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Ryan Goodrich Profile
Ryan Goodrich

@_rygo6

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technology biocomputer with zero affiliations

Joined August 2021
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@_rygo6
Ryan Goodrich
2 years
I get the sense many in corporate VR land ignore VRChat because they're awaiting for the supposed "Normal" people to arrive. But what if VRC is filled normal people? And the weirdness is entirely an affect of normal people being in a non-repressive non-judgmental environment?
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@_rygo6
Ryan Goodrich
10 months
VRChat shut down the movie worlds, within hours movie worlds were reuploaded to new worlds which you must know the link to get into and the link was spread word of mouth. Until too many knew the links and what was clearly a movie world started to trend, looking mighty suspicious.
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@_rygo6
Ryan Goodrich
10 months
@PiquantParvenu If Apple made the browser as effective on the iPhone as mobile apps, then they wouldn't have been able to take 30% off what is the equivalent of a website.
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@_rygo6
Ryan Goodrich
7 months
TBH, I'm in such a disarray about the state of the VR industry right now because I feel like I know more about what's going on than pretty much anyone. Me not being in one big tech company, but instead being in a position that sits in the middle of all the big tech companies, I
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@_rygo6
Ryan Goodrich
1 year
Often, I sit in VRChat bewildered by the weirdness of so many men, even manly men, preffering to present themselves as beautiful, graceful young women in VR, even when they seem to have zero interest in any sexual aspect of such avatars. Then I have to reflect on the fact that,
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@_rygo6
Ryan Goodrich
1 year
I find a lot of VRChat+Index users have their SteamVR settings set in suboptimal ways. I suspect this is because a bunch of YouTube videos spread recommendations and information about SteamVR that was just plain wrong or many years out of date. So, for those that need to hear it,
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@_rygo6
Ryan Goodrich
1 year
@SadlyItsBradley Meta interviewed me for the avatar team and my one condition for continuing the interview is that it be done in VR, with the team in full body tracking, in custom avatars they made. They couldn't do it.
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@_rygo6
Ryan Goodrich
8 months
Summary of my time working in the Coporate VR space over the past 8 years: Suit: "What do we do with VR? Is there any good use case?" Me: "First you need to put on the headset." Suit: "... but are there any use cases that are valuable?" Me: "First you need to put on the
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@_rygo6
Ryan Goodrich
1 year
I’ve always found seeing someone in VR in an avatar they made themselves, or even going into a world that person made, is more insightful about that person than seeing their physical self. I’ve never really understood the mentality of “I’ve seen this persons physical face and
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@_rygo6
Ryan Goodrich
2 years
This reddit post isn't about VRChat but I feel it summarizes the importance of VRC so well. Why VRC is significant to so many people and why VRC solves a fundamental problem in society that truly needs solving. Social VR is ideal for creating Third Places.
Tweet media one
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@_rygo6
Ryan Goodrich
9 months
The use case I see few mention, VR is the best way to drink. Don't have to worry about: - Driving anywhere. - Passing out somewhere you shouldn't. - Starting some fight and getting beat up. - Getting mugged or physically assaulted in your stupor. - Getting trapped in
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@_rygo6
Ryan Goodrich
1 year
So, I can now say I've been on the core engineering team building the apple vision pro support for unity and, yes, it exists. Sign up here Now I must sit silently and watch so many play the role of newly anointed expert authority on this. :)
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@_rygo6
Ryan Goodrich
3 years
$300 for a VR headset to play games is pretty steep for most However $1000 for a VR headset that can replace your monitor, replace your TV and enable enough immersion that physical travel is not as necessary to visit people. That is quite economical for everyone.
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@_rygo6
Ryan Goodrich
3 years
I find many think of VRChat as a new Second Life It really isn't It's so fundamentally different. Because focus is not on building a world, it's on building your virtual self. VR HMDs with full body tracking and other tracking tech is a whole new league of self-virutalization
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@_rygo6
Ryan Goodrich
11 months
Of all the new technologies and waves of hype the past 4-ish years or so, I still believe only one has deeply altered people's lives as much as the smartphone did, or even the PC, or the Web itself. Of course, it is Social VR. PC VRChat is the most popular core of this space. I
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@_rygo6
Ryan Goodrich
2 years
When framed like this it's not a matter of making something for the "Normal" people and awaiting their arrival. Rather it's more so creating an environment which will perpetuate repressive and judgmental cultural modalities to condition individual idiosyncrasy out of people.
