heinn
@heinn_dev
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🍤 lowpoly shrimp 🍤 The Big Catch @FiletGroup 🍤 Dread Delusion @LovelyHellplace 🍤
heinn.dev
Joined March 2018
RT @Wabbaboy: My first released game, FlyKnight, is out NOW!!! First person dungeon crawler soulslike 1-4 players online coop Linear campa…
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@Namatnieks lol, exactly what I'm trying to replicate
I like how wc3 tiles actually have a distinct "front" direction, the actual goal with the shadow stuff now is to swap a different texture on the shadow edge
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@Zonelnteractif I'm doing the same blending for the terrain, but with a different offset and sharpness. So I first blend to shadowcolor, then blend to texture stuff on top. The mask is just vertex color. The offset gets nudged by shadow / cliff direction too.
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@duc_de_puce going the "lazier" way and just using a vertex splatmap + heightmaps (just texture brightness for now) also using the same blending to add some drop shadow to the layers probably could have just made the tiles already, oh well...
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