isa ✨ pax west Profile Banner
isa ✨ pax west Profile
isa ✨ pax west

@isainstars

Followers
4,234
Following
370
Media
112
Statuses
1,011

debugger queen ⭐ busy making neverway and my own engine! co-founder at coldblood inc. 🩸 previously at microsoft 🇧🇷🇨🇦

Vancouver, Canada
Joined November 2019
Don't wanna be here? Send us removal request.
Explore trending content on Musk Viewer
Pinned Tweet
@isainstars
isa ✨ pax west
1 year
I haven't properly announced this before, but given the light of today's events, here we go: my game engine is ✨open source✨ if you're ever feeling experimental or just want to dive in a lot of nerdy code: it's fun and it's free and it's dotnet 7!!!
Tweet media one
97
966
6K
@isainstars
isa ✨ pax west
4 months
@TylerGlaiel everything's...... too...... bright.......
55
122
6K
@isainstars
isa ✨ pax west
2 years
some mario sounds I added while debugging with my new VS extension! ✨🎶 (which you can get it here )
49
253
1K
@isainstars
isa ✨ pax west
1 year
this is my brand new dialogue editor! i wanted to play around with a _lot_ of variables for each line, which quickly became overwhelming and hard to track 🥲 SO i fixed this with cool tools!! i worked on a scripting language and a graph editor 💅 #screenshotsaturday 🧵 (1/3)
13
84
848
@isainstars
isa ✨ pax west
2 years
my clippy sweater arrived today and i couldn't be happier 💛💛
Tweet media one
24
20
749
@isainstars
isa ✨ pax west
2 years
i got my engine editor working on steam deck today because why wouldn't i ✨✨
Tweet media one
10
25
574
@isainstars
isa ✨ pax west
11 months
finally got time to implement sprite reloading on alt+tab with my engine 😈
10
32
512
@isainstars
isa ✨ pax west
1 month
after 6 years, I decided to leave microsoft. I learned *so* much and I'm forever grateful for my time in the VS debugger team... I was always impressed by everyone that I work with. on other news, I'm super excited that I can finally give my 100% to gamedev now 💖
Tweet media one
35
11
489
@isainstars
isa ✨ pax west
3 months
i just worked on improving conditional breakpoints performance by over 70%.... 💅💅
@VS_Debugger
Visual Studio Debugger
3 months
We've significantly enhanced C++ conditional breakpoints! Starting with version 17.10, our reworked implementation delivers a 70% performance boost, cutting execution time from 80s to 21s over 80k iterations. Check out the video comparing v17.9 (left) with v17.10 (right)!
6
29
180
23
18
371
@isainstars
isa ✨ pax west
1 year
working on a new building system 🔨
12
32
312
@isainstars
isa ✨ pax west
1 year
going to sleep and waking up the next day 🛏️🤧
6
26
285
@isainstars
isa ✨ pax west
2 years
so twitter now has pretty much the same policies as a neopets neoboard
3
53
254
@isainstars
isa ✨ pax west
2 years
in c++ we don't say "missing namespace prefix for Foo" we say "unresolved external symbol ?Foo @NBar @ @YAJAEAV ?$CAtlArray @VCComBSTR @ATL @ @V ?$CElementTraits @VCComBSTR @ATL @@ @2 @ @ATL @@ @z " and i think that's beautiful
2
32
253
@isainstars
isa ✨ pax west
1 year
and it also works on the editor now! we can easily tweak between "night" vs. "day" view 👀
@saint11
Pedro Medeiros
1 year
Got the day/night cycle working now! #screenshotsaturday
14
70
1K
3
18
236
@isainstars
isa ✨ pax west
5 months
i'm on gdc this week!!! i love talking about engines and tools and stuff!!
Tweet media one
7
4
237
@isainstars
isa ✨ pax west
2 years
updates from antarctica boat: we prototyped a game with curses and python + @saint11
Tweet media one
5
3
227
@isainstars
isa ✨ pax west
2 years
I've been working on a tile editor with @saint11 over the weekend. it's for a beautiful .NET 7 game engine that we want to open source soon! <3
5
15
206
@isainstars
isa ✨ pax west
2 years
when it's brazil's elections but you also need to work
Tweet media one
2
29
197
@isainstars
isa ✨ pax west
1 year
i'm finally happy with how my item notification system turned out 🙏
2
15
192
@isainstars
isa ✨ pax west
1 year
regardless of where and how you code, this is a super fun guide explaining how computers work! i love these sorts of articles because it doesn't "gatekeep" you with all the jargons (CPU cache lines! page fault!) and instead it actually explains them in simple terms.