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@_rygo6
Ryan Goodrich
1 year
Looking at Godot the thought came to me “Maybe I could make the XRI or MRTK of Godot” as an exercise. Xr Interaction systems are one of the things I have the most experience with, dealing with multiple ones over the years, designing and implementing my own. But then I stopped
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@_rygo6
Ryan Goodrich
2 years
This is a great VRC tech demo, but it's also showing something many of those outside of VR miss, that being, Interactivity > Visual Fidelity. That, yes, a single interactive cartoony piece of cloth will run miles in engagement around infinite, static, photorealism...
@Michael_Moroz_
Mykhailo Moroz
2 years
So I kinda got mesh fitting working, taking a simulation mesh and fitting it on top of a given mesh. For a test I used a simple skirt, but there would still be lots of work to make it work on my avatar as an actual skirt. Different mesh topologies are gonna be just as hard to add
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@_rygo6
Ryan Goodrich
11 months
I've heard so many people mention over the years that XR just needs 'The Killer App'. That one simple thing which makes everyone need it, then everyone will buy an HMD. So, you can get your iPhone moment and the big mainstream explosion. I often find people have this instinct
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@_rygo6
Ryan Goodrich
6 months
If some company, startup or group wanted to disrupt Apple, Meta and Microsoft, same as how they all once disrupted prior giants, and become the new giant themselves. While this will be very ‘hard’ to do, the path to do so I think is clear. A decade ago there wasn’t even a
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@_rygo6
Ryan Goodrich
10 months
I figured I should write this out. My "How to bring someone into VR and have them not get sick" checklist. I am just going to type this without much point-by-point justification. It is all anecdotal, but I would highlight this isn't me just making stuff up on the spot. This is
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@_rygo6
Ryan Goodrich
6 months
The 'Metaverse' word has been trashed so much since Zuck renamed FB to Meta, which I hate. There was a large group in the XR industry across Microsoft, Magic Leap, Google and old (non-FB) Meta that would regularly use the term 'Metaverse' before FB even acquired Oculus. Neal
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@_rygo6
Ryan Goodrich
7 months
The most valuable thing the AVP does that no other HMD does. I can pick it up put it on, in like 10 seconds it will be ready to go and usable, it will remember where I placed my MacBook Pro monitor with a “connect” button there, with 1 click and 5 more seconds I have my MacBook
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@_rygo6
Ryan Goodrich
3 years
One thing that most excites me about the prospect of the metaverse and social VR is that it brings new value to 3D art. Where no longer does a 3D model need to be in a successful video game, but rather people will just buy a 3D model to wear it, or put in a world, nothing more.
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@_rygo6
Ryan Goodrich
1 year
Imagine if someone was designing a new operating system and they told you every app in the operating system would run as a single process, in a single graphics context, so if any single app crashed, or froze, all other apps would crash and freeze. That would sound bad, right?
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@_rygo6
Ryan Goodrich
8 months
The world would be a much better place if, every night, instead of scrolling social media, or consuming the news cycle, or vegetating in front of paid-programming, people instead put on a VR setup and hung out with several to several dozen people every night all over the world.
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@_rygo6
Ryan Goodrich
5 months
Computer graphics attaining a high degree of realism with automatic out-of-the-box tools is the point at which such a style is no longer valuable. If all of computer graphics sufficiently replicates physical reality, then it all ends up being a kind of uniform style. Such a style
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@_rygo6
Ryan Goodrich
9 months
@SadlyItsBradley It is the first XROS to actually be a real spatial OS. As in, different volumes are different processes, sandboxed, communicating over IPC, in the same manner separate real applications would in a 2D desktop. It's pretty cool because having a real XR OS is something I've been
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@_rygo6
Ryan Goodrich
1 year
*Me blabbing about VRC endlessly in a professional context* Professional Contact: "Oh cool. Let's go in VRC sometime." Me: "Hmm. Well. You see. Hmmm. See there's some things that... ugh. When your trapped in quarantine for 2 years with only VR... Hm. Let me make a new account."
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@_rygo6
Ryan Goodrich
1 year
@lexfridman Personally, I'd say Tribalism is great. Everyone should feel they have some mass to which they belong and always is on their side. What sucks is tribes being hostile to other tribes simply because they are different tribes. Especially when the root which caused the various tribes
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@_rygo6
Ryan Goodrich
10 months
@SadlyItsBradley I kind of can't believe that professionals in the XR space still talk in an explicit binary of "VR Makes You Sick" and "VR Does Not Make You Sick", then suggest people are innately on one side or the other. There is a whole gradient of contributing factors that different people
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@_rygo6
Ryan Goodrich
2 years
What makes someone use VR regularly is finding some friend group in VR they enjoy interacting with regularly. The same thing that makes people open their phone regularly. Hardware is adequate, social design is what needs to be solved.
