Dante Leoncini Profile Banner
Dante Leoncini Profile
Dante Leoncini

@dante_leoncini

Followers
3,467
Following
106
Media
200
Statuses
634

Divulgador de GNU/Linux y Software Libre. Artista 3D y Programador. Donaciones: o en:

Buenos Aires, Argentina
Joined December 2015
Don't wanna be here? Send us removal request.
Explore trending content on Musk Viewer
Pinned Tweet
@dante_leoncini
Dante Leoncini
1 year
21
83
635
@dante_leoncini
Dante Leoncini
19 days
#fernet modelado en 3 Minutos con Blendersito desde el #nokia N95 #blender #b3d #lowpoly #3dartwork #3d
64
921
6K
@dante_leoncini
Dante Leoncini
22 days
You can now scale the vertices. Combined with extrusion, this allows for the creation of quite a few simple models. What’s missing is correctly calculating the normals and being able to create circles #blendersito #b3d #nokia #symbian
14
93
812
@dante_leoncini
Dante Leoncini
3 months
@unwave1 @80Level Yes, it was misunderstood. It's a program created from scratch and optimized for Nokia that looks and feels just like Blender. That's why I called it "blendersito"
16
12
280
@dante_leoncini
Dante Leoncini
10 days
Blendersito now displays dotted lines when objects are parented. It correctly detects if a parent loop exists, among other fixes. This will be useful for creating simple animations #blendersito #b3d #nokia #blender #symbian #s60v3
3
43
244
@dante_leoncini
Dante Leoncini
8 months
#CrashBandicootFanart running on Python (PyCrash), improvements over the original: •use of z-buffer •texture perspective correction •linear texture filtering •Widescreen support •over 60fps •4K resolution •modern control support #Retro #gaming #developer #PSX #gamedev
4
41
189
@dante_leoncini
Dante Leoncini
3 months
@AlanLVal @unwave1 @80Level para visibilizar el problema de la obsolecencia pogramada, la cantidad de basura electronica que producimos. Sistemas y drivers de codigo cerrado. falta de estandares en pantallas, baterias, etc. la imposibilidad de reparacion por los usuarios. y mil cosas mas. y diversion xD
6
11
181
@dante_leoncini
Dante Leoncini
3 months
Now the video 'Blender for Nokia N95. New software for Symbian in 2024!' has English subtitles! The video is already old. Soon I will upload a video with all the updates that I have been posting. #b3d #blender3d #nokia #3d #symbian
Tweet media one
4
21
178
@dante_leoncini
Dante Leoncini
3 months
Michael's GTA 5 model with 31,608 triangles on a Nokia N95! Blender had a RAM memory limit of 1MB. I increased it to 64MB, and now it allows textures of more than 256x256px and loading extremely complex models! #gta #gtav #gta5 #b3d #blender #blender3d #nokia #symbian
1
18
133
@dante_leoncini
Dante Leoncini
6 months
Progress in the video game engine that I am building from scratch. Advancing in the remastering of 3D models and animations for enemies, birds, butterflies, and chickens. Improvements in the water, among many other enhancements and optimizations. #Python #lowpoly #CrashBandicoot
3
27
116
@dante_leoncini
Dante Leoncini
4 months
Blendersito for Nokia now allows importing 3D models in .obj format. Vertex Color, the ability to disable lighting, and turn off occlusion culling are now available #b3d #blender #nokia #symbian #Retro #3dart #3DModel #RETROGAMING #development #lowpoly
3
29
112
@dante_leoncini
Dante Leoncini
25 days
I’m making progress on adding quad support to Blendersito. Now, in edit mode, you can frame selected, rotate vertices, and extrude vertices and edges. You can create planes, and with a couple more tools, you could start making simple models. #b3d #nokia #s60v3 #blendersito
3
7
90
@dante_leoncini
Dante Leoncini
1 year
3
28
85
@dante_leoncini
Dante Leoncini
3 months
The Blender logo is copyrighted by the Blender Foundation, so I will change it. It's unclear if it can still be called 'Blendersito' since it's inspired by Blender but has no shared code. Contrary to some misunderstandings, it is not a port; it was created from scratch #b3d
Tweet media one
8
5
85
