I'm not EA im not Codemasters, Im not Ubisoft, I'm a broke bloke in my 40s making a game. Its close but I'm excited and REALLY scared. Thank you for your support x.
4 years ago to the day I started learning game Dev after years in a crappy office job. 4 weeks now to my first commercial release. I think I've done OK (hopefully) 🫶
So my first ever commercial game goes live in Early Access tomorrow. Never done this before so a bit scared, a bit excited. Hope it all goes smoothly 🤞🤞
4 years ago to the day I started learning game Dev after years in a crappy office job. 4 weeks now to my first commercial release. I think I've done OK (hopefully) 🫶
So a lot of you have been following me for a bit and I would honestly like to ask you a question and it's not to make money or anything like that. Am I wasting my time making SPGP? Really appreciate honest answers as like you I only live once 🫶
Update. Bad- lost my day job yesterday as company folded. Good- Re-Enduro II reached 350 d/l's yesterday! Next- full focus of
#SPgrandprix
launch (& somehow getting some income!) If you would like to support whilst I get sorted 🫶🏁
The big green "set live" button has been pressed!, SPGP should be up anytime soon 🫶 Link to discord in the game, its early access so really appreciate your feedback as already planning an update :)
Got made redundant 4 years ago with no programming skills but decided to go for it. A few weeks away from my first commercial release 👀. Will it work out? I don't know, but I have and will continue to give it everything 🫶
#WishlistWednesday
Certified and approved by Steam, official launch of Early Access including the FULL arcade mode and 20 race circuits is 6th August 2024 👀🏁🫶Hope to see you there and thank you for being along for the ride. To be fair, it's only about to begin 🫶
1992. 14 year old mind blown by Virtua Racing.
1994. 16 year old mind blown by Daytona USA.
2021, started to chase the dream of making an arcade racing game.
2024. Getting close 🏁🫶
Much more work to do, but after being lost in my 40's for years... and nothing...
I can say I'm SOMETHING,
I'm a game developer. And that means so much to me. Thank you for support 🫶
After dreaming of creating a commercial retro racer, 4 years ago, with no prior knowledge or experience. Through many times of doubt the first 20 race tracks on schedule for release 30th July 🫶Thanks for your support x
At the moment, X/ Twitter chat is dead, discord chat is dead, It's VERY hard to continue on this project without feedback (positive or negative). If its time to quit let me know 🫶
#SPgrandprix
update. Wow- good to get away from the project for a few days & come back with fresh eyes. Just implemented game changing code to the handling & AI. Hit the accelerator to push the back end out, nail the turns. Finally happy with it now-release soon!🏁
Solo dev and huge
#Sega
fan about to release my first commercial game. Virtua Racing on steroids with 48 tracks in Dev, first 20 launch 30th July 🫶🏁Xbox, PS5 and other console ports later this year 🫶🏁
HUGE thanks for all your support on Early Access release day, it is day one so plenty of updates to come.
If you get a chance reviews on Steam REALLY help the algorithm and all feedback at this early stage is priceless 🫶
Day one of
#Steam
Early Access is still going well, its the first day so some little bits to fix here and there, but the growing community and feedback has been AWSOME! Come and join the fun 🫶🏁
"Your too old", "your working class", "you have no degree in computer science", "you need a budget", "you need a team". 100% on doing the un-doable.
#SPgrandprix
on Steam Q1 2024. THANK YOU for your support. Breaking the rules 🫶🏁
The first 20 race tracks and arcade mode are off for certification by
#Steam
later today. Updates to on release follow. Thanks for your support x 🏁
Wishlist SPGP
ooooh I've sold some games and I haven't even had my morning cup of tea yet 🤣Thank you so much for all your support and can't wait for your feedback. This is just the beginning 🫶
SPGP Steam Key giveaway!
A chance for 1/ 3 Steam keys for the upcoming full game, plus immediate access to the Beta- reply with a picture of your favourite Arcade Racing Game & Repost this tweet!
Winners announced 8pm Sunday UK time.
Been told not to promote world peace, acceptance, love and mutual respect because it might harm your game's promotion???
I say f*ck that (with respect and unicorns)
Peace and love 🫶🏳️⚧️🏳️🌈🌈
#SPgrandprix
update. Planning is underway to bring the game to PS5, PS4, XBOX series, Switch & Atari VCS this year. PC Early access end of Feb (wishlists hugely appreciate😉).
Going to be an exciting year- thanks for all your support.
#Steam
#Atari
#Xbox
#PlayStation
#Switch
🏁
#SPgrandprix
update. Scenery test, Triassic Cove Race Circuit. Still got to add track surface details and amend the preferred racing line, but nearing 100% release ready this track now 🦖🏁Animated Dino's by Polyperfect 🫶
Massive thank you to everyone that has supported during the first 2 days of Early Access, the bugs are already being fixed for the first update, as a solo dev this just keeps me going and all of the feedback is amazing to keep making this better. Thanks to all of you x !
Thanks for your INCREDIBLE support, latest gameplay for
#SPgrandprix
releasing October '23,
#StarCrushHyperDrive
out this week. Your all amazing and keeping me going! Thank you ❤️🏁🫶🫶🫶
Final few weeks to launching the PC early access version (end of July). Its going to be emotional! Get ready for some super fast 90's arcade retro racing 🫶🏁
I'm 46, no young whipper- snapper and chasing a dream I probably should have chased 20 years ago. But it's never too late (hopefully🤔😂). Thank you for all your support on SPGP dev, I'm still learning every day and making this game the best it can be 🫶👍🏁
Something I find a little irksome are the very few that downloaded the game on day one, didn't download the subsequent updates & left a bad review. Its Early Access and I'm listening and fixing 🫶Be nice🫶
4 years after deciding to go a TOTALLY different path in my middle age and now Early Access release is just 6 days away 👀I have learned a lot, I still have SO MUCH to learn 🫶
Wishlist SPGP
Tightened up EVERYTHING, submitting to
#Steam
later this week, first 20/48 tracks launch in a few weeks. Keeping everything crossed x 🫶🏁
Wishlist SPGP:
First BIG update drops NEXT week, bugs being fixed - gameplay being tuned further, prepare to WIPEOUT! watch this space for updates 🫶
Thanks again for all your support and feedback 🏁
Preview of the first update to drop, bugs being fixed, gameplay being enhanced, & more importantly than all- better car crashes!
