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Artsiom Trubchyk Profile
Artsiom Trubchyk

@aglitchman

Followers
495
Following
15K
Statuses
761

I love to design and develop indie games with #Defold. My first game was for ZX-Spectrum! Hobbies: PC hardware,retro computers. I write in English и на русском.

BELARUS-POLAND, Indiesoft LLC
Joined November 2017
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@aglitchman
Artsiom Trubchyk
3 years
Make 3D games with Defold! I think it's a nice idea, especially with the release of Scene3D - a collection of scripts, models, materials, and prefabs. And it's free and open-source. Try it! 🚀 #Defold
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@aglitchman
Artsiom Trubchyk
2 days
RT @iquilezles: Hey, don't "optimize" conditional moves with mix()+step(). Please stop advising that. Why: https://…
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@aglitchman
Artsiom Trubchyk
3 days
Oh, I apologise! I tried to open the first few links and was sure that since they didn't work, all of them didn't work either. The first links in the document are returning 404: - - - - Next, ‘Installation chapter’ - works. I have not checked the others.
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@aglitchman
Artsiom Trubchyk
4 days
RT @mwesterdahl76: @defold is going to #GDC this year! Do you want to talk about how to migrate your game to the Defold game engine, or per…
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@aglitchman
Artsiom Trubchyk
6 days
- Mom, can I get Call of Duty? - No you have Call of Duty at home. Call of Duty at home: #MadeWithDefold
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@aglitchman
Artsiom Trubchyk
7 days
RT @a_apanasik: my indie game for 15 seconds
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@aglitchman
Artsiom Trubchyk
17 days
RT @panoskarabelas1: Vulkan documentation’s last section should be about Seppuku.
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@aglitchman
Artsiom Trubchyk
18 days
@aradchenkodev Slow, very slow - you can see it in the last seconds of the video. After adding instancing, all 3D models in IDE are rendered as if they have material in “world” mode, i.e. CPU calculates vertex positions and sends them each frame to GPU.
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@aglitchman
Artsiom Trubchyk
19 days
Looks like these guys were ambushed! 💥 By the way, this could be one of the missions - protect the convoy at all costs, hold out for 5 enemy attacks (waves). #MadeWithDefold
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@aglitchman
Artsiom Trubchyk
21 days
RT @gamefromscratch: The awesome, powerful and free Defold (@Defold) game engine just got an awesome new upgrade... C# support! https://t…
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@aglitchman
Artsiom Trubchyk
22 days
@selimanac Thanks, but no, I'm drawing outlines through the stencil buffer. No problems.
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@aglitchman
Artsiom Trubchyk
22 days
RT @mwesterdahl76: @AGulev and I are representing @defold at #DevGamm in Gdansk on Feb 27-28! If you want to talk about the latest #defold
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@aglitchman
Artsiom Trubchyk
22 days
@cemdemir Could you please share why are you rewriting the game in Unity, why not through Apache Cordova? Just curious.
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@aglitchman
Artsiom Trubchyk
24 days
Asset Store: "cartoon props 3d" page 1... page 2... page 3... page 4... page 5... page 6...
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@zeroxjackson
jackson ⁖
24 days
ls cd .. ls cd .. ls cd ..
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@aglitchman
Artsiom Trubchyk
24 days
Me: What's the best game engine for mobile, desktop, and web platforms? Grok AI: Unity, UE, Godot, Phaser... and Defold! Can't agree more!
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@aglitchman
Artsiom Trubchyk
27 days
These soldiers are the bad guys in the game. #WebGameWednesday #MadeWithDefold
@aglitchman
Artsiom Trubchyk
2 months
A little late to #WebGameWednesday (shall we bring this tradition back?). New features of the update: targets🎯, instant bullets flight, dynamic spread when firing and the classic badass AKM, but not very accurate!
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@aglitchman
Artsiom Trubchyk
29 days
@reopucino Yes!
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@aglitchman
Artsiom Trubchyk
29 days
@dasannikov As I understand these games are with the game data -
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