@kognise7
kognise
1 year
"Putting the You in CPU" - a 16,000 word dive into how CPUs run programs, is out! I'm 17 and worked with @hackclub to write the guide I wish I had. it spiraled from a rabbit hole into a mini-book with kinda adorable illustrations. I hope you love it!👇
40
440
2K
2
31
174
@isainstars
isa ✨ pax west
2 years
this week i learned that: game saves are HARD. i am very proud to showcase how the cutscene system turned out in my game! you can switch to "cutscene" tab in the editor and keep your scope limited to adding anchors and new cutscenes. #screenshotsaturday #gamedev
3
9
167
@isainstars
isa ✨ pax west
2 years
me in 2012 vs me in 2022
Tweet media one
Tweet media two
7
2
163
@isainstars
isa ✨ pax west
1 year
murder is trending on c# github!! 🔥 thanks for everyone that tried it out <3 it's been super fun seeing everyone's response! this has always been my baby project and it's a bit scary putting it out there, but it's definitely worth it (i just love talking about it)
Tweet media one
5
8
157
@isainstars
isa ✨ pax west
2 years
my work from home setup for #gamedevfashion 💖✨✨
Tweet media one
11
3
154
@isainstars
isa ✨ pax west
2 years
the possibilities are endless.... 🐁👀
10
27
151
@isainstars
isa ✨ pax west
1 year
aaand my ECS library is also available here: more than any performance and diagnostics advantages, I *really* love how the game architecture scales ridiculously well with ECS (it's modular! it's refactorable!)
2
13
151
@isainstars
isa ✨ pax west
2 months
@celeste_game @saint11 hi dust bunny 🤧
1
0
143
@isainstars
isa ✨ pax west
2 years
i made a thing!!! ✨✨ it's a VS extension to add sounds while debugging. it's very cute and actually fun, especially if you add game sounds:
7
17
127
@isainstars
isa ✨ pax west
5 months
I feel that 80% of everything I code for games I have to read a lot of angry people explaining why "this is a very bad idea you shouldn't do that" while I do it anyway
6
9
127
@isainstars
isa ✨ pax west
1 year
my passion is creating friendly error messages
Tweet media one
5
4
118
@isainstars
isa ✨ pax west
1 year
@shanselman yesss!!! i literally built my dotnet game engine on the steam deck itself and it was not hard at all
Tweet media one
5
5
117
@isainstars
isa ✨ pax west
6 months
sometimes i have to sync game events (like sounds!) according to a specific frame. ....so i worked on a new sprite editor to fix that! #screenshotsaturday
0
9
114
@isainstars
isa ✨ pax west
4 months
@benjiwall03 @TylerGlaiel it's c# hot reload!! (with visual studio)
0
0
109
@isainstars
isa ✨ pax west
2 years
working on a new coffee shop ☕ #screenshotsaturday
1
14
106
@isainstars
isa ✨ pax west
2 years
i started to work on a profiler for my ECS engine this week! 🎁✨ you can quickly see how much time each system spent and how many entities it is pulling. you can also disable or active these systems to test things out! #screenshotsaturday
4
4
106
@isainstars
isa ✨ pax west
2 years
in my game, you are now able to get coffee every now and then to recharge. of course i did a quick generator on the coffee flavor notes of that day
Tweet media one
1
7
93
@isainstars
isa ✨ pax west
9 months
wow just found out that I survived hacker news today!!!
Tweet media one
5
1
92
@isainstars
isa ✨ pax west
1 year
and this is what the final result looks like ✨ now i can easily play around with a lot of different variables so i'm super excited!!! 🧵 (3/3)
0
3
87
@isainstars
isa ✨ pax west
2 years
forgot to announce this earlier, but I am now senior engineer at microsoft!! it's been super exciting and I've been learning *a lot* from amazing people
Tweet media one
13
0
86
@isainstars
isa ✨ pax west
1 year
second, we are releasing the game source!!! and it builds! you can mess with the editor and see how we made a game jam on ECS (yes we used my engine and it was super fun)
3
11
85
@isainstars
isa ✨ pax west
2 years
so my book on LLVM compilers has arrived today 💅✨✨
Tweet media one
5
7
78
@isainstars
isa ✨ pax west
2 years
me: wow i fixed this weird very specific debugger bug but it's not like people would ever hit that also me: *immediately hit the bug on personal project*
3
2
74
@isainstars
isa ✨ pax west
28 days
me today because I forgot to do a pop for an ImGui call 😭
@shobhitic
Shobhit Bakliwal
28 days
C gang
124
3K
25K
0
1
73
@isainstars
isa ✨ pax west
11 months
retweet to scare a c++ dev
@PierreTerdiman
Pierre Terdiman
11 months
Just saw this pattern used in a library and oh boy I don't like it.
