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Well Told ➡️ GDC
@WellToldEnt
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We are a team of artists and game developers passionate about character-driven, high-agency storytelling in games and beyond.
Orange County, CA
Joined May 2016
A different kind of update but we are so happy to announce that the trailer we worked on for @SkyStrikersVR, in collaboration with Chamber 8, has been released! Well Told is expanding our services studio, from in-game capture to full in-engine cinematics and story development support for games, trailers and beyond. More info to come on that, let us know if you have any questions? But for now please go check out SkyStrikers! Link to trailer:
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RT @CrossButtonVR: We couldn't leave out our Quest fans so here it is! 18 Quest games, winner gets to pick what they want (May be chances…
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The Foglands is part of a giveaway over on the @CrossButtonVR channel! They are an extremely passionate group who give VR devs a platform to discuss their games. Go check them out and enter to win some great games!
100 Episodes... That's alot! So with that we've teamed up with a bunch of Developers/Publishers to bring you a massive giveaway. This is a huge PSVR2 giveaway but also includes 1 steam game. Share this around Rules are in the post below along with the links
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@chrismorto29051 @TheVRRealm Haha that’s totally ok! The Foglands is a world and a story that can be returned to whenever you felt like jumping in! If you ever need any help navigating the back half of the story, feel free to send over any questions or join our discord server :)
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RT @TheVRRealm: After yesterdays list for people getting a new headset for PCVR over the holiday season, it's now time for my Top Five PSVR…
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@Drgamer07648197 Thanks for the feedback! Did the shorter fades help with your experience at all? Or is it still equally distracting?
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In honor of our Foglandsiversary, we have officially dropped the price of The Foglands on PlayStation to match the price on Meta Quest! This was our first multi-platform, self published indie and we learned ALOT about pricing and player expectations. We are so happy to be able to officially adjust the price of the game and we send out a huge thanks to all the players who gave us super helpful feedback about this. We hope you had a happy Halloween and thanks, as always, for your support of indie games like ours <3
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Thank you so much for letting us know your experience!! We really appreciate it 🥹 In regards to the fade, essentially there is sometimes a small lag or frame drop between rooms that can be very jarring to players in VR. If you try the flat version, you’ll notice that there is no fade but you can see how it looks. Thanks for your feedback though! I will let the team know!
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