chrisbanes Profile Banner
Chris Banes Profile
Chris Banes

@chrisbanes

Followers
48K
Following
5K
Statuses
10K

🇬🇧
Joined January 2009
Don't wanna be here? Send us removal request.
@chrisbanes
Chris Banes
12 days
@Eddnav Yep
0
0
2
@chrisbanes
Chris Banes
13 days
@kihaki 🙇‍♂️
0
0
0
@chrisbanes
Chris Banes
16 days
sooooo good
@sinasamaki
sinasamaki
16 days
✨ First video out now! 🥳 Learn how to create delightful mesh gradients in #JetpackCompose Works on Android and #KotlinMultiplatform If you like the video, you can check out the code that made it, fully open source on GitHub (aka tell me how bad my code is, 😅).
2
6
84
@chrisbanes
Chris Banes
1 month
💠 Haze 1.2.0 has been released The big change in this release is that it now supports overlapping blurred areas. 🔗:
1
4
130
@chrisbanes
Chris Banes
2 months
@Tgo1014 Thanks! Yeah the vote results were pretty conclusive on the chosen name.
0
0
2
@chrisbanes
Chris Banes
2 months
@marcardar If you can provide a simple repro I can take a look
0
0
0
@chrisbanes
Chris Banes
2 months
Here's the slides from a talk I gave at work about Haze. There's no recording or anything, but the slides should hopefully be self-explanatory
0
6
60
@chrisbanes
Chris Banes
2 months
Haze 1.1 💠 has been released! The main change is the new 'Input Scale' parameter, which allows you to set an optional (down)scaling mode. This should have a positive effect on performance when enabled.
Tweet media one
0
6
92
@chrisbanes
Chris Banes
3 months
@Sp4ghettiCode Here’s an 🍦 to calm yourself
1
0
3
@chrisbanes
Chris Banes
3 months
@chuinard “Everybody”
0
0
24
@chrisbanes
Chris Banes
3 months
@Tgo1014 For masking, yes it uses a gradient scrim instead iirc. I don’t think I added that for progressive, so I’ll do that for 1.1
0
0
1
@chrisbanes
Chris Banes
4 months
@csinco @GoogleDesign The screenshot makes no sense to content. 🤦‍♂️
0
0
10
@chrisbanes
Chris Banes
4 months
@alexjlockwood My take: It’s rare that you need to have completely different code for iOS, so avoid expect/actual as much as possible. Use it for flags to turn logic on/off in commonMain
1
1
22
@chrisbanes
Chris Banes
4 months
Haze 0.9.0-beta04 has been released! Progressive (gradient) blurring and new styling APIs. Nearly there for final release, just got some performance work to do.
5
6
98