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illusory wall
@illusorywall
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Dark Souls Dissected & co-host of the Retro Game Audio podcast. he/him, gay. https://t.co/mrkUZxkQW1 https://t.co/EytzrU2P0D
Joined October 2014
RT @illusorywall: My latest episode of #DarkSouls2Dissected is live! It's all about how tons of players were fooled into believing that pl…
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@thedestroyer_99 @_Chegforus_2 You can't get softlocked in the Tomb of the Giants either. There's a path back out that even has a few dev messages marking where to go.
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RT @illusorywall: Did you want an hour long video about pigs being weird in Dark Souls 2? Well even if you didn't, here it is! Pig Secrets…
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@MMSequelWars yesssss Also, I can't get over how good the music for this is. With Wily Wars, the arrangements for the sega genesis were basically never preferable or even on par with the NES music to me. I'd always rather listen to the NES versions. But y'all are cooking with these versions.
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@SaihateNoSora @FromSoftUpdates Oh absolutely, they were cooking with that version and it's a shame it didn't make the final release.
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@FromSoftUpdates While I'm being *that guy*, if we're comparing Fromsoft fog gates, it's worth considering how the VFX were redone for Dark Souls Remastered. Fromsoft's version was originally a much more flat gray, and lacked the extended fog by the bottom. PtDE left, Remastered right
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