Just a fish playing games for fun 🐟| Gimmicky FG creative builder | Skylanders collector | Amateur artist | Interested in sealife (He/They) | pfp by
@Beankot
I'm seeing a lot of people talking about mobile going to "save fall guys" but the reality is different
So here's a thread of the current issues with fall guys and what they did to do for mobile, or else the game will flop even with the mobile release
(LONG THREAD)
You know something that fg creative needs to look like an unity level?
Propellers/scaffolding
Most unity levels use these, and while it's a little decoration, it makes the levels feel more alive, and makes sense as to why they are in the sky in the first place
Some examples:
Today its my birthday, and to celebrate it i decided to do something a bit different than last year:
I recreated my main bean with the fall guys creative tools! And i am really proud of how it looks with the shapes and color palletes :D
#FallGuys
#FallGuysCreative
Knockout sucks
-Games are way too competitive now with the qual limits (60% in round 1 and 50% in round 2)
-The games feel too quick and not enjoyable
-Survivals in squads and duos end way too quickly
-Every mode now has sbmm (except explorers)
-Less than 20 unity maps
How did epic managed to pull off two major updates in both fall guys and fortnite that casuals love and make the diehard fans absolutely hate it
In less than a month
Well... It happened 😥
My level "Basket breakers" got overridden by a new recently made map, and all my progress is gone
I'm so lucky i made a copy if this would happen, but this is still problematic
@FallGuysGame
@FallGuysOwl
Please fix this by 10.7 🥺
(RTs are appreciated)
I'm currently bored of fall guys main game
There's nothing to look forward to, no new unity/creative levels, no unvaulted levels, it feels the same
I remember when they added more unity/creative levels variety and had fun trying to find and play them.. Now it feels boring again
I haven't seen anyone talking about this in the fall guys community but
What is pink holding? Seems like it's a mobile phone? 👀 (it's too pixelated so it might be something else)
⚠️ (Not Confirmed Yet) ⚠️
Recently an image started to float around on 4chan of potential content releasing in each of the core Fortnite modes throughout 2024, while I can't confirm it to be legit yet, it is interesting to see some well made renders here, and we would be able to
@FallGuysGame
... Yet you didn't do nothing to celebrate it in game
No live event, no free cosmetic, no falljam, not even a shop to celebrate it
The second most important date to the game
I don't want to be pessimistic, but you aren't helping us here, I'm sorry but I have to say it 🫠
You probably know about the glitch where if you piggyback your teammates, you get double points in hoopsie daisy/legends
Well, it also applies to pegwin pursuit/pool party for some reason, so here's a tip if you get pegwin maps in squad modes
@FallGuysGame
While i honestly like most of the maps added, i feel very uncomfortable about the roundpool and how maps there is in total 😨
40 maps with 17 unity maps feels too little, i feel like it should be 60 levels: 40 unity and 20 creative, then rotate half of each type of maps
RAINBOW RUMBLE (5721-3665-5415)
Finally out of my creative maps hiatus, i finally decide to rework one of my old levels that aimed to celebrate pride month! :D
This level has a ton of colorful obstacles and platforms for you to navigate thorough!
#FallGuys
#FallGuysCreative
After looking at some ss3 concept art on artstation, i wonder if it actually supposed to be much more than what we got
If i have to say, maybe the sudden change to creative or the upcoming changes let to mediatonic slow down on themes and unity maps, until everything is ready
Quality of life update for creative:
Allow us to disable the carryable objects spawner base, so we only have the carryable object on the ground without worrying about the base acting as a safe spot for survivals
(also disabling it should remove 6 budget for the base spawner)
HAPPY 4TH ANNIVERSARY
@FallGuysGame
!
To celebrate this very important date i decided to completely change an old level with the new tools!
This level only uses obstacles from the first season, and has a giant cake at the end 🤩
Code: 5440-2255-9842
#FallGuys
#FallGuysCreative
I'm bored, so I'll make a thread about stuff that is currently unreleased in creative and what i would love to become a reality
Btw i won't talk about the themes, just the object themselves
🧵(THREAD)
Fun fact about space race now that it's back:
Back then, the ion thrusters at the roll in the final section would activate at different times, but now every single one activates at the same time!
(thanks for bringing that clip tman lmao)
The biggest variety we have seen yet (less than 20 unity levels left and knockout levels)
Weekly ltms and live events are back
Mobile is a really good port and works well
Is fall guys so back?
