Aaron Lake Profile Banner
Aaron Lake Profile
Aaron Lake

@OrbitalNine

Followers
1,682
Following
859
Media
800
Statuses
7,223

Indie game developer. I created Brain It On! and other challenging physics puzzle games. Discord:

Vancouver, Canada
Joined November 2013
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@OrbitalNine
Aaron Lake
4 years
The Brain It On! Google Play download count has now been updated. 50,000,000+. Crazy. Thank you everyone! 🤪🥳🙏 #indiedev #gamedev
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@OrbitalNine
Aaron Lake
8 years
Pretty crazy. Brain It On! is now the #1 Puzzle Game in the US. #brainiton
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@OrbitalNine
Aaron Lake
6 years
Made a sort of self stabilizing platform. Stickable on one side, slippery ice on the other. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
9 years
Brain It On! reached 10,000,000 downloads today. A huge thank you to everyone that has supported me along the way!
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@OrbitalNine
Aaron Lake
5 years
Climb Higher is now out on iOS and Android!🎮🎉It's free. Let me know what you think. Please RT and leave a review, they are incredibly helpful. Thank you! #indiedev #gamedev Android -> iOS ->
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@OrbitalNine
Aaron Lake
6 years
Trying out a new grow/shrink power. #indiedev
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@OrbitalNine
Aaron Lake
8 years
Wow, Brain It On! has been downloaded over 25 million times. Thank you all for downloading and sharing my game.
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@OrbitalNine
Aaron Lake
6 years
Checked in on my stats today. Total downloads across all titles and platforms is now at 53,852,087. Thanks everyone for helping share my games! #indiedev #gamedev
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@OrbitalNine
Aaron Lake
7 years
A huge thank you to everyone that has played Brain It On! It's been downloaded over 44,069,992 times now. Stay tuned for news about my new game. #indiedev #indiegames
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@OrbitalNine
Aaron Lake
7 years
Added an effect to the fragments to make them melt away. Thanks @DMullinsGames for the suggestion. #indiedev #gamedev #prototyping
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@OrbitalNine
Aaron Lake
6 years
So humbled that Brain It On! was featured alongside these amazing physics games. Thanks Apple! #brainiton #indiedev #physicsgame
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@OrbitalNine
Aaron Lake
5 years
Brain It On! downloads on Google Play are now at 49,021,162. Thank you everyone for playing my game. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
7 years
Working on a scrolling level selection widget. #indiedev
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@OrbitalNine
Aaron Lake
6 years
Woohoo! #Shatterbrain has been downloaded over 1 million times! Thank you all for your help sharing my game. 🎉
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@OrbitalNine
Aaron Lake
7 years
Testing out a technique for shattering and exploding polygons. #indiedev #gamedev #prototyping
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@OrbitalNine
Aaron Lake
7 years
Shatterbrain is now ready for beta testing. Sign up here for iOS: , or download here for Android: Thank you for your help!
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@OrbitalNine
Aaron Lake
7 years
Wow, #Shatterbrain is starting to climb the puzzle game charts. It's now #4 in Denmark and Finland, and #5 in the US. #indiedev #puzzle #mobilegame
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@OrbitalNine
Aaron Lake
4 years
Brain It On! was released 5 years ago today.🥳It's been downloaded over 56 million times since then. Thank you all for playing and sharing my game! #indiegame
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@OrbitalNine
Aaron Lake
4 years
Brain It On! is now at 49.75 million downloads on the @GooglePlay store, just 250,000 more to go. 👾 #indiedev
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@OrbitalNine
Aaron Lake
8 years
Brain It On! has been downloaded over 35 million times. Thank you all for your support! Download here:
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@OrbitalNine
Aaron Lake
7 years
Wow, impressive solve! #brainiton
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@OrbitalNine
Aaron Lake
5 years
Getting closer to that 50M milestone. Brain It On! downloads on Google Play are at 48,038,173 now. #indiedev
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@OrbitalNine
Aaron Lake
6 years
The combined downloads of my first two games just reached 50 million. Crazy. Thank you all for downloading, playing, and sharing my games! #brainiton #shatterbrain #indiedev
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@OrbitalNine
Aaron Lake
9 years
Wow, Brain It On! had over 700,000 players on Sunday. Thank you everyone for playing my game. Happy puzzling!
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@OrbitalNine
Aaron Lake
7 years
Brain It On! has been downloaded over 40 million times! Thank you all for your support and RTs!
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@OrbitalNine
Aaron Lake
5 years
Testing out some new levels ideas today. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
5 years
Somedays I have to weed through the 1 star reviews that are angry about ads. Today is a better day.
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@OrbitalNine
Aaron Lake
5 years
Adding a new intro to gears levels. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
6 years
Using your spikes can be a handy way to get around. #indiedev
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@OrbitalNine
Aaron Lake
1 year
Brain It On! has now been downloaded over 75,000,000 times on all platforms. Thank you everyone! #brainiton #indiegame
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@OrbitalNine
Aaron Lake
5 years
Working on performance improvements for objects that can fragment a lot. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
6 years
