crotics
@croticsow
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19 // discord: crotics // @EsportsCarleton tank
♡camyyy
Joined June 2019
please shut the fuck up 😭
The Viktor rework is a mess—his character, design, and gameplay feel completely disconnected, like three different ideas mashed into one. Arcane Season 2 has completely rewritten Viktor, turning him into someone unrecognizable from his original lore. The Viktor we knew wasn’t a mage or a character driven by magic—he was an inventor, a scientist who believed humanity could evolve by replacing its flawed parts with perfect, logical machinery. His philosophy wasn’t about chasing power or magic but about progress and efficiency. In Arcane, that ideology has been stripped away. Viktor now feels like a generic “mage made of metal” influenced by a greater power instead of the forward-thinking innovator he was. The concept of the “Glorious Evolution” has been reduced to a surface-level reference, thrown in as a nod to his past fans but lacking the depth and weight it once had. His motivations and goals now feel vague and disconnected, completely at odds with the ideals that originally made him stand out as a character. The new design adds to the problem. Viktor’s updated look, with a throwback to the massive prototype he had made in Season 1 strapped to his back, doesn’t align with his practical, utilitarian mindset if we are to go by Arcane’s interpretation of the character. Current Viktor believed in efficiency—every machine part he used had a clear purpose. His third arm, for example, wasn’t just for show; he used it for self-modifications and as a defense tool against chem barons. It was functional and tied directly to his story. Now, this back-mounted machinery serves no apparent purpose beyond aesthetics. If Viktor’s goal is to cast aside inefficiency and embrace perfection, why would he burden himself with such an impractical design? It feels like a visual gimmick, contradicting his philosophy of logic and purpose-driven innovation On top of that, his gameplay kit is still completely rooted in machinery, which makes no sense given his updated lore. Viktor’s original character wasn’t about magic at all—it was about science, machines, and progress. His abilities as a “mage” feel out of place for someone who was supposed to approach the world through technological advancements. If they were going to keep his kit the same, why completely rework his lore to make it nonsensical? The rework has shifted Viktor from a scientist pushing the boundaries of evolution into a mage who just happens to be made of metal. This change feels lazy and uninspired, erasing what made Viktor unique and replacing it with something generic. The rework clearly tries to appeal to both Arcane fans and original lore enthusiasts, but it ends up failing at both. For longtime fans, Viktor feels like a hollow version of the character they once knew. His ideals are gone, replaced by a watered-down version of his philosophy that doesn’t match his gameplay. For new fans, his story and abilities feel inconsistent, leaving them with a character who lacks depth or coherence especially thanks to the rushed pacing in Season 2. This rework has taken Viktor from a unique and compelling scientist to a generic metal mage with no clear identity. His design abandons the practicality and purpose that defined him, his gameplay doesn’t match his story, and his philosophy has been reduced to vague nods that lack meaning. Instead of evolving Viktor into a stronger character, this rework dilutes everything that made him interesting, leaving behind a version of Viktor that doesn’t do justice to his original lore or his Arcane adaptation.
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RT @Dexerto: Arcane co-creator Christian Linke has confirmed three new League of Legends shows are in development They take place in Demac…
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