@dante_leoncini
Dante Leoncini
8 months
#CrashBandicootFanart running on Python (PyCrash), improvements over the original: •use of z-buffer •antialiasing •texture perspective correction •linear texture filtering •4K resolution #Retro #gaming #developer #PSX #gamedev
Tweet media one
1
25
85
@dante_leoncini
Dante Leoncini
7 months
Previously available on Symbian, now PyCrash (Crash in Python) features smooth transitions between animation frames. Check out the slow-motion example in the video. #Python #CrashBandicoot #CrashBandicootFanArt #gamedev #Retro #PSX
0
16
82
@dante_leoncini
Dante Leoncini
7 months
Initial version of the collision engine. Currently exploring optimal solutions. Crash can now navigate the entire map, including background mountains. Imagine a Crash game where escaping the map is possible. #CrashBandicoot #psx #PS1 #symbian #SONY #Retro
1
23
73
@dante_leoncini
Dante Leoncini
1 month
I made a small demo of Vampire Survivors by modifying Blendersito. I also figured out how to make pixel-perfect graphics with OpenGL. This will be useful for making a graphics-accelerated UI for Nokia. #nokia #symbian #vampiresurvivors #RetroGame #Videogame #pixelart #indiedev
2
12
78
@dante_leoncini
Dante Leoncini
3 months
Support for HD textures. Previously, textures were limited to a maximum of 256x256 pixels (as stated in Nokia's documentation), but I tested with 512, 1024, and 2048 textures and it works. #valve #steam #hl2 #halflife2 #gman #nokia #retro #opengles #symbian #b3d #blender3d
Tweet media one
4
5
66
@dante_leoncini
Dante Leoncini
3 months
@matchakitty_ @SuperMinilux @80Level Reasons why I wouldn't port it to Apple: 1. Being forced to use APIs like "Metal" and not having the choice between OpenGL or Vulkan. 2. Not allowing me to program on Linux and requiring me to invest in a Mac. 3. Having to pay the App Store to publish open-source software.
2
0
63
@dante_leoncini
Dante Leoncini
4 months
Cell Shading on the Nokia N95! Still needs some polishing, but the .obj importer now supports multiple materials and textures. #nokia #b3d #symbian #3D #3Dartist #lowpoly #FullmetalAlchemist #anime #retrogames #PS2 #gaming #3dmodels
1
6
52
@dante_leoncini
Dante Leoncini
3 months
Blendersito now allows you to parent objects, animate them, and render animations! I will be refining these features and uploading examples in the coming days. #b3d #blender #blender3d #animation #nokia #3d #3dart #render #openGl #symbian
2
13
48
@dante_leoncini
Dante Leoncini
3 months
Tweet media one
Tweet media two
2
4
47
@dante_leoncini
Dante Leoncini
1 month
You think the Cell shader from Fullmetal Alchemist on the #nokia was fake? I show how it's done. 1) Duplicate the 3D mesh 2) do a Shrink 3) Apply a black material 4) Flipping the normals This was done in several #PS2 and sega #dreamcast games
0
7
43
@dante_leoncini
Dante Leoncini
2 years
Mejorando el efecto del agua. le sigue faltando. #SonicTheHedgehog #SONIC #fanart #b3d #Blender3d
0
13
41
@dante_leoncini
Dante Leoncini
3 months
Decided: the name Blendersito will be changed to differentiate the app from the original Blender. Changing the name means changing thousands of lines of code (it says Blendersito everywhere). What name would you suggest? #b3d #blendersito
16
0
36
@dante_leoncini
Dante Leoncini
1 year
No esperaba que se vea tan bien en un proyector el #nokia N95. ya quiero ver como queda terminado #CrashBandicoot #CrashBandicootFanart #RETROGAMING #Retro #Videogame
0
7
31
@dante_leoncini
Dante Leoncini
4 months
Resident Evil Degeneration vs my program Blendersito moving a 3D model of Leon Kennedy from Resident Evil 4 on GameCube with 4990 triangles. #b3d #blender3d #PS2 #GameCube #capcom #ResidentEvil4 #ResidentEvil #retro #dev
2
4
31
@dante_leoncini
Dante Leoncini
2 years
0
6
31
@dante_leoncini
Dante Leoncini
18 days
@aspauldingcode It's a Blender clone that I wrote from scratch, 100% optimized to run on Symbian S60v3, but it still doesn't do even half of what the PC version of Blender does.