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@_rygo6
Ryan Goodrich
6 months
@thdxr about 3 hours take a nap then another 3 hours
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@_rygo6
Ryan Goodrich
5 months
I just noticed. The motorcar thesis from 2014 which (I think?) is the first functioning prototype of an attempt at a modern 'VR OS' where different 'App Volumes' are actually separate processes and separate rendering contexts that depth composite together into a shared space.
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@_rygo6
Ryan Goodrich
6 months
When you are talking about VR, XR, AR whatever. You are inevitably talking about a good chunk of society moving some aspects of their lives into a virtual construct. A virtual construct that we don't know who will own it, where it will reside, what its controls are, what its
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@_rygo6
Ryan Goodrich
6 months
I can't really express how bad it is to set the precedent that open-source developers can be arrested for writing software to enable privacy. It happened before in the early 90's, but enough people pushed back, and it did not become the norm. It is top tier on the list of
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@_rygo6
Ryan Goodrich
2 years
What will end up pulling most people into VR is seeing other people, in some social platform, in VR, in full body tracking. Like imagine if among all these tweets there were virtual people walking around the screen, tracked head-to-toe, interacting with each other in ways that...
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@_rygo6
Ryan Goodrich
3 years
Someone made a world in VRC with a hyperbolic fractal you can fly through. After spending time in hyperbolic space in VR I can easily see that becoming the preferred type of space projection in VR. Basically, gives you superpowers to see further and traverse space quicker.
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@_rygo6
Ryan Goodrich
8 months
@alex_chaloner Well, the thing is... they did dump tons of money on XR over the past 8 years... billions... across many companies and startups. Unfortunately, most it was in rather frivolous pursuits and money down the toilet because there was a severe lack of putting on the damn headset and
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@_rygo6
Ryan Goodrich
10 months
@notshenetworks Tech industry needs to differentiate between: "Thing person Is not actually familiar with and would actually struggle to understand." and "Thing which person will fully remember after glancing at the Wikipedia page for 5 seconds." I try to do this if I ever interview anyone, but
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@_rygo6
Ryan Goodrich
7 months
After a month of daily use of the Bigscreen Beyond I decided to go back to my Valve Index just to see, and the visual quality difference was a night and day slap in the face. I almost couldn't believe how bad the visual experience of the Index is in comparison after getting used
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@_rygo6
Ryan Goodrich
1 year
In the 80's, 90's and somewhat into the 00's, the technology we know today was largely counter cultural. Making a "Personal Computer" was a major middle finger to the status quo desires of technology. The notion of a "Free and Open" web was a major middle finger to government and
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@_rygo6
Ryan Goodrich
1 year
I yearn for the day when I can be chilling in VR watching a movie, or playing an emulator on a virtual screen, then some friend joins and spawns like some new 3D model they've been working on to show me, or maybe some new shader effect, then they continue working on it right
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@_rygo6
Ryan Goodrich
11 months
My suspicion is that much of the computing industry is going to hit a major brick wall in performance due to increasing usage of HMDs. What I mean by this is, we've been in the mentality of "computers are cheaper than programmers" for so long now, with such compounding poor
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@_rygo6
Ryan Goodrich
9 months
Original Meta from 2016 called it 'Spatial Computing'. This isn't a new term.
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@_rygo6
Ryan Goodrich
6 months
If "The Metaverse" ever reached its full potential, it'd be a huge economic powerhouse. Potentially several hundred million people all participating in a mass virtual construct and economy that transcends all geopolitical borders. Probably even more people some point. It would be
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@_rygo6
Ryan Goodrich
1 year
Corporate XR People: "Why are you always talking about VRChat/SocialVR so much, don't you know this is hurting your credibility?" VRChat People: "Why are you always talking about FOSS, crypto, and decentralization so much, don't you know this is hurting your credibility?"
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@_rygo6
Ryan Goodrich
10 months
My Bigscreen Beyond arrived. First impressions: The Good: - Damn it's small, you know it's small, but damn it's even smaller than I expected when holding it. - I got the prescription lens inserts and the way they attach, their thickness, quality is really nice. Index custom
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@_rygo6
Ryan Goodrich
2 years
I'm releasing my avatar shader for VRChat. This shader does a handful of fairly novel things. Most notably it is the first VRC avatar shader that can draw toon outlines more how modern cel shaded games do.
