Remember that time I stayed too late at a friend's house and had to bike through the woods in the dark to get home? 🌳💀🌳
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"A throng of skeletons now loomed over the knight in a hideous mound, which as a whole seemed to give and take large slow breaths."
High quality link:
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She is called a witch but is more creature than human. By taking the form of animals or people, she gets closer to her victims. Her portrayals are often of corpses, which are common in the woods.
High quality link:
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I recorded this a while ago but never shared it 😬
If you were to switch off the dithering in my game, it would look like its own HD remaster ✨
High quality link:
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It's true! Go check out the article - there are some other excellent creators mentioned there - then if you're interested, the tutorial is up now on my Patreon ✨
And thanks for all the coverage
@80Level
💖
Learn how to make your own nostalgic pixel art 3D assets with
@unity
in this in-depth tutorial from the developer of Of Love and Eternity, an upcoming horror adventure game blending realistic pixel art with glitch horror.
Get it here:
@acornbringer
#3d
The amount of support this project has seen is incredibly heartening and it lets me spend more time making it a reality 💀💖
If you're interested and able to, consider supporting my work yourself! The links are there in my bio 🎊
🍫🎃 Happy October! 🍁👻
Last week I finished up this area I'll use for the game's first scene! Hope you like! 🏰
High quality link:
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The storm is passing and the sun begins to set 🌦💀🌲
This is an early look at my unannounced horror game! Follow along to see updates ✨
High quality link:
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#indiegamedev
Hello! 👋
I'm a solo game developer currently making a stylistic adventure horror game 🎃
Follow along if you want to see updates each week!
High quality video link:
#artvsartist
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#indiegamedev
I spent a lot of time beating up the defenseless wood skeleton while testing the combat so this feels pretty justified 😖
High quality link:
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I just posted a lengthy devlog up on itch following the latest update of the demo! I talk about three of the larger additions to the game and give my thoughts all along the way.
If you're interested in reading that, here's the link 🎊
The swamp area is almost done and all my patrons will get exclusive early access to play it before the game releases ✨
If you'd like to try it out too and support the project in the process, consider becoming a patron yourself! I put a link to that in my bio 💖
I've been working on a few invisible tasks recently so I don't have a lot to share but I do have the soul flame implemented now so have a look! 💀🔥
High quality link:
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Since my post last week, I received a HUGE amount of support from new patrons and I just wanted to say thank you for bringing me closer to my goal ✨
If you're interested and able to, consider becoming a patron yourself! There's a link to that in my bio 💖
The third area of my game is underway and the news really has my patrons excited! Don't they just look so excited 💀
If you'd like to join in on the fun, for as little as $1 you can support development and play new chapters of the game before release! Link in my bio 🎊
Getting to play Of Love and Eternity with sound for the first time was overwhelming. It was a moment where I felt my project come into it's own like never before!
A big thank you to
@klehtawn
for the amazing sound design work!
🎧 Headphones on 🎧
I changed the QTE for the tackle sequence to act more like reloading in Gears of War! ⚙⚔
For all you beauty boys who want to know more, check out the post on my Facebook page:
High quality video link:
The next few months are going to be very uncertain for me. I thought I'd take the chance to mention my work is entirely funded by the support of my awesome patrons.
If you're interested and able to, please consider becoming a patron yourself! I left a link in my bio. Thanks 💖
Rediscovering your lost body somewhere in the spirit world after death 👻🗺
In the final version, the spirit world won't be an empty void 😉
☠ High quality link:
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#indiegamedev
You don't always see clear examples of my game because of video compression!
To see higher quality videos of the posts I make here, check out my Gfycat gallery 😸
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#indiegamedev
When I have something new to show, I'll sometimes make video logs to share with my patrons. Here's a short clip from back when I was working on the swamp area.
For weekly dev logs and updates like this, consider supporting the project by becoming a patron! Link in my bio ✨
I'm finally finished tying all the intro cinematics together so I thought I would add a simple start menu to kick everything off with 🎉✨
High quality link:
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#indiegamedev
I am flattered that
@gameralphabeta
would cover the demo on their site! What an encouraging and insightful article too. This was very much appreciated!
I've been taking a break so there hasn't been much to share. One of the last things I added were these options 😺
A lot of these won't do. But for now, it's fun to play with the extremes 🎸🏍🦈
High quality link:
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