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William Faucher
@WillFaucherVFX
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VFX / CG Generalist Born and bred in Canada, based in Norway
Joined August 2020
@virtualfilmer @MR3Dev I would be genuinely surprised if anything in the 50 series changes anything. The issue lies with the way depth buffers in realtime engines handle translucency/grooms. Short of going with pathtracing I dont think its a problem solved by hardware alone.
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@subdobject Well then! I know it was definitely an issue in the past, cloth sims going absolutely bananas, or hair grooms too. I cannot replicate that anymore, but the issue persists with niagara particles oddly enough
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@cinedatabase The issue I am having is people stealing assets and reselling them. Which is why I discourage anyone from buying things on random other marketplaces.
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@polarexpress99 It sure does! I’m probably in the minority who hasn’t played a game in 8 years
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@terminal_state @Snefer This doesn’t work on any latest versions of PS any more as far as I know. They have discontinued the 3D tools.
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@andrewpprice Jeez so its not just me? I thought i was having issues with my browser or something
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