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@_rygo6
Ryan Goodrich
6 months
Something I think most are wrong about when they envision the future of XR is they imagine it fitting into the current world. When really, it's such a radically novel medium that the world will consequentially change so much in response to it that notions of how it can fit into
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@_rygo6
Ryan Goodrich
6 months
This VR scene from Johnny Mnemonic I still find to be one of the best future visions of what "The Metaverse" or "Spatial Internet" will be like for those using it in a serious non-play context. I suspect most people think this scene is rather cheesy and silly, but I think
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@_rygo6
Ryan Goodrich
8 months
So after getting proper IPD on my bigscreen beyond and getting more used to it. It will probably replace my index. The silicone face gasket is a little funky and juggling a pair of headphones is less convenient. But damn, it’s quite surreal to wear an HMD that doesn’t feel
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@_rygo6
Ryan Goodrich
5 months
I watched the matrix again last night. 4K enhanced version in VR. Still timeless. However with new wisdom gained on humanity over the past decade, I can’t help but think, if people were offered some deep dive VR construct to live in exchange for being a human battery to power a
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@_rygo6
Ryan Goodrich
2 years
VRC is essentially the closest thing you can get to a multiplayer VR version of the unity editor Its the most open in letting you export anything from the editor, have it automatically network and automatically work in VR It is showing an ideal direction for the metaverse
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@_rygo6
Ryan Goodrich
1 year
The tendency to dismiss what's happening in VRC as a significant insight into the direction of the whole "Metaverse Social VR" thing because the platform evolves so much "Weird" is so illogical to me. Have you paid attention to how the web evolved at all the past decades?...
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@_rygo6
Ryan Goodrich
2 years
Many have spent thousands on single custom avatars from the most talented of 3D artists. Someone could have easily made a one-off 3D scanned perfect re-creation of themselves. But there is a reason you don't see a single person in VRChat that has done that.
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@_rygo6
Ryan Goodrich
7 months
For whatever reason I got on a 'realistic space travel' film binge the past month. 'For All Of Mankind', 'Ad Astra', 'Spaceman'. All portray a rather realistic account of what space migration and colonization might be like. A common theme in all them of them is people going
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@_rygo6
Ryan Goodrich
2 years
Spending so much time in VRC has made me have an odd perception on people using real-life photos on social media. It's like, yes, I see your human fleshy face form, but what are you really? When you have to consciously design your entire self-representation, what would you do?
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@_rygo6
Ryan Goodrich
8 months
Things I like about helldivers 2: - I can get into a game in less than a minute with only a handful of mouse button clicks. - It doesn't try to sell me anything in that process. - I'm not exhausted from dealing with the overly complex menus by the time I actually get to the game.
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@_rygo6
Ryan Goodrich
2 years
This sounds facetious, but it's probably truer than it is a joke. If you made something only accessible through a VR headset, that is probably enough of a barrier that no government nor corporation would ever be aware it exists because they'd have to put on a VR headset.
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@_rygo6
Ryan Goodrich
1 year
One of the big errors of thought I see in the XR space is that when it comes to 3D Spatial Social platforms, "The Metaverse" or whatever you wish to call it, many companies are presuming people will want to be realistic 3D representations of themselves. This has fueled much
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@_rygo6
Ryan Goodrich
2 years
Thing about AR vs VR is that it's not just AR vs VR. Rather it is standing/walking around in AR vs laying on a sofa/beanbag in VR flying around Competing with laying on a sofa/beanbag is quite an uphill battle. People are lazy. They love being lazy ...
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@_rygo6
Ryan Goodrich
1 year
Probably the most true thing Apple said is that it’s the start of a long journey into spatial computing It starts with a solid device and OS It ends with everyone as cat girls and furries in psychedelic virtual clubs It’s sort of like the human equivalent of carcinization
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@_rygo6
Ryan Goodrich
8 months
The killer app of killer apps was the Web Browser. Even all the 'Killer Apps' on the iPhone were derivative use cases first evolved out of the Web Browser. Just made sleeker and portable. But everything that gave modern computing something of worth for the mass of average
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@_rygo6
Ryan Goodrich
10 months
@black_orbit There are dozens of these worlds now. Even solutions that don't require a world, you just put a certain URL in any video streamer. There's no fighting this. Video piracy will spread through all the social VR platforms like wildfire, increasingly being a bigger issue, until the
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@_rygo6
Ryan Goodrich
8 months
@liz_love_lace If someone doesn’t post a build it’s probably because it’s in a condition where it’s not ready or intended for general use.
