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Bateluer204
@bateluer2065205
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Joined November 2024
@GPrime85 Most of those titles would also be low grade side scrollers, pixel art, and asset store stuff. Doesn't mean they can't provide a weekend of entertainment, but quality requires a budget.
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@smcroasters Seems a bit large to be in the same space as the 365, Hellcat, or Max9 tho. I carry my Hellcat IWB when I need to be carrying in NPEs discreetly.
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@BAFTAGames Hopefully the unhinged rantings fade out after a couple days, but I always mod up the carry weight in these types of games. Its always always set comically low. Realistic maybe, but if you can't carry all the loot, its a problem.
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Crazy to think that the purpose of KCD1's original kickstarter was simply to prove to investors there was interest in a 'Skyrim without dragons or magic'. Seeing the budget total though, I would REALLY like to see a line by line comparison between the 41M KCD2 vs titles like Skull and Bones, SW Outlaws, etc.
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RT @SynthPotato: Kingdom Come Deliverance 2 reportedly cost around *41 million US dollars* to develop and already turned a profit just 24 h…
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@joat_database @Clive2023 @Mangalawyer Thats your prerogative. KCD2 hit 190K concurrent players and a million units in sales in a day, while getting great reviews from independent youtubers.
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@joat_database @Clive2023 @Mangalawyer Artistic appeal seems off the charts right now. Its only a loony fringe still complaining about nonsensical things, as if choices and options are bad things in RPG. I'll say it again, GG2 effectively died on 4 Feb 2025 with the release of KCD2.
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@Babygravy9 I kinda get where he's coming from though. The number of high school, and college, grads that don't know the first thing about American history is galling. When you have undergrads in college thinking the 1619 project is real history, perhaps we should be testing.
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@randomyoko "Do you have etiquette instructors in your country as well?" Nope. Our public school teachers are usually more interested in fake genders and talking to kids about genitalia.
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@Clive2023 @Mangalawyer Dying? KCD2 peaked at double the player count of the first game on Steam alone.
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