![Hannes | Uta Profile](https://pbs.twimg.com/profile_images/1667133721328091138/w9oO0Ygv_x96.jpg)
Hannes | Uta
@UtaSmoota
Followers
2K
Following
9K
Statuses
4K
CEO of @TeamUniteFN Pushing the limits of UGC and branded activations in the Fortnite Creative Metaverse
Joined June 2019
@fhsupport_ @Gneazyx @spankysully Remember the controllers, pc and switch that @SKTTLZ_FN made and got put in every single pregame? 😅
2
0
5
@ohmygrace @notef_fn Happy Birthday Notef! You came into the community with a goal and it’s amazing to see you share all your insight, learning and progress with the everybody. Enjoy the day!
1
0
1
@CraftyPlaysLF @hyprjack @LEGOFortnite Looks great, but I’m sorry to bust the dream ;) Besides a whole list of design governance rules and printing issues (anything digital has to be technically creatable IRL) there’s the licensing that would make this near impossible to happen.
1
0
1
@ImmatureGamerX Still working on UI, update later this week out. But:
🚨 Realistic TILTED 🪖 🔥 Explore a hyper-realistic Tilted Towers 🎯 Insane killstreaks (Apache, Predator Missile, Bloodhounds, and more!) 🔫 First Person Mode (Train for Ballistic!) 💥 Free For All 🆕 Frequent Updates! Play now:
1
0
1
RT @TeamUniteFN: 🚨 Realistic TILTED 🪖 🔥 Explore a hyper-realistic Tilted Towers 🎯 Insane killstreaks (Apache, Predator Missile, Bloodhound…
0
17
0
Finally moved from MVP to beta. We used MVP to get initial reaction and core gameplay bug check. Talked to the people in vc and analysed behaviour (with specific analytic device implementation as well) during the discover test. Averaged 9 min playtime with the MVP. Then worked on extended gameplay like killstreaks, finishing certain areas, improving spawn process and weapons to launch beta now. Playtime up to 22 minutes with a 500 CCU discover test spike. (very happy with these numbers, now we analyse the stats of playtime sessions to see where average drop off is) Now onto onboarding, communication and UI while we start prepping marketing. Then go we go from beta to full launch we continue the iterative loop of improvement while going hard on marketing. Very exciting to get one of our own maps out in a while. 💪
0
0
4
@Fortnite_ES O descubre una versión realista 🤩
🚨 Realistic TILTED 🪖 🔥 Explore a hyper-realistic Tilted Towers 🎯 Insane killstreaks (Apache, Predator Missile, Bloodhounds, and more!) 🔫 First Person Mode (Train for Ballistic!) 💥 Free For All 🆕 Frequent Updates! Play now:
0
0
1
@FortniteGame How about we drop in this hyper realistic tilted towers?
🚨 Realistic TILTED 🪖 🔥 Explore a hyper-realistic Tilted Towers 🎯 Insane killstreaks (Apache, Predator Missile, Bloodhounds, and more!) 🔫 First Person Mode (Train for Ballistic!) 💥 Free For All 🆕 Frequent Updates! Play now:
0
0
8
@TeamUniteFN @TimSweeneyEpic How about a Hyper realistic Full Tilt? Tilted Towers like you’ve never seen it before
0
0
4
@BullseyeFNC @rubique_ Very inspiring story. Love that you shared this journey. You guys have made such an impact on the community and game! <3 Keep up the amazing work LEGENDS
0
0
4
@MinebloFN @MartinieGame Fun, not so fun fact. Anything you placed in a level instance device in 1.0 is just deleted and lost if you convert your map to UEFN because it’s not a supported device
0
0
4