![chunkbase Profile](https://pbs.twimg.com/profile_images/3173019736/b2f15ca52ff1de6440162e3b4b56ce0e_x96.png)
chunkbase
@chunkbase
Followers
6K
Following
43
Statuses
595
Apps, Mods and Tutorials for Minecraft.
Joined January 2013
@abhishekghadg13 There is. Use the seed map. For example, here's a direct link with trail ruins enabled
1
0
0
@He_Grows You put an empty space in front of the seed. You can tell by the second line (-436..) that the seed you entered was converted.
1
0
1
@He_Grows Yes, there's always more comments from people having issues than from people without. As mentioned in the troubleshooting section, let me know the seed and coords and I'm happy to look into it.
1
0
0
@Caalabuuu On the website, yes. For the actual game, I think it depends on your platform and region.
0
0
0
@likalaruku By default, the shown biomes are at surface level. If you're on creative for whatever reason, just teleport somewhere high enough.
1
0
0
@Koffy1345k @ThomasParkes20 Look at the changelog yourself, there are no changes to world generation. You can also try creating your world in 1.21.2 and you won't see any differences. As for your issue, have a look at the troubleshooting section on the page.
1
0
1
@pipsiicola Thanks! The veins work a bit differently than structures and some are missed by design (especially small ones) or for performance. I should probably add that to the page. But your coords will be useful when I get to improving it. Also interesting to see big coords for a change :)
0
0
1
@Sparky87_ probably because you started the world before 1.21. only newly generated chunks can have trial chambers
0
0
0
@wafflethegoa7t what exactly? 1.21.1 didn't change the world gen, so if it's inaccurate for 1.21.1, it's also inaccurate for 1.21. check the troubleshooting section on the page. if you find anything wrong that's not under known limitations, please let me know with seed and coords
0
0
0