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Hans Chiu
@chiu_hans
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Optical engineer | Programmer | Artist | Blender Enthusiast https://t.co/o9tRKzYSC2
Joined November 2014
As optical engineers, we have access to a variety of mathematical tools, each utilizing different approximations to tackle the same physical problem. Our goal is to choose the method that best balances the trade-offs such as accuracy and computational cost. Every simulation introduces some degree of error, making it crucial to understand the underlying mechanisms and limitations of our models. One idea that has always fascinated me in the study of optics is how, during its early history, the lack of computers meant that explaining the behavior of light required solving incredibly complex equations by hand. The pioneering physicists were remarkably skilled at developing approximations that simplified these problems while still capturing the essential physics. It is inspiring to see how they knew exactly what to approximate. Now, with significantly increased computational power, we can reintegrate those previously discarded terms or adopt entirely new approximations that are better suited to digital simulation frameworks. Even as simulation programs become more advanced, they remain tools—a less-than-perfect representation of reality—that still require careful interpretation to make meaningful judgments.
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@CUST0D1AN I don't fully accept the particle-wave duality, too. But it's the best explanation that aligns with experiments.
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@CUST0D1AN Good observation, the rainbow pouring down like waterfall is indeed wave behavior of the light, see real world experiments also show that pattern:
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@shinjipons @cyanide227 @MaxonVFX @CoronaRenderer @ChaosGroup I did! 😆 You don't need to go to that scale to see the effects, like the color on the bubble, the back of the CD, or holographic stickers. That's all produced by the wave nature of light.
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@Exomeca Although it is assumed that the material is metal, the light does not bend due to the metal itself. Instead, the light bends because it behaves as a wave ~
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@AdrianneMac Yes, this happens every place at any time. However, the effect might be blurred out or interfere with the surroundings, forming different kinds of patterns.
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@YourSubconscios Actually, light always bends around the corner; it's not due to gravity but the fact that light has wave-like properties.
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@3Dmattias I still having hard time reading the underscore intended to distinguish symmetrical symbols, I find it distracting and ugly.
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@3Dmattias Thank you. I can confirm that the diffraction pattern is less sensitive to lateral displacement than the stroke angle, and the 180-degree rotational symmetry makes it impossible to distinguish between "(" and ")"😅
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ALCHEMIST LAB - visualization of hydrogen orbital probability density function using geometry nodes. #b3d #nodevember #nodevember2024
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RT @gleb_alexandrov: ⚡️⚡️🚨 Twitter collective, help me retweet the hell out of this teaser so everyone knows about the Blender-to-Resolve F…
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