(Please dont let this age like milk)
It's a traditional of mine making levels using the new features added in an update, and this time is no different!
Extraterrestrial terminal is my 10.7 map, and plays around with the 10.7 features such as object scaling and more!
Code: 5210-1471-1902
#FallGuys
#FallGuysCreative
They removed the layer order option from stickers after this update 😭
It was such a useful tool for them, more precise than the actual precise movement tool and allowed us to make more complex stickers in the ground
@FallGuysGame
@FallGuysOwl
please bring it back asap 🙏
It's amazing to see the fall guys creative community pushing the limits of the game to make incredible art that requires so much precision and patience to do, but pays off a lot in the end
Amazing job to whoever did this!
(the code is on the top if you want to check it out :D)
Stumble guys got bored of copying ideas from fall guys so they now decided to copy fortnite's battle pass ui like LMAO??? 😭😭
At least be original???? Oh i forgot, scopely/krita games doesn't have originality
Slime cycle (one of the MT made creative levels) is a perfect example of why we need dynamic speed ASAP
The level has potential to be one of the most challeging (and possibily fun) creative levels MT has made, but because everything is the same speed, it gets too predictable
It's been a while i don't post a map, but i finally finished my 10.6 gauntlet!
This is radical rolls, a original themed map that showcases everything added in 10.6, such as the rolling gimmick, drawbridges, scaling and more!
Code: 7044-1573-1938
#FallGuys
#FallGuysCreative
I am really late for the falljam but i made a map: Hex-a-spectre!
An hex a gone final, where you can use sneaky bean power ups scattered around the map to make you more difficult to be seen!
(not my best idea, but it works :p)
Code:3359-6376-7570
#FallGuys
#FallGuysCreative
My newest level and my submission to the falljam: Past passage!
A fairly easy/medium difficulty medieval themed level for beginners! This level uses drawbridges as the main gimmick, and tries different gameplay with them!
Code: 8870-4187-1043
#FallGuys
#FallGuysCreative
Crazy how in a span of two weeks, fall guys was mentioned/referenced in 3 different mobile game accounts, which are also some that are classics from the 2010's era
Mediatonic is definitely cooking behind the scenes with mobile (or burning the kitchen as we speak idk)
Probably people already know about this, but i haven't seen this being talked about
Look closely to the current fall guys logo
Does it remind you of something?
Well if you look closely, the outlines are very similar to the same cursor you use in creative!
A little fg trivia lol
Another survival i made recently: Flight frenzy!
In this map, you need to jump on the bounce boards to fling people into the air, which can be pushed off the arena with blizzard fans
Other hazards will appear as time goes on!
Code: 0721-2057-4995
#FallGuys
#FallGuyscreative
I wish mediatonic would make more meaningful stuff for collabs again like collect-a-thon live events or even variants to unity levels
Even with the creative focus they could do interesting stuff like collab assets and objects to creative, like how stumble guys/rocket racing does
Welp, i thought my level was exploit free but i guess not 🙃
Time to fix it!!!!!
(i seriously thought you weren't able to do this but i guess you can, I'm not that good at this game lmao)
I'm so happy to find that not only speed circuit returned (my favorite unity level), but mediatonic added rainbow rumble to knockout as well 😭😭😭
Thank you so much mediatonic for it! I appreciate it a lot 🥰
Every object in fall guys creative that currently does not have a design in the digital theme: a thread 🧵
(Bert advertisement to represent the digital theme)
Apparently if you play on the ps4 version for too long, you will reach a point where the map's obstacles never spawn in the intro camera for like 5 seconds before the round starts
There's something so funny seeing unity maps without the stuff we are used to
1- No new levels
Do you remember when was the last time we for new levels, no matter if it's creative or unity? Let me refresh your memory:
The last creative levels added to the core shows was in January-February, around 10.7
The last unity levels was added in DECEMBER 2022
Mediatonic absolutely cooked with the scrapyard skybox 🙏
Even if its a 2D image theres a lot of details to look at that makes this skybox great: the drones flying around, the obstacles that were thrown away, the buildings are so detailed and the giant hatch in the middle
I just got this on my recommended ☹️
Literally his argument about stumble guys is better is because you can get into games quicker
My guy did you also know about the p2w features, awful physics and garbage graphics? 😭 Even if i wasn't a fg player i can't seem to understand this
Hot take:
The hate on fall guys creative is super forced
Yes I loved unity rounds and I wish we would still get them, but people tend to not understand that creative CAN make unity looking rounds, at least the same quality as legacy s1- legacy s3 ones
The fact we aren't getting a live event/fall jam tomorrow to celebrate the second most important date to fall guys history is genuinely awful
Not even an item shop cosmetic, literally nothing will happen tomorrow 🫥
But don't worry guys!!!!! Mobile will save the game!!!!!!!!!!!
