![Pierre-Loup Griffais Profile](https://pbs.twimg.com/profile_images/1204683345264689152/sSiyUHIU_x96.jpg)
Pierre-Loup Griffais
@Plagman2
Followers
14K
Following
1K
Statuses
902
Valve coder. Currently working on Steam Deck.
Bellevue, WA
Joined October 2012
RT @GoldenJoysticks: Our next award is Best Gaming Hardware, which is presented by the @EE Game Store. And the winner is… Steam Deck OLED 🏆…
0
96
0
@BobWulff It's not uncommon for the shader compiler in radv to generate more efficient code in a way that results in a 3-5% perf gain, and at the kinds of framerates handhelds run at, it often ends up measuring as 1FPS. It's more pronounced on discrete GPU machines.
1
0
66
@HandleDeck @InvierteEnLib @lawrenceyang Hello - did you have different VRAM settings in the BIOS before the update, that got reset on the update to BIOS 131? Did you also possibly have overclocking? 46FPS is normal for a stock Deck.
3
1
9
RT @Dachsjaeger: Bazzite avoids shader compilation stutter due to Vulkan Shader Playback from Valve's Fossilize. Why on earth is there not…
0
33
0
RT @Dachsjaeger: Every executive/technical officer at Microsoft should watch this video. Summarized: Windows/DX12's current state is an act…
0
400
0
RT @lawrenceyang: We're excited to finally be bringing Steam Deck here to Australia (and the team has fallen in love with Melbourne). Stop…
0
17
0