2
2
32
@dante_leoncini
Dante Leoncini
2 months
Twitter's 140 characters don't allow me to say and clarify everything I needed to. Please... read what I wrote on the GitHub repository. Thank you all very much. #blendersito #b3d #blender3d
4
6
27
@dante_leoncini
Dante Leoncini
1 month
Multiple selection of objects/vertices!. ✏️+ ↑ = Select/deselect all ✏️+ → or ✏️+ ← = Add the next/previous object/vertex to the selection. ✏️ = Deselect the active object/vertex and move to the next in the list. #blendersito #b3d #blender #nokia #symbian #s60v3 #3dmodeling
0
5
28
@dante_leoncini
Dante Leoncini
19 days
@BNMotive It was modeled in 3 minutes, and the video is a 1-minute timelapse. The speed is set to 3x
1
0
26
@dante_leoncini
Dante Leoncini
3 months
@nicolasmariar @unwave1 @80Level programar para android definitivamente es mas facil que para symbian. aun asi le falta mucho para ser un programa usable en producciones.
0
0
26
@dante_leoncini
Dante Leoncini
2 years
Al fin termine el ultimo video para #YouTube . "Hice un BLENDER para Nokia: ¡El poder oculto en tu telefono!" Un video con mucha info sobre #InteligenciaArtificial #Tecnologia #smartphone #APP #Apple #nokia #blender #3dprinted etc etc.
Tweet media one
0
1
22
@dante_leoncini
Dante Leoncini
1 month
Blendersito: Shrink/Fatten en tiempo real! #blendersito #blender #b3d #nokia
0
2
25
@dante_leoncini
Dante Leoncini
7 months
PyCrash now supports reflections, enhancing the original game by reflecting the environment, including the castle, tents, and grass. Next, we plan to animate water and create a particle system for the engine. #CrashBandicoot #Python #retrogame #Retro #PSX #developer #3D #b3d
1
7
24
@dante_leoncini
Dante Leoncini
17 days
#nokia n95 connected to a monitor and a keyboard to work with #blendersito #b3d . Shortcuts: A: select/deselect all S: Scale G: Move A: Rotate E: Extrude Alt + S: Shrink/Fatten Shift + D: Duplicate Objects Alt + D: Duplicated Linked Ctrl + I: invert Select Shift + N: Flip Normals
2
7
24
@dante_leoncini
Dante Leoncini
6 months
#SonicTheHedeghog in PyCrash! First Mod on My Retro Game Engine 🎮✨ Testing how Sonic could have looked on the #ps1 using the #CrashBandicoot engine. The model uses 450 polygons, much fewer than Crash's 624. #RETROGAMING #gamedev #sonicfanart
1
4
23
@dante_leoncini
Dante Leoncini
2 months
Thanks for sharing Blendersito! However, there's a lot of misinformation. I just saw AI-written articles saying Blendersito is Blender or that it can do things it actually can't (yet). It's still far from being production-ready software. #b3d
1
1
22
@dante_leoncini
Dante Leoncini
2 years
2 horas de #Rendering en #Linux Modelo viejo que hice del Subte B de #CABA #Argentina Siempre quise animarlo en bucle pero tenia varios errores que arreglar primero #subte #subway #b3d #blender #Blender3D #NVIDIA #cycle #3Danimation #3dart #3dmodeling #3DCG
2
0
22
@dante_leoncini
Dante Leoncini
1 year
¿Que tal un Crash Bandicoot RTX? Ya arregle una parte de Toad Village y voy a ver como renderizarla en mi viejo #nokia N95 #RTXOn #CrashBandicoot #CrashTeamRumble #b3d #Blender3d #blender #3D #fanart #3dart #indiegame #lowpoly #Retro #RETROGAMING
Tweet media one
0
4
21
@dante_leoncini
Dante Leoncini
7 months
¡Nuevo motor 3D para dispositivos antiguos y de bajos recursos en desarrollo! mira el video completo en #YouTube #Retro #RetroGame #Python #3D #programming #nokia #videogame #Gaming #developers #gamedev
3
2
21
@dante_leoncini
Dante Leoncini
3 months
A new OBJ importer is added that is slower and consumes more memory. However, it converts 3D models to work perfectly in OpenGL ES 1.1. #valve #steam #halflife #hl #hl2 #halflife2 #gman #nokia #retro #opengles #symbian #b3d #blender3d #blendersito
Tweet media one
0
3
21
@dante_leoncini
Dante Leoncini
5 months