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@_rygo6
Ryan Goodrich
2 years
Something that is not talked about enough with VR is it's capacity to affect your emotional state. People already intuitively get this with music, you feel a certain way, you put on a song, it changes your emotional state. One of the major value-adds of VR is that it offers ...
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@_rygo6
Ryan Goodrich
7 months
Normies: Anime and furry avatars are weird and cringe. Also Normies:
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@_rygo6
Ryan Goodrich
2 years
Whenever I see any cool new 3D "thing", game or just 3D art or new 3D effect someone is playing with, there's a bittersweetness, because if we had a suitable Social "3D Browser"/"3D OS"/"Metaverse Foundation" these wouldn't be disconnected 3D fragments most will never see...
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@_rygo6
Ryan Goodrich
8 months
The vision is a collaborative computing space. Could join on a screen, or in VR. Could be a floating head, or full body tracked. Then be in a space together where everything works as you would intuitively expect. - If someone opens an app, then everyone should see the app and
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@_rygo6
Ryan Goodrich
2 years
As fond as I am of VRC and many of the user's, I really do think the userbase is pervasively naive about the danger of things associated. I think maybe this is because many are too young to have seen how the prior cycle of social media went in the 00's. But the incentives VRC...
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@_rygo6
Ryan Goodrich
10 months
I find it hard to believe that in 10 years scrolling through a bunch of text, image, video snippets and typing on little phone keyboards will still be the predominate way people participate in online culture and interactions. There are just too many compounding threads of
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@_rygo6
Ryan Goodrich
5 months
@supahvee1234 You convince me more and more that C++ exists primarily as a side effect of collective programmer impulse to bikeshed. Compounded over years and years to produce a bunch of fluff to make it appear like programmers did more than they really did. It's a string with several
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@_rygo6
Ryan Goodrich
1 year
@Jonathan_Blow @danielben git add . git commit -m 'did some shit' git push ? I've always found solo git easy and a nice way to backup / take snapshots of progress
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@_rygo6
Ryan Goodrich
6 months
Theoretically, there isn't any reason you couldn't implement low-latency P2P for real-time 3D, even at a large scale. If you can't immediately think of a theoretical way to support hundreds of users real-time synchronized via P2P, try to get a bit farther out of the box on how
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@_rygo6
Ryan Goodrich
10 months
It's quite fascinating to me how different the tone and general subjects of discussion are on Twitter, YouTube, Facebook vs VRChat. Even people I know on Twitter, talking to them in VRChat is different than Twitter. For example, in VRChat typical US Political nonsense just
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@_rygo6
Ryan Goodrich
2 years
It's funny that for multiple years now VRChat has been the best online streaming service. Far beyond Netflix, Hulu, Disney+, everything combined. But no one talks about it and the streaming companies have no idea. If you want to severely break IP laws, even profit off doing so...
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@_rygo6
Ryan Goodrich
9 months
The Killer "Functionality" of an HMD that a flatland screenland devices simply cannot compete with, which I'd put my bets on becoming completely interwoven with the masses of the younger generations and defining what makes or breaks any effort in XR, and the future of computing
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@_rygo6
Ryan Goodrich
2 years
@gfodor Can you it mine bitcoin? Send it a hash to solve and see what happens.
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@_rygo6
Ryan Goodrich
3 years
VRChat taught me that no matter how tall, big, beardly and manly any man seems to appear. Deep down inside he's really just a cute anime catgirl.
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@_rygo6
Ryan Goodrich
7 months
@JCorvinusVR The issue is the pathway to profitability for any given exploration could be decades off depending on what it is. It could also be such a low-level technical piece that the way it even connects to profitability can't even be grokked yet. AI research has technically been going on
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@_rygo6
Ryan Goodrich
9 months
@AntonHand Really, I think we just need to do away with laws related to likeness of anything. It's going to get uglier and uglier for your small-time creators as time goes on. Big companies that can run AI tools non-stop, afford the teams and afford the lawyers are going to start pumping
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@_rygo6
Ryan Goodrich
6 months
If there was some doordash like app with gaussian splats of all the food that were perfectly photo-real in VR I would absolutely use that all the time. Would absolutely pop on the Quest 3 or AVP for 10-15 mins to pick out dinner. I really hate the whole "VR Shopping" thing but
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@_rygo6
Ryan Goodrich
7 months
My Quest 3 screen went completely black for some unknown reason, but apparently the hand tracking was still working, and in my random air clicking I managed to start a phone call to someone on my friends list I haven't talked to in years, so in the middle of my Quest 3 seemingly
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@_rygo6
Ryan Goodrich
2 years
A low-poly, blurry, horrendously designed avatar worn by someone in full body tracking feels more "alive" than a perfectly designed realistic avatar not worn by a real person. The way something is animated and interacts with you affects you far more than how it statically looks.
