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Ben James Profile
Ben James

@benjames171

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Following
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Game Developer 🇬🇧 #Defold | Formerly #netyaroze | Ex @Codemasters

United Kingdom
Joined October 2018
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@benjames171
Ben James
2 months
Wishlist Tiny Racing on Steam and play the free demo! Link in comments #gamedev #defold
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@benjames171
Ben James
4 days
RT @badcomputer0: I made a small arcade game inspired by Defender. You can play it on itch and the source is on github (see replies). #pyxe…
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@benjames171
Ben James
9 days
@benjames171
Ben James
2 months
Wishlist Tiny Racing on Steam and play the free demo! Link in comments #gamedev #defold
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@benjames171
Ben James
1 month
@LessmsIOS @Velnezar No problem - have fun!
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@benjames171
Ben James
1 month
@LessmsIOS @Velnezar Thanks! Word Worm and Number Drop should be visible on my repositories page..
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@benjames171
Ben James
1 month
@PendragonNL It's local multiplayer only. Will be split-screen once I figure that bit out.
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@benjames171
Ben James
2 months
@AntennaGames Better to make lots of small bets than one big one.
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@benjames171
Ben James
2 months
@DVGXD2RK Micro Machines was a bit before my time there. I did work on Micro Maniacs though.
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@benjames171
Ben James
2 months
@Velnezar It's made with Defold.
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@benjames171
Ben James
2 months
@ArcadeRacing_0 @matiascel Thank you, that's helpful to see. Will look into it!
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@benjames171
Ben James
2 months
@ArcadeRacing_0 @matiascel First I've heard of this. Interesting. Please would you mind describing your set-up?
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@benjames171
Ben James
2 months
@RODupsideUrHead It should run under Proton Experimental.
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@benjames171
Ben James
2 months
@EmanueleCirani Demo button should be visible on the linked page now. 2-4 local multiplayer is in the works!
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@benjames171
Ben James
2 months
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@benjames171
Ben James
3 months
Tightened up the formula car handling for ham-fisted drivers like me. The computer cars prefer it too #gamedev #defold
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@benjames171
Ben James
3 months
@konstructivizm The bottom image shows the lens cap fell right where the sampling probe was meant to be contacting the surface. Some pretty bad luck!
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@benjames171
Ben James
3 months
@GiraffeHeadDev @Dry_ice_52 Local multiplayer is a possibility, probably split-screen.
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@benjames171
Ben James
3 months
@AlexAsvegren @Dry_ice_52 Store the car position, direction and delta time each frame into a table. The ghost car then plays that back. Works out at around 50k of data for a lap.
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@benjames171
Ben James
3 months
@NerdOfGamers @Dry_ice_52 Thanks, yes, I believe Atari holds a patent that I'll have to work around.
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