I love how powerful the #CrashBandicoot engine for #PS1 was, allowing for movement of fairly complex models and animations. This is an example that could potentially work on the original console. Has 729 triangles and only vertex colors #waifuanime #RETROGAMING #gamedevelopment
2
2
19
@dante_leoncini
Dante Leoncini
4 years
Entrevista: ¿El software hace al Artista?. Se lo preguntó al gran Eugenio Pignataro de @Oscurart en #YouTube #software #linux #gnu #arte #3dart #blender #3d #Blender3d #diseno #fotografia #Windows
Tweet media one
0
3
17
@dante_leoncini
Dante Leoncini
1 year
El nivel de detalle de #crashbandicoot es excelente. Los primeros juegos tenian mapas cerrados. Pero el tercero usa la tecnica del LOD (level of detail) y a pesar de que la #PS1 no soportaba mipmaps, lograron el mismo efecto usando distintas texturas: #arte #RETROGAMING #Retro
Tweet media one
Tweet media two
0
3
14
@dante_leoncini
Dante Leoncini
22 days
@Veloth88 Highlighting the waste of perfectly usable phones due to forced obsolescence. We need longer-lasting, repairable devices that respect privacy
0
0
15
@dante_leoncini
Dante Leoncini
8 months
Estoy creando una herramienta en #Python para crear Juegos nativos de Symbian s60v3. pero se esta convirtiendo en un Motor de Juegos completo. Cuando termine Crash para PC voy a trabajar en el port de Nokia. #RETROGAMING #Retro #videogames #3dart #developer #CrashBandicoot
1
2
16
@dante_leoncini
Dante Leoncini
1 year
#CrashBandicoot para #Python en #Ubuntu / #Linux con OpenGl. Estoy programando un editor de mapas de Crash para luego exportar los datos al Nokia N95 con Symbian s60v3. Pero facilmente podria transformarlo en una version de PC de Codigo Libre
2
2
15
@dante_leoncini
Dante Leoncini
7 months
Tweet media one
1
0
12
@dante_leoncini
Dante Leoncini
4 months
Resident Evil Degeneration vs my program Blendersito moving a 3D model of Leon Kennedy from Resident Evil 4 on GameCube with 4990 triangles. #b3d #blender3d #PS2 #GameCube #capcom #ResidentEvil4 #ResidentEvil #retro #dev
Tweet media one
0
2
14
@dante_leoncini
Dante Leoncini
4 months
In Blendersito, light, camera, and empty objects were added. Duplicated Linked, Materials Linked, New UI, and the 3D cursor. #blender3d #b3d #lowpoly #nokia #symbian #s60v3 #n95 #Retro #modelling #3D #3dart
Tweet media one
0
1
13
@dante_leoncini
Dante Leoncini
1 year
#CrashBandicoot 3 para #PSX y su LOD (Level of Detail). De esta forma, pasaron de mostrar solo 7 metros a 700 metros de distancia en una #PlayStation con solo 2 MB de RAM. A medida que los objetos se alejan son reemplazados por modelos más simples. #3D #Videojuego #Lowpoly #b3d
Tweet media one
Tweet media two
1
4
13
@dante_leoncini
Dante Leoncini
18 days
@nomercygamedev The goal is to demonstrate the power of all the phones we throw away. The amount of electronic waste we're generating because phones become obsolete through software updates, battery issues, unavailability of parts, or lack of standardization, etc
2
2
15
@dante_leoncini
Dante Leoncini
4 years
Tweet media one
0
4
14
@dante_leoncini
Dante Leoncini
22 days
@guinxu jaja xD wow. que honor que lo comparta @guinxu ! mi idea original era hacer un motor 3d estilo unity. lo primero que hice fue un juego simple de Ludo. despues un remake de crash 3, un Vampire Survivors y con blendersito es donde mas jugo le estoy sacando al Nokia N95
1
1
14
@dante_leoncini
Dante Leoncini
19 days
Me olvide etiquetar a @FernetBrancaARG
1
1
13
@dante_leoncini
Dante Leoncini
4 months
#CrashBandicoot #SonicTheHedeghog #Goku and CJ from #GTA Open 3D models in Blendersito on a #nokia N95. Some thought it could only handle #ps1 models. The reality is that it smoothly handles #PS2 and #Xbox 360 models without any issues
Tweet media one
Tweet media two
Tweet media three
Tweet media four
1
4
13
@dante_leoncini
Dante Leoncini
3 months
@LealSebastian @unwave1 @80Level 2 años y recien me doy cuenta de eso xD. seria un dolor cambiar todos los "sito" por "cito" en el codigo
1
0
13
@dante_leoncini
Dante Leoncini
