraph 2024 is posted - Enjoy!
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
@FilmicWorlds 's #rtradvances presentation on "Variable Rate Shading with Visibility Buffer Rendering" from @siggraph 2024 is now online: - Enjoy!
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Natalya Tatarchuk πŸ‡ΊπŸ‡¦
6 months
RT @SebAaltonen: My SIGGRAPH 2024 slides (with speaker notes) are now available in ARM's website. Moving Mobile Graphics: Transitioning Hy…
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