If 10.4 introduced a lot of fun and interesting objects to mess around with your maps
And 10.5 was the update that completely changed how creative levels play and looks to look very close to unity
Then 10.8 was the one that combined the two, and truly revolutionized creative
One of my digital themed maps got a huge makeover after the 2000 budget change, now looking like an unity level: Pixel puzzles!
This level has an interesting yet a bit complicated gimmick, but i will explain it in the comments!
Code: 9025-6153-5079
#FallGuys
#FallGuysCreative
Here's a tutorial on how to overlap objects with the rulebook objects like the checkpoint, without any mods!
This will help you to create more unique themes without needing to worry about changing colors!
(credits to
@StarCheesy
for finding this out)
#FallGuys
#FallGuysCreative
By far my favorite skin of the update, it's pretty fire (pun maybe intended)
Mediatonic please don't let this one sit in the files unreleased forever 🙏
A not so fun fact:
Despite scaling being added to some objects in 10.6, both trench and the round divider only has resizes enabled in only one of the two themes
@FallGuysGame
@FallGuysOwl
Could you please take a look at this and fix it in 10.7?🙂 I would appreciate it ^^
This teeth monster has been in the game since the beginning, appeared a ton in decorations, obstacles and backgrounds (most recently with the volcano skybox), and no one named them yet
What should we call them? It's almost 4 years and they don't have a canon name yet 😓
I'm not going to lie, we need more shows like winter wonders
This show still had the whole randomized rounds with the minigame aspect we know and love, except this time for creative rounds
I'm just so tired of single round shows, i want to play a classic experience with creative
This falljam is shit
At least the last one had a show where it actually met the requirements of the submissions and felt fair
This one is completely automated
Aside from ONE MAP, I've genuinely never seen these maps that were submitted for the falljam -
Me when i see stumble guys get underserved fame
(I hate stumble guys and it's one for the most overrated mobile games because of how poorly done it is)
After months of wishing for creative improvements, one of my old maps, Lost legacy, finally needed a much needed rework!
This map recreates 5 variations of legacy maps that were removed from the game, all mixed up together!
Code: (9421-1385-9594)
#FallGuys
#FallGuysCreative
Why are there so many pvp maps in solos?
Out of the 11 survival creative levels, only 2 of them are non pvp, and only 2 pvp maps have an additional gimmick
I don't hate pvp levels but this is too much, especially when the community came up with more interesting survival ideas-
Happy birthday Fall Guys!
I cannot express how much this game changed my life for the better 🤩 Here are some of my favorite memories!
🧃 The day i got lemon blast!
🏆When i got golden knight on christmas!
👻My first level featured in game!
🩵The best player I've ever met! <3
Happy birthday to the funny digital season with an editor that 60% of the diehard fans hate
Fun fact: creative was made in unity
Therefore all creative maps are unity maps and if you disagree i will send 250 fish at you/j
A lot of costumes added in 10.8 seem to be knights, sorcerers and dwarfs!
Which mostly likely means that fame pass 10 is medieval themed!
Maybe this could hint that the medieval theme will be added to creative in 10.9? Only time will tell👀
(THREAD) Should fall guys bring back the cosmetics of previous fame passes/season passes?
Something controversial in other games like fortnite that have a battle pass system: any rewards that are in the battle pass, they will never return in any way
But are they "exclusive"?
Now that a few days have passed, how do you feel about hex a spectre?
Do you like it? Is there anything i should improve or is there something you want changed? Let me know! ^^
(btw please use passive feedback, just in general what i can change without any hostility)
@Cut_The_Rope
The only true answer:
Party animals
(Ok but for real, fall guys by a lot, it has a lot of charm and uniqueness with a very cute and colorful artstyle
Stumble guys just sucks, it's an overrated ripoff of fall guys with p2w mechanics and a very bland artstyle with awful physics)
A small concept, but I would love if scalable objects would have an icon to indicate they are resizable, similar to how most of the objects are overlapable showing the overlap symbol🤔
(not my screenshots, but the edits are mine)
#FallGuys
#FallGuysCreative