2 months
New YouTube video answering questions about Blendersito! On Twitter, I had direct messages turned off and didn't know it. Now you can write to me privately. #b3d #Software #nokia #symbian #Retro
Tweet media one
1
1
12
@dante_leoncini
Dante Leoncini
9 months
¡Reviviendo la nostalgia con #quake 3 en un clásico #nokia N95! 🎮 Conectado a un #CRT , jugando en red con otra PC, ¡y equipado con mouse y un control Zeemote! 🚀🕹️ Estoy trabajando en el próximo video para #YouTube 🔥
Tweet media one
1
1
12
@dante_leoncini
Dante Leoncini
9 months
#Camara Carl Zeiss de 5 Megapixeles y flash Xenon. del #nokia n95 modelada #3D #3dart #3DModel #model #modeling #b3d
Tweet media one
Tweet media two
0
0
10
@dante_leoncini
Dante Leoncini
2 years
Ya estoy trabajando en el proximo video, Dejo un adelanto: Hice un Motor de #videojuegos de cero para #symbian y un #Blender3d Lite (no oficial) para poder ver que los modelos 3d, Texturas y Animaciones se vean correctamente (funciona con teclado tambien)
1
1
11
@dante_leoncini
Dante Leoncini
7 months
0
0
10
@dante_leoncini
Dante Leoncini
9 months
estaban mal los normal map del simbolo de microSD y el detalle de la camara... ahora esta arreglado. El espacio de color tenia que estar en "lineal DCI-P3 D65" #b3d #render #cycles #RTXON #3dart
Tweet media one
Tweet media two
Tweet media three
0
1
11
@dante_leoncini
Dante Leoncini
2 years
Adelanto del proximo video de #YouTube : Cómo se puede solucionar el Acceso a la #Tecnologia y evitar que se siga generando basura electrónica. El promedio de vida de los #smartphone es de 9 a 18 meses cuando muchos tienen potencia de sobra al dia de hoy
0
2
10
@dante_leoncini
Dante Leoncini
4 months
You can now import 3D models in .obj format into Blender for Nokia! It still needs some polishing; it only works with one material and triangulated meshes. I'm working to support more materials, quads, and n-gons #b3d #Retro #lowpoly #3D #3dart #modeling
Tweet media one
0
2
11
@dante_leoncini
Dante Leoncini
9 months
Uno de los modelos 3D más complicados que he hecho. Pensé que iba a ser más fácil, pero tiene muchos detalles complicados de modelar (no estoy usando normal maps). #b3d #3D #CGI #3dmodeling #3DModel #nokia #smartphone #render #symbian #Fanart
Tweet media one
Tweet media two
Tweet media three
Tweet media four
0
0
10
@dante_leoncini
Dante Leoncini
1 year
#CrashBandicoot 3 para #PSX y su LOD (Level of Detail). Coloreando las esquinas de los polígonos, lograron simular una iluminación muy realista en una #PlayStation #3D #Videojuego #Lowpoly #b3d #3dart #RETROGAMING #Retro #3DModel #CGI
Tweet media one
Tweet media two
Tweet media three
Tweet media four
0
1
9
@dante_leoncini
Dante Leoncini
9 months
Terminado el modelo del #nokia #N95 . creado en Blender para el próximo video de youtube #b3d #model #3dart #3D #CGI #rendering #RTXON
Tweet media one
Tweet media two
0
1
8
@dante_leoncini
Dante Leoncini
1 year
pense que esto era un error. al final no.. era para simular la oclusion ambiental en #crashBandicoot 3 #b3d #blender #3d #3dart #Map #CrashBandicootFanart #lowpoly #3DModel
Tweet media one
Tweet media two
0
0
9
@dante_leoncini
Dante Leoncini
2 years
Blendersito para Symbian s60v3 ahora permite interpolaciones Lineal y Closets. También transparencias (El orden de los objetos a dibujar afecta al resultado debido al Z Buffer). #nokia #Blender3d #blender #blenderart #3dart #programmer #SoftwareDeveloper #softwaredevelopment
Tweet media one
0
1
9
@dante_leoncini
Dante Leoncini
3 months
@80Level Thank you for sharing it! :D
0
0
8
@dante_leoncini
Dante Leoncini
2 years
Remake que estoy haciendo de Hydrocity Zone del Sonic 3. Cuando termine subiré a #YouTube como lo hice #SonicTheHedgehog #fanart #blender #Sonic #Sonic3 #3dart #pixelart #retrogames #SegaGenesis
Tweet media one
Tweet media two
Tweet media three
0
1
9
@dante_leoncini
Dante Leoncini
7 months
