The Minigun is now on staging! This puppy holds 300 rounds of 556 at a time and requires its own ammo backpack to reload. Hold right click to start the barrel spinning and left click to let the rounds start flying.
Radiation is coming to Oil Rigs to prevent camping to stop the crate from respawning.
Placeholder values:
🔹starts 45min after crate starts being hacked
🔹ramps up to 100 rads over 5 minutes
Some info on initial backpack types (subject to change)
Small backpack - 12 slots - cost: 5 sewing kits & 50 cloth
Large backpack - 30 slots - will be uncraftable
A new Toolgun is making its way in tomorrow to celebrate the 15 year anniversary of Garry's Mod. Owners of Garry's Mod will be able to craft this tool. It's basically a Hammer that may work a bit better 😱
The Wooden Barricade Cover has been added to staging. At a cost of 100 wood, it provides some much needed cover during PvP. Decays fast outside build priv, stacks to 10, level 1 workbench required.
Charitable Rust 2019 is complete! We won't have the final numbers for a little while now, but initial estimates have us at over $150,000 raised to provide education and build schools for underprivileged kids!! Thank you to everyone who participated ♥️♥️♥️
Rustafied presents: US and EU Solo!
The first official solo servers! Launching December 7th with the update and forced wipe. Find on the official list or direct connect:
connect
connect
The initial version of Attack Helicopter is on normal staging!
This 2 person heli fires rockets (all types) and guns (via a Turret on the front). Purchase for 2250 scrap at Air Wolf, it has 850hp and is VERY fast and nimble. Will show off more on our update preview stream in a
Double Saddles are live on staging! Expected with the April 6th update and forced wipe.
Available for purchase at Stables for 90 scrap. Crafted for 4 road signs, 2 sewing kits (tier 2, 125 scrap to research)
Tweaks to Thompson and MP5 recoil incoming. The number of center-hits during extended burst fires has been increased for both weapons. Also, Thompson recoil has been adjusted to be slightly more predictable.
Huge update coming this week! Large Oil Rig, fractional reloading, Grenade Launcher, debris system, exploit fixes, optimization, new scientist models, Compound and Bandit Camp lighting, Soda Can Silencer (maybe), and a shit load of quality of life improvements!
The Chinook event has changed! Locked crates now spawn in monuments. Once unlocked, the CH47 flies over, quickly lands, and drops off 5 Heavy Scientists.
The Scrap Transport Helicopter can now be spawned on the staging branch! It has 2 seats up front and can fit a bunch of people in the back.
'spawn scraptransport' to try it (if you have modid).
Fishing Villages have been added to staging! Here you can purchase Rowboats (200 scrap), RHIBs (400 scrap), and other gear (scuba + kayak bps). Looks like there's 3 per map.
[WIP] Update Oilrigs 🏊
Premier aperçu du nouveau moyen de monter dans les deux oilrigs.
L'échelle mène directement au L3 et 3 sorties sont proposées.
👉 Work in progress
The new building skin, Shipping Container, is live on staging. Skin of Sheet Metal, it is accessible to those with the Adobe DLC at the moment.
Set any of the 16 colors with the Spray Can - create whatever building color schemes you like!
The Electric Heater is in! Mounted on walls, it provides warmth in a radius when turned on.
200 frags to craft, power usage of 3 (all subject to change).
Some changes to the upcoming backpacks on staging. Fresh models, improved UI, modified slot count on large, and despawn times.
Small - 12 Slots - 20 minute despawn (empty)
Large - 28 Slots - 40 minute despawn (empty)
Backpacks with items will take longer to despawn (~2 hours).
Ring Road was merged to staging earlier today and it drastically shifts how roads are laid out on the map! There is now a main road which goes around the outside of the whole island then smaller roads which lead to monuments.