It all takes a bit longer then expected but I hope to be able to have a release date for the beta soon.
In the meanwhile here are some new Tuscan teaser shots🌴 (still work in progress!) :
Tuscan is almost ready! (99.7%ish)
Before the release there will be early "inner circle" playtesting.
If you would like to participate in playtest join the Catfood playtest group on discord:
Playtests went really well yesterday! thanks to everyone that joined. If you missed the chance and still like to play there are more games going on right now:
Annnndddd it's Liveeeee!! 🌴🍻
Me and
@BrutesMaps
hope you will enjoy the Tuscan BETA!
Workshop link:
If you like to play, the
@MapcoreHub
is waiting for you to come and join 5v5 games on their
@FACEIT
HUB
Link to HUB:
Progress on the area formerly called "T.Side S.A.2"
but let's be honest that callout doesn't roll of the tongue very well..
Maybe lights or kayak would fit better now🤔
Tune in tonight for a late live-stream around 1Am CET to join
@TrilluXe
,
@BrutesMaps
and myself while we walk through Tuscan and show what's happening.
And tomorrow there will be another one with
@fl0m
! (time tbd)
Engage has been released on the CS:GO workshop!
environment art:
@catfood_maps
original cs1.6 layout:
@BubkeZ
(Mirage)
translated to CS:GO:
@RizzToTheIzzle
(Resort)
Enjoy!
The early access version of Mills has just been released on the workshop! 🇳🇱🧀
Also feel free to join the catfood discord to join our playtest on Mills and other maps.
Steam workshop link:
Catfood discord link:
Exactly this, thank you
@SPUNJ
Imagine the negative feedback current mappool maps would get if they just now got released:
Nuke: sites on top of eachother and weird mid
Dust2: only one narrow entrance to Bsite
Inferno: double weird mid and a small corridor next to it
Vertigo: :D
TOO MANY ANGLES has to be one of the w0rst critiques about new maps. You mean too much new stuff for your mirage only brain to learn.
GIVE US SOME EXAMPLES, GET STUCK INTO THE DETAILS. BROAD STROKES ARE BORING.
Engage has been updated on the workshop!
Changelog:
*Fixed timing issue on B-site
*Trimmed several spots on A-site
*Fixed several minor clipping issues
*Trimmed excessive spots around the map
*Tweaked cover in several areas
Quite a few questions came up after the new Tuscan 2022 trailer, below is a list with the most common questions and the answers to them.
( Video link to 2022 Tuscan Trailer: )
🔴 LIVE with the final day of
#ESLProLeague
Season 13 🔴
@SPUNJ
and
@YNk
are about to draft their showmatch teams! Get in the stream and peep their team logos 😂
⚔️ SPUNJBUSTERS VS THE CHADS
🗺️de_tuscan showmatch
📺
We've added our CS2 map Warden to the Steam workshop and the map also entered the
"Big Adventures
@Mapcore
@FACEIT
competition"
Workshop link:
Any feedback is greatly appreciated and good luck to all the other competitors!
Got to check out the early stages of the new tuscan yesterday, watch the walkthrough in the new youtube video!
📺
📺
huge thanks to
@catfood_maps
and
@BrutesMaps
for making this all happen
Hello! for anyone that cares there's a update of Ruby on the workshop, here's the changelog:
-cleaned up visual clutter
-removed excessive spots
-tweaked angles to improve gameplay
-added callouts
Any feedback is much appreciated!
Engage has been updated on the workshop
*Removed excessive areas and clutter around the map
*Better FPS all around the map
*Lowered upper A-site to make the site a lot easier to read
*Glass ceilings are now breakable for utility usage
Today we are rotating maps into and out of the game. de_ruby and cs_workout have been added and Abbey and Biome have been removed. More information in today's Blog Post:
What's this? A showmatch... On de_tuscan?
Team
@YNk
🇷🇸 & Team
@SPUNJ
🇦🇺 will be taking each other on before the
#ESLProLeague
Grand Final on April 11th! 👊
The
@CSGO
Danger Zone experiment returns to the sun-soaked hills of Tuscany, Italy. Between scenic towns and ancient ruins, fight to survive and be the last man standing.
dz_Vineyard 🍇is now available on the Steam Workshop:
Anyone watch the Tuscan showmatch during ESL Pro League yesterday and want to check out the map themselves?
You're in luck, this weekend we're hosting the 5v5 Tuscan Cup, showcasing the updated map!
Sign ups and info available at:
Absolute Weltpremiere jetzt im Stream! 😃
Zusammen mit
@catfood_maps
darf ich euch unser neues Projekt vorstellen - DEAL OR NO DEAL in CS:GO!
Wir testen das Format jetzt auf der RAPIDLAN, es gibt bis zu 1000€ in CSGO Skins zu gewinnen!
New CS:GO update is out and it brings a lot of changes to
Engage:
–Breakable glass ceiling for Smokes
–Lowered A upper and bridge, makes bombsite readable
–Better FPS around the whole map
and much more!
(awesome video by
@ParanormalGami2
)
Here you can watch our first level design interview of the series where this time we focus on CS:GO map Anubis with creators:
@RoaldNL
@jd_40
@mjako64
Hosted by
@pr0nogo
and myself
Stay tuned for more level design interviews!
@MapcoreHub
Season-16 is live on
@FACEIT
!
It contains 14 Banger CS:GO maps (wingman and comp) and also a greybox version of Hydro, a map I've been working on for a while now.
GLHF 🍻
Link to Mapcore FaceIt hub:
Tune in tonight to get some insight on how Anubis was created straight from it's map developers
@RoaldNL
@jd_40
@mjako64
They will be hosted by
@pr0nogo
and myself.
A new FPS mapping talk show is kicking off tomorrow with my co-host
@catfood_maps
! We are taking a deep dive on Anubis with the map's developers
@jd_40
,
@RoaldNL
, and
@mjako64
! The show will be LIVE at - see you there!
@FMPONE
Haha I haven't looked at de_boskoop in years. Really cool to read it was such a inspiration for you to get started mapping! and congratz to you on getting Thera ingame 🏆
In a couple of hours you will be able to play Tuscan 5v5 on the
@MapcoreHub
@FACEIT
but do you already want some advantage then check out the new
@SkinBaronEN
phone app where you can learn smokes and call-outs on Tuscan!
🗺 NEW MAP IN OUR APP 🗺
We're proud to present you in cooperation with
@catfood_maps
the map "Tuscan" in our SmokeBaron App! 📱
You just need to install the latest update and you're ready to go. 💪
SmokeBaron:
Apple:
Android:
Ruby received another update,
here's the changelist:
-tweaked angles on A site
-tweaked cover on A site
-added boost spot on mid
-added boost spot in Alley
If you'd like you can try the new version on the faceit
@MapcoreHub
Ruby layout updated, It's on the workshop right now and this week it will update in casual. If you'd like to play 5v5 comp on Ruby right now go to
@MapcoreHub
on
@FACEIT
where the map is already in the rotation!