i will do it anyway, but can go faster if you help-me! avery single $ matters! Paypal: anderson.masters.art
@gmail
.com
Develop Street Fighter 3 4th Assault - Future of Fighting
i will do it anyway, but can go faster if you help-me! every single $ matters!
Pt-Br: quem quiser me ajudar a comissionar os programadores!
Paypal:anderson.masters.art
@gmail
.com
Pix:andersonmasters
@meu
.pix
Develop Street Fighter 3 4th Assault - Future of Fighting
Paypal: anderson.masters.art
@gmail
.com
Pix: andersonmasters
@meu
.pix
need help to pay coders:
i will do it anyway, but i can go faster if you help-me!
Pt-Br: quem quiser me ajudar a comissionar os programadores!
Develop Street Fighter 3 4th Assault - Future of Fighting
Paypal: anderson.masters.art
@gmail
.com
Pix: andersonmasters
@meu
.pix
help-me pay coders:
i will do it anyway, but i can go faster with a hand.
Pt-Br: quem quiser me ajudar a comissionar os programadores, faz um pix ai, qualquer real ajuda.
#mugen
#streetfighter
#sf3
#capcom
Paypal: anderson.masters.art
@gmail
.com
Pix: andersonmasters
@meu
.pix
help me pay comissioned coders:
i will do it anyway, but i can go faster if you help-me!
Pt-Br: quem quiser me ajudar a comissionar os programadores, faz um pix ai, qualquer real ajuda.
SF3 4th Assault
Zanga Paypal: anderson.masters.art
@gmail
.com
Pix: andersonmasters
@meu
.pix
help-me pay coders:
i will do it anyway, but go faster with a hand.
Pt-Br: me ajudem a comissionar os programadores, faz um pix ai, qualquer real ajuda.
#mugen
#streetfighter
#sf3
#capcom
#3rdstrike
Managed to try in blender, the amazing method of
@inktrebuchet
to sf3 shading
result is not exactly quite to original hand drawing, but can at least help to speed up process
#mugen
#3rdstrike
Cammy WIP. Stated as a drawing from imagination exercise, so anatomy and perspective are pretty wonky. Will polish and try to fix things later.
#pixelart
@The_Will_OF_D99
i know, but i like this classic style, also, Sakura, Ryu, Ken, Akuma, Poison, Hugo, everyone that comes back for sf3 l, uses same clothes
@The_Will_OF_D99
i will keep updating frame count and timing, sometimes using 4 frames with 4ms aside of 8 frames with 2ms change it alot... is just do it matching Chun-li animations... chun have the best ones, also Makoto have the best 2d tricks to exagerate motion