Tweet media one
92
70
1K
4
6
71
@isainstars
isa ✨ pax west
2 years
implemented a context-aware dialogue system for Roud To Ghoulcrest 💖 we now also have a level up system in place too this has been tons of fun to work on! #screenshotsaturday
3
4
70
@isainstars
isa ✨ pax west
1 year
i'm so happy and proud!!!!!!! 😭😭✨💛 my first ludum dare ever!!! thanks for being an amazing team @HelloCakebread @dualryan @saint11 💛💛
@ludumdare
Ludum Dare
1 year
🏆 The winner of the Ludum Dare 53 Jam is 🏆 Neo City Express by Pedro Medeiros, isadora, and dualryan Also: 1st place for Theme 1st place for Graphics 5th place for Innovation 7th place for Audio 7th place for Humor 9th place Fun #LDJam #LudumDare
Tweet media one
5
28
264
9
1
65
@isainstars
isa ✨ pax west
1 year
i want to share two things here today! first, we did #LDJam over the weekend! i had so much fun! go play our game <3
1
6
64
@isainstars
isa ✨ pax west
2 years
neat progress on the tile editor! you can now select and drag multiple entities when you switch to "world" editor #screenshotsaturday
2
4
63
@isainstars
isa ✨ pax west
1 year
this was generated from the code below, the idea is that i can edit text in an actual text editor and visualize/modify effects with our engine tools. ...i also hooked hot reload on alt+tab so it automatically picks up any changes made to the dialogue 👀 🧵 (2/3)
Tweet media one
1
1
61
@isainstars
isa ✨ pax west
2 years
progress for the engine editor this week! ✨ you can now pick from multiple tilesets and group entities. this means that you can actually move a room around with all its children. i also added an "entity picker" to add new entities. #gamedev #screenshotsaturday
1
9
60
@isainstars
isa ✨ pax west
2 years
happy #screenshotsaturday ✨ we now got a system for connecting puzzle pieces 😈 we are working on a combat system and making sure the save state is consistent as you progress. next goal is to improve the pathfinding of the enemies!
1
5
59
@isainstars
isa ✨ pax west
1 year
i updated my website!! i added a small thing about our Ludum Dare game and how it was to do a jam on my own engine lol. i also included some important takeaways: "I actually did copy and paste something so I didn’t spend 1 minute doing a method for it"
Tweet media one
3
8
53
@isainstars
isa ✨ pax west
1 year
it was VERY INTENSE but we did it. Ludum Dare 53 is out!! it's about making deliveries (safely). made with @saint11 @HelloCakebread @dualryan <3
1
9
53
@isainstars
isa ✨ pax west
5 months
I know this is a joke but also you don't have to make your whole graphics from scratch when making your custom game engine! you can use framework and libraries and abstract implementation details to the point you're comfortable working with!!!
@Phantom_TheGame
Fear the Phantom (game in bio)
5 months
Game devs after 17 weeks of working on their custom game engine.
Tweet media one
98
746
13K
3
2
51
@isainstars
isa ✨ pax west
4 years
my awesome amazing friend @luumelo14 has gifted me a very sweet @vanillai_ inspired art this christimas and I love it so much 🥺✨
Tweet media one
1
8
52
@isainstars
isa ✨ pax west
3 years
i did it 😭😭 this is my first comic on how i broke my arm a few weeks ago 💪 it really meant a lot to me so i hope you like it (1/2)
Tweet media one
Tweet media two
Tweet media three
5
3
50
@isainstars
isa ✨ pax west
1 year
@jangofett890 rpg maker is a big inspiration for me!! my goal is a "fun" and intuitive editor with a lot of deep technical flexibility
1
0
42
@isainstars
isa ✨ pax west
2 years
i also built it from source directly on the steam deck!! since all i really needed was dotnet 7 💅
0
0
42
@isainstars
isa ✨ pax west
3 months
yesss!!! amazing resource for figuring out why some git messages can sound so confusing - because they are, in fact, confusing!
