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RaYRoD TV
@RaYRoD_TV
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Software Engineer since +24 years. Digital 3D artist since +18 years. Currently developing a fan project for No Man's Sky titled 'Multiverse'.
Joined August 2017
@NoMansSmile Me too. It's the artstyle I prefer for NMS. Working to recreate it with some creative direction!
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@NoMansSmile It's possible to simulate orbital mechanics by manipulating the game's internal class properties and injecting custom logic into the game. It's also possible to simulate physical rotation. Prerelease nms actually used to have physical rotation & orbital mechanics. :)
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@DanielK95185356 Glad you like it! I've been quite preoccupied with the development, so, I haven't really played it yet. Screenshots I've seen look cool though!🙂
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