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@_rygo6
Ryan Goodrich
11 months
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@_rygo6
Ryan Goodrich
2 years
...the fact you can actually reach out and touch things changes -literally everything- about the nature of the experience compared to a screen. This will only compound once good, low-latency, hand-tracking is commonplace.
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@_rygo6
Ryan Goodrich
2 years
AI art and nerfs seeming like a big deal IMO is an affect of the low interactivity of current major social mediums. As soon as people stand in front of each other fully tracked in VR, anything static or pre-determinately animated takes a major backseat to anything interactive.
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@_rygo6
Ryan Goodrich
10 months
@davepl1968 Most FOSS projects that are fundamental pieces of modern tech are maintained by distributed, remote, contributors. Modern computing as we know it exists because remote distributed software development works.
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@_rygo6
Ryan Goodrich
2 years
As 3D becomes more and more web-like a major factor of the web that will also dictate where/how this 3D ecosystem goes is time-to-load. Personally, I suspect this will create renewed interest in demoscene-like 3D knowledge, of hyper-optimizing 3D content and programs...
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@_rygo6
Ryan Goodrich
11 months
Every day I load in this really really well performing SteamVR Home world that gets a perfect stutter-free 144 fps even with me spawning tons of objects in it, that seemed like it had some great vision behind it at some point with the little widgets, tools, avatar menu and lua
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@_rygo6
Ryan Goodrich
8 months
Walking around with a vision pro on in a video will get you more attention in screenland social media. But walking around with full body tracking is what will get you more attention in social VR. I believe there will be a flip in what the mainstream finds interesting, what the
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@_rygo6
Ryan Goodrich
2 years
I want a headset that is: - At least 160hz - Same pixel density as Index, but wider FOV - Lighthouse tracked - Highest quality mic + headphones possible - PC tethered - Eye tracking, face tracking - nothing extra not absolutely needed, no cameras, SoC etc
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@_rygo6
Ryan Goodrich
2 years
The rate at which you go from meeting someone to having very candid, revealing, deep, introspective interaction with someone in VRC is so many folds greater than real life, that it makes real life socializing feel so hollow, surface level and fake.
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@_rygo6
Ryan Goodrich
9 months
I spend a lot of time browsing the web in VR through XSOverlay in an Index. Few hours a day typically. Even though the Index is lower res and input can be harder, the reasons are: - Lets me sit in a bean bag at a 30-degree backward recline with the browser above me angled down.
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@_rygo6
Ryan Goodrich
10 months
@vkrajacic I'm at a rather awkward point where I actually want to make less money, but get away for all corporate and controlling politics, so I can focus on doing more innovative and explorative work. So far it's been a hard sales pitch, "Pay me 1/3... but let me work on a bunch of
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@_rygo6
Ryan Goodrich
2 years
...but have no legal recourse. All you need to do is make it so the companies have to put on a VR headset to discover it, which probably would stop all of them. But having to go through terrible public spaces filled with anime people and furries? Its like a new kind of encryption
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@_rygo6
Ryan Goodrich
1 year
The Eternal Struggle: Good Ryan: "Oh you have a bunch of new followers, let's post some good things to make them feel that was a good idea." Evil Ryan: "Post some weird shit and see if you get the number to go back down."
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@_rygo6
Ryan Goodrich
6 months
@DennyCloudhead If the VR best practices were really important for success then Gorilla Tag would not be the most popular title on Quest. There are lots of rational reasons to come up with to smooth adoption for older age groups, and by all means I’m for people exploring them, but a hard pill
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@_rygo6
Ryan Goodrich
2 years
Thing about the metaverse subject is, when I am hanging out with my vrc group on a fri/saturday night and we're all in indexes w/ full body tracking, I can easily spend 8 hours in there and never once do I stop and think "This really needs __ to make it work" Its so fun right now
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