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dosdude1
@dosdude1
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Apple Enthusiast, iOS and macOS Software Developer, enjoy collecting, repairing, and upgrading Macs and other Apple products.
Joined July 2017
@GamerSuper66205 My equipment got destroyed by lightning, so currently this service is down indefinitely.
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@localhomunculus @MichaelSwengel @AGuyOnTheWorld It’s possible to upgrade that model to 2TB, though it is more difficult than usual due to the missing passive components for the second NAND. I have a video about upgrading that exact model:
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@CraigJDuffy @singhalrishi27 Only applies to base model. Using a serial from a model with any sort of BTO upgrade will allow you to select from any of the available capacities.
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@urineshitter The chips I use to do these upgrades are brand new, blank chips. Total cost for 2 1TB chips needed for a 2TB config is like $160.
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@singhalrishi27 @gordonmcdowell I know, what I meant is it shows larger modules (in addition to the 256GB one) only if the serial you enter is NOT for a base model. Otherwise only the 256GB one is shown as being available.
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@gordonmcdowell @singhalrishi27 Yeah... It will only show the options to buy larger than 256GB modules if the serial you enter is NOT a base model... Of course any config will work just fine with a base model. Not sure why Apple made it this way.
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@CraigJDuffy @SnazzyLabs Yep, and this is especially the case with SwiftUI apps under macOS... They perform HORRIBLY, not to mention usually look rather out of place. The new Settings app is a prime example; looks like it belongs on iOS (with “UITableView-esque” UI), and performs terribly.
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@singhalrishi27 @SnazzyLabs I beg to differ on Obj-C... I’ve used both, and I MUCH prefer Obj-C over using Swift, as I find Obj-C to actually be more readable and understandable than Swift. And besides, I still work on software for NeXTStep sometimes, and it is pretty much unchanged from that, which I love.
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@singhalrishi27 @SnazzyLabs There’s also the case where if the new feature is non-essential, you can check the running OS version and only make those calls/use that class on versions that support it.
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@maxmistaken @SnazzyLabs I guess it’s possible, though I haven’t come across any such things myself yet.
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@maxmistaken @SnazzyLabs Of course; any UIKit components you can use with Swift can also be used with Objective-C.
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