When transferring a PlayStation 1 game to modern hardware with linear texture filters, issues like "texture bleeding" arise. To fix it, I had to trim textures and edit UV coordinates for everything, taking weeks. The end result is worthwhile. #CrashBandicoot #psx #PS1 #retrogame
Tweet media one
Tweet media two
0
1
9
@dante_leoncini
Dante Leoncini
7 months
Could not export vertexGroup in OBJ files in #blender ?. It was something I assumed could be done. In the end, I created my own format that is used alongside the traditional OBJ. "OVG" (Object Vertex Group) #b3d #3D #WIP #videogames #indiegame #developers #Python #Python3
Tweet media one
Tweet media two
0
1
9
@dante_leoncini
Dante Leoncini
2 years
Ya subí a GitHub el código de #Blender3d para #Symbian s60v3. un gran ejemplo de la potencia que tenían los teléfonos hace 16 años y por desconocimiento, obsolescencia programada o moda no supimos aprobechar #Nokia #Retro #3D #b3d
Tweet media one
Tweet media two
Tweet media three
Tweet media four
1
2
9
@dante_leoncini
Dante Leoncini
13 days
¡Nuevo video de Youtube con subtitulos en español e ingles!. 1° Tutorial: Cel Shading en Blendersito y Blender #b3d #nokia #blendersito
Tweet media one
0
3
9
@dante_leoncini
Dante Leoncini
3 months
@tulpenhaendler @80Level Because the model was incorrect. It's not a problem with Blendersito. I thought it was a good example of how culling can or cannot be used. I suppose Crash didn't have normals. But since it doesn't have any kind of lighting, it didn't matter which way the faces were oriented
1
0
9
@dante_leoncini
Dante Leoncini
2 years
#aftereffects o #Illustrator ? no... con #Blender3d e #Inkscape arme la intro del ultimo video de #Sonic 3. 100% Software Libre #b3d #motionGraphics #Linux
0
0
8
@dante_leoncini
Dante Leoncini
2 years
Modelos 3D creados en el 2019 para el videoclip “Fuera de Orbita” #render #blender #Blender3d #b3d #fender #marshall #3dart #3dmodeling #isometric
Tweet media one
0
0
8
@dante_leoncini
Dante Leoncini
19 days
@LightRoastYote It's not the idea to make anyone feel bad xD. And technically, it took me more than a minute to do it.
1
1
8
@dante_leoncini
Dante Leoncini
3 months
@tonylents Reasons why I wouldn't port it to Apple: Being forced to use APIs like "Metal" and not having the choice between OpenGL or Vulkan. Not allowing me to program on Linux and requiring me to invest in a Mac and iPad. Having to pay the App Store to publish open-source software.
0
1
8
@dante_leoncini
Dante Leoncini
2 years
Comparación del modelado 3D y el escenario original de #sonic 3. Hacer la vista isométrica me hizo acordar a Sonic 3D Blast. #sega #SegaGenesis #Retro #b3d #blender #Blender3d #fanart #3DModel #SonicTheHedgehog #pixelart
0
0
8
@dante_leoncini
Dante Leoncini
4 years
Tratando de crear una foto de perfil más visible en #inkscape y #Ubuntu #Software #vector #logo_design #Logo #gnu
Tweet media one
0
0
8
@dante_leoncini
Dante Leoncini
22 days
@sakari369 I'm doing this to show how phones from several years ago became artificially obsolete through software. Every year a new phone is released, but we never fully utilize them, and there's no way to repair or upgrade them like we would with a PC
1
0
7
@dante_leoncini
Dante Leoncini
4 years
Tweet media one
0
1
7
@dante_leoncini
Dante Leoncini
2 years
Tweet media one
1
1
7
@dante_leoncini
Dante Leoncini
3 years
Para los que aún piensan que #Linux es difícil... un ejemplo de como compartir archivos en red es RIDICULAMENTE facil. Alguien me dijo "hace años se puede hacer esto" ¡el problema es que pocos lo saben!. Creen que se necesita usar la terminal para todo
Tweet media one
0
2
7
@dante_leoncini
Dante Leoncini
2 years
No poder cambiar el Ringtone a un teléfono que vale 1 millón de pesos: #Apple da un gran ejemplo de cómo limitar #smartphone potentes a través del #Software . La importancia del Software Libre para evitar la basura electronica: #Nokia #Linux #ios #YouTube
0
2
6