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Owlbear Rodeo
@OwlbearRodeo
Followers
3K
Following
174
Statuses
879
Official page for https://t.co/1iU94W0fNG An online experience for shared tabletop RPGs Discord: https://t.co/wpWqdCiqhf Blog: http://blog.owlbear.
Australia
Joined April 2020
@SupportCrow @discord @YouTube Have you tried ? It's a desktop app made by us, for groups that need audio streaming and local audio file playback into Discord (or almost any other voice/video chat app), and is 'pay what you want'...
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Learn how to use our Dynamic Lighting extension in our new How To on YouTube. With support for both primary and secondary lighting it’s the easiest way to get started with Dynamic Fog! #owlbearrodeo #ttrpgcommunity #vtt
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Here's a 'How It's Made' video for Owlbear Rodeo's new Warp Core rendering engine - built for amazing speed, wide device compatibility, and stunning aesthetics. Revealing this platform's building blocks, it demos the edge offered to your games : #warpcore
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RT @OwlbearRodeo: Owlbear Rodeo 2.3 is finally here! You can check out all the changes on our blog. All these changes have been enabled b…
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RT @OwlbearRodeo: GPU Effects - 2.3 Launch Week - Day 4; our new rendering engine - Warp Core - provides access to GPU shaders that can be…
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GPU Effects - 2.3 Launch Week - Day 4; our new rendering engine - Warp Core - provides access to GPU shaders that can be used for beautiful and dynamic real-time overlays of environmental conditions: #warpcore launches on October 9th
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RT @OwlbearRodeo: Owlbear Rodeo 2.3 launches October 9th; we're posting everyday about our new rendering engine - Warp Core - built for spe…
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Owlbear Rodeo 2.3 launches October 9th; we're posting everyday about our new rendering engine - Warp Core - built for speed, compatibility, and aesthetics. Yesterday was about large Scene support, today is native Dynamic Fog #warpcore
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RT @OwlbearRodeo: Owlbear Rodeo 2.3 launches October 9th; we're posting everyday about our new rendering engine - Warp Core - built for spe…
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Owlbear Rodeo 2.3 launches October 9th; we're posting everyday about our new rendering engine - Warp Core - built for speed, compatibility, and aesthetics. Yesterday was about large image support, today is large Scene support #warpcore
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@MexicanCh1cken We're up and running - check that you're properly logged in, and that you haven't demoted yourself from GM status in the Player List with the 'Revoke GM access' option there (eg. in order to see the Scene as your players would see it)!
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RT @OwlbearRodeo: Owlbear Rodeo 2.3 launches October 9th; we're posting everyday about our new rendering engine - Warp Core - fully rebuilt…
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Owlbear Rodeo 2.3 launches October 9th; we're posting everyday about our new rendering engine - Warp Core - fully rebuilt for outstanding speed, cross-platform compatibility, and beautiful visuals for a modern VTT experience. #warpcore
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RT @OwlbearRodeo: There's a new 'How To' video for managing your assets - helping you run concurrent games with confidence and ease across…
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There's a new 'How To' video for managing your assets - helping you run concurrent games with confidence and ease across multiple game systems, campaigns, and groups of players: #owlbearrodeo #assetmanagement
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RT @alexdrummo: We are working on integration of our epic isometric assets into @OwlbearRodeo right now. Its a great tabletop option. http…
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