@b0rk
🔎Julia Evans🔍
3 months
WE DID IT. My new zine “How Git Works" is out now! You can get it here for $12:
Tweet media one
38
392
2K
0
4
41
@isainstars
isa ✨ pax west
11 months
actual human readable c++ error messages 😍
@TartanLlama
Sy Brand
11 months
Visual Studio 2022 17.8 Preview 3 comes with a new way to navigate complex compiler diagnostics! I wrote a blog post about it here:
9
22
117
2
1
35
@isainstars
isa ✨ pax west
3 years
the feature I've been working on is out!! 💖✨✨
@dotnet
.NET
3 years
Introducing the .NET Hot Reload experience for editing code at runtime
3
96
241
5
2
35
@isainstars
isa ✨ pax west
2 years
finally got my very own stardew valley grandpa's bed enamel pin
Tweet media one
2
1
34
@isainstars
isa ✨ pax west
11 months
this is such a fun and cute game 💖💖 i don't usually play card games and i had tons of fun!! and there's a demo!!!
@BYG_Vancouver
Brace Yourself Games
11 months
🚀 OFFICIAL LAUNCH TRAILER ✨ Cobalt Core is a new sci-fi roguelike deckbuilder by @RocketRatGames ! Dodge missiles, line up your cannons, and blast 'em out of the sky... Then get to the bottom of these time loops, before it's too late! Coming Nov 8 to Steam and Nintendo Switch!
17
106
331
1
1
33
@isainstars
isa ✨ pax west
1 month
I'll do a talk here!! 💖 my talk is about my experience building a game engine (or any tools, really) that scales in the long-term
@BUSGameDevs
BUS Game Devs
1 month
Vancouver Game Dev Series is back on August 21! ☠️ @isainstars (Murder game engine) 📝 @jaccplays (Apex Legends) 🔊 Jeff and Joey of @PowerUpAudio (Subnautica, Cadence of Hyrule, Darkest Dungeon) Get your tickets soon before they run out. Link is in bio!
Tweet media one
1
2
17
2
5
33
@isainstars
isa ✨ pax west
2 years
Today I Leaned that this first assignment works in C#, but not the second one
Tweet media one
2
5
31
@isainstars
isa ✨ pax west
3 years
i loved the art i commissioned with @chillustrates so much that i had to frame it 🥺💛✨🎀 look at them
Tweet media one
Tweet media two
0
1
31
@isainstars
isa ✨ pax west
2 years
my podcast on async debugging is now out ✨✨💛 i talk about how debugging is awesome and why async can be super tricky without the right tools 📝
0
4
29
@isainstars
isa ✨ pax west
3 years
the plot thickens (2/2)
Tweet media one
Tweet media two
Tweet media three
2
0
28
@isainstars
isa ✨ pax west
4 months
I wrote a thing! I recently converted all my serialization from Newtonsoft to System.Text.Json on dotnet 8 😵 It was a lot of work, so I decided to write down my (very technical) journey here:
Tweet media one
2
3
28
@isainstars
isa ✨ pax west
8 months
these fonts are amazing!! i've been using them for my engine+game and i love it ✨
0
0
26
@isainstars
isa ✨ pax west
6 months
omg now I actually want this for my engine 😭
@passivestar_
passivestar
6 months
Finally Godot 4.3 is getting a UI redesign it deserves 🥰🥰🥰
Tweet media one
78
390
5K
0
0
26
@isainstars
isa ✨ pax west
1 year
@ggabriel96 it's all imgui :D ! immediate GUI is much easier and quicker to deal with
1
0
24
@isainstars
isa ✨ pax west
1 year
not that I care much about twitter at this point, but it now started showing random tweets on my timeline as if i followed those people??? i get it when it was "based on your likes" or "x person like this", but now i can't even tell who i follow or not??
7
0
24
@isainstars
isa ✨ pax west
2 years
i love my work because i get to debug a bug i found in the debugger while debugging a bug
2
0
24
@isainstars
isa ✨ pax west
11 months
super exciting!!!!!