Thanks again for all your support in Early Access week one 🫶🏁
#SPgrandprix
update. Bay City full lap with final details + optimisation (view 2), 7 more tracks currently in for final finishing (40 to go!).
#Steam
wishlists hugely appreciated! 🏁
Morning all, what a Day Early Access launch day was! Collating all the initial feedback and starting to prioritise and schedule stuff for the first patch/ update. More to follow and thanks for your support!
Thank you sooo much for everyone that follows and supports me, with the work situation the next few weeks are going to be tough, but with you ill get through it. Thank you SOO much again.
#SPgrandprix
remains on schedule for a Steam Demo release late April. Your amazing.
#SPgrandprix
update- over 3000 followers reached! 🍻🥳🏁👍 Thank you all SOO much for your support, will continue working tirelessly to get this game finished ❤️❤️🏁
Despite the incompetent current UK Government making it nearly IMPOSSIBLE for us plebs to survive (let alone thrive)
#SPgrandprix
will release on PC 11/04/24 with console ports later in the year. Thank you for your continued support ♥️🫶🏁
Always wanted to play the arcade version of Namco's Starblade properly so got this up and running on the desk top with free sync for perfect emulation and no sound stuttering, might be suffering from some "red-eye" in the morning now. Great with mouse controls BTW.
#SPgrandprix
update. Nice to be just fine tuning now. Framerate is fast and very stable, AI is fair, challenging and doesn't smash into you. Adjusted breaking and damage. Subbing the demo for release this week - more tomorrow🏁🫶
General update- I've taken a job at a local factory to make ends meet. Pays bad, shifts are long but fortunately the days are condensed which means plenty of time for
#SPgrandprix
finalising and publishing. Going to be a tough time for a while- thanks for sticking with me 🫶👍
As of Monday, once the game is off to Steam I'm going to try and get a job- ANY job as I realise you can dream to do the things you want to do, but at the end of the day- you need to survive and contribute. Going to be a tough few weeks, but thanks for sticking with me. ❤️🏁
#SPgrandprix
EXTENDED gameplay from the upcoming Steam Demo. PC- optimised LOW settings.
Music
@musicvsartstuff
Voices
@jenkin7NICK
Menu Voices
@PraxisDarth
Store page should be up in days, Demo in a week or two, Early Access December 🏁 Posting daily updates 👍🫶
4 years ago to the day I started learning game Dev after years in a crappy office job. 4 weeks now to my first commercial release. I think I've done OK (hopefully) 🫶
I AM BUZZING!
#SPgrandprix
running 60 FPS flawlessly on my home built arcade cab on ancient Athlon and ATI pc parts.
Life time ambition achieved!!!!
Had a little cry. RIGHT- work hard now- get this game released! 🥳🫶🏁🏁🏁
#SPgrandprix
. VR MODE is now in testing and its RETRO insane 🏁🏁First test vid, bits to clear up, but I'm shaking. Dream come true. Follow/ wish list on Steam, updates here daily.
#Steam
#VirtualReality
#Retro
#ARCADE
As always thanks for your support- big milestone today!🏁🏁
Often full of self doubt, as a now middle aged human being why make myself broke and become a solo dev?
Because I still dream of blue blue skies 🫶🏁
Wishlist SPGP
Morning all and happy Friday! I now have 100
#Steam
keys for SPGP which I will be making available for a discounted Pre-Order soon. Got to pay the bills until release 😉More on this soon. Your support as always is hugely appreciated 🫶
Thanks everyone for your support and feedback so far, first ever release and Day One of Early Access so that feedback is REALLY helpful for the next update. Thank you all again 🫶
#SPgrandprix
update. Been working really hard to get the Steam page looking snazzy, ill be posting as soon as that's up. Meantime here's a vid of me testing team
@cr0bar
and ending up upside down with a DNF! More as updates ASAP ❤️🏁🏁
46 years old now, never had kids. Sounds STUPID, but as much as the game I'm making means a lot, making a positive impact on other peoples lives means FAR more to me. Thank you for all your support, all I want to do is give back in what ever way I can. 🫶
More ZX Spectrum re-colouring. Winner of the weekends pole was outrun, so here is my re-working "if colour clash wasnt a thing" still 15 cols/ 256x192 Before and after!
#pixelart
#retrogaming
#SPgrandprix
milestone reached! 🥳Code being submitted to Steam tomorrow, once approved page will go live for Public Beta Testing (and wish listing 😉😉), so you can get hands on and give feedback 🏁🏁
#SPgrandprix
. Massive performance fix. 20 hours solid to sort this out, but the game is running at 220- 500+ fps on my rig now at 1440p. Now that's sorted can concentrate on the Early Access release. Thanks for your patients, just want to make this as optimised as possible 🏁
5 weeks from launch & reality is I have nowhere near the number of
#Steam
wishlists needed to give it a chance. I'm a individual with 0 budget & a heap of passion so your help is much appreciated, don't want to make a fortune, just pay the bills 🫶