@Terraria_Logic
Terraria🌳
11 months
Tweet media one
2K
26K
141K
1
0
21
@isainstars
isa ✨ pax west
3 years
sketched my soon-to-be haircut 😎✌️✨💕
Tweet media one
1
1
22
@isainstars
isa ✨ pax west
1 year
this is how i write c#
@tekbog
terminally onλine εngineer 🇺🇦
1 year
this is how python developers write code
Tweet media one
57
149
2K
4
2
20
@isainstars
isa ✨ pax west
7 months
celeste 3d is real!!! 🔥🔥⚡🏔️
@celeste_game
Celeste
7 months
Gear up for the Celeste 6th Anniversary Challenge! 🗻 Celeste 64: Fragments of the Mountain is here and you can play it on @itchio . 👉
471
6K
22K
0
1
21
@isainstars
isa ✨ pax west
3 years
YAY my first part of the talk with channel 9 is outtt! 😎✨💖⭐
@rogreen_ms
Robert Green
3 years
Just published #VSToolbox . @isainstars shows how async code works behind the scenes and provides some insights into why it is hard to debug. Next week she will show how to debug it in @VisualStudio . and
0
4
16
2
2
21
@isainstars
isa ✨ pax west
1 year
..and since i love talking how i actually implemented stuff, i used a message notification for this, which makes total sense if you think about lol and then I render it with my ECS render system! 🫖
Tweet media one
1
0
19
@isainstars
isa ✨ pax west
5 months
anyway I am now reverse engineering c# source generators so I can generate source from my generated source
0
0
19
@isainstars
isa ✨ pax west
4 months
this looks and sounds SO GOOD! 🔥
@PounceLight
Tiny Glade 🏰🌿 Releases September 23 ✨
4 months
Did you hear the news? Tiny Glade DEMO is coming on May 30th! 🙌🏰🐑 We can’t wait for you to sample what we’ve been cooking 👩‍🍳👨‍🍳 If you want a little sneak peek of what the demo will contain, we've just published a new post on Steam. PS: turn the sound on for the video 🎶
287
3K
23K
2
0
19
@isainstars
isa ✨ pax west
2 years
and this is how the cutscene code looks like. who needs lua when you can do hot reload in c#?? 🔥🔥
Tweet media one
1
0
19
@isainstars
isa ✨ pax west
2 years
"just because I could, doesn't mean I should" is one the best and hardest skills to learn as an engineer
1
0
19
@isainstars
isa ✨ pax west
2 years
this is how the code looks like! i will totally update those with more notes just because i love coffee 👀
Tweet media one
4
0
19
@isainstars
isa ✨ pax west
2 years
@davidfowl I love this 😭
Tweet media one
2
2
18
@isainstars
isa ✨ pax west
2 years
today i found another Very Weird Yet Expected CLR Behavior ©️ on default implementation of interfaces
Tweet media one
4
2
16
@isainstars
isa ✨ pax west
2 months
this feels exactly like playing with polly pocket as a kid!! 💕
@mystiquesgame
Mystiques: Haunted Antiques
2 months
we are working on the world's most girlypop inventory system
12
36
237
0
2
16
@isainstars
isa ✨ pax west
3 years
part 2 of my talk is out!! 🧐💕✨ it's all about call stacks and what the debugger actually does in the async world 🌎🙌
@rogreen_ms
Robert Green
3 years
Just published #VSToolbox . @isainstars continues our series on async debugging. Today she shows use async call stacks and the information they contain. and
0
0
4
0
1
16
@isainstars
isa ✨ pax west
1 year
i'm isainstars on blue sky! ☁️ i'm open to any twitter alternatives at this point soooo let's see
Tweet media one
3
1
14
@isainstars
isa ✨ pax west
2 years
and this is how i edit the text in my engine editor! i'm slowing upgrading the dialog system... so i now also have a syntax for getting variables from the blackboard.
Tweet media one
0
0
14
@isainstars
isa ✨ pax west
3 months
neo city expresssss babeeee!!!!!!
@languidnimbus
cérise (slow) 🌻
3 months
get out of my head strange man from #neocityexpress
Tweet media one
5
5
20
3
1
13
@isainstars
isa ✨ pax west
2 years
my favorite thing about copilot is how it's evolving into commenting just like I do
Tweet media one
0
0
12
@isainstars
isa ✨ pax west
4 years
o desenho / a referência
Tweet media one
Tweet media two
0
0
12
@isainstars
isa ✨ pax west
2 years
@ChevyRay engines are great and beautiful and fun and give you infinite power
Tweet media one
1
0
11
@isainstars
isa ✨ pax west
2 years
i like how i turned off neopets from my brain for years, but then i read something like "FFQ" and immediately think FOUNTAIN FAERIE QUEST
1
0
11
@isainstars
isa ✨ pax west
2 years
it's outtt!!!!!!! ✨✨✨💛💛💛
@MatheusMortatti
Matheus Mortatti
2 years
!!⌛ TIME THIEF IS OUT NOW ⌛!! If you leave your village, the clock starts ticking. ⚔️ Steal time from enemies 🌍 Explore the land 🔐 What's on the other side of the gate? Steam: Itch: #pico8 #indiedev #gamedev #pixelart
6
41
137
2
1
10