Woohoo! Shatterbrain was chosen as one of @GooglePlay ’s Best Apps of 2018 in the Best Indie category! #GooglePlayBestOf
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@OrbitalNine
Aaron Lake
8 years
Wow, this is a smart solution. I normally solve this level with all 6 shapes. This is the first time I've seen someone solve it in 1.
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@OrbitalNine
Aaron Lake
6 years
Testing out some different trail effects. Wider colored tail + floaty tail particles. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
7 years
Working on what happens when a parent object is shattered. #indiedev #prototyping
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@OrbitalNine
Aaron Lake
8 years
Wow, Brain It On! is the #1 puzzle game in 60 countries right now. That's pretty unbelievable. Thank you everyone for sharing my game.
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@OrbitalNine
Aaron Lake
6 years
Testing out moving large objects out of the way. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
6 years
I'm glad that my downloads for Shatterbrain have returned, but it's a stark reminder how much control store discovery algorithms have over my games. #indiedev #mobiledev
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@OrbitalNine
Aaron Lake
6 years
Cool, just noticed that Shatterbrain got an Editor's Choice badge! ☺️🏆 #shatterbrain #indiedev #gamedev
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@OrbitalNine
Aaron Lake
5 years
Turning a wall into a bridge. #indiedev #madewithunity
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@OrbitalNine
Aaron Lake
5 years
Adding an intro to double jump crystals level. #gamedev #madewithunity
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@OrbitalNine
Aaron Lake
5 years
I think I should have attached the button to the elevator. #mobilegame #indiedev
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@OrbitalNine
Aaron Lake
7 years
Brain It On! has been downloaded over 38 million times! Crazy. Thank you all for your support. Try it here:
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@OrbitalNine
Aaron Lake
5 years
Working on a new level. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
7 years
Brain It On! has 39,359,817 downloads and counting. Hoping it gets to 40m. :)
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@OrbitalNine
Aaron Lake
6 years
Added in a simple movement path for objects. #indiedev
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@OrbitalNine
Aaron Lake
7 years
Trying out some different materials (normal, ice, explosive, bouncy). #indiedev #gamedev #prototyping
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@OrbitalNine
Aaron Lake
7 years
Shatterbrain is now available on iOS and Android stores! Please download it and leave a review! #indiedev #madewithunity #shatterbrain
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@OrbitalNine
Aaron Lake
5 years
Time going too fast, hit these crystals to slow things down. #indiedev #screenshotsaturday #climbhigher
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@OrbitalNine
Aaron Lake
7 years
Improved how the explosions look, added some 2D lighting, and let the fragments live longer. #indiedev #prototyping
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@OrbitalNine
Aaron Lake
7 years
I'll never get bored of playing user created levels. #brainiton
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@OrbitalNine
Aaron Lake
6 years
Oh man, the player created levels are at least twice as hard as my levels. #brainiton
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@OrbitalNine
Aaron Lake
8 years
Great solve for a tough level. #brainiton
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@OrbitalNine
Aaron Lake
5 years
Added a greyscale effect to the camera when you pause / zoom out on the whole level. What do you think? #indiedev #gamedev
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@OrbitalNine
Aaron Lake
6 years
A well placed curve. #brainiton
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@OrbitalNine
Aaron Lake
2 years
Testing out a new fan object using a particle system to model airflow that can be blocked or redirected with your drawings. What do you think? #indiedev #gamedev
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@OrbitalNine
Aaron Lake
7 years
Trying out having some shapes instantly destroy while others shatter. If everything shatters it gets pretty crazy. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
9 years
Brain It On! is now on the App Store. Download it for free today: http://t.co/sguxAml32C
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@OrbitalNine
Aaron Lake
7 years
Adding some borders to highlight the shattered fragments more. #prototyping #gamdev #indiedev
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@OrbitalNine
Aaron Lake
7 years
My office space for the next few days.
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@OrbitalNine
Aaron Lake
5 years
The Climb Higher beta is now available on @GooglePlay ! Download here: Thank you for your support! 📱🧩 #indiedev #gamedev
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@OrbitalNine
Aaron Lake
5 years
Working on a large sprawling level for the exploration mode. It's a nice change of pace from smaller tighter puzzle levels. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
6 years
Found it fun to be able to speed up and slow down elevators by resizing. Might have to make some levels around this. #physicsgame #indiedev
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@OrbitalNine
Aaron Lake
5 years
Adding some tutorial animations to the first few levels. What do you think? #indiedev #gamedev
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@OrbitalNine
Aaron Lake
5 years
Improving the goal flag fireworks.
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@OrbitalNine
Aaron Lake
7 years
Trying out a slow motion effect. #indiedev #gamedev #madewithunity
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@OrbitalNine
Aaron Lake
5 years
I've updated Climb Higher to 0.8.11 with a bunch of fixes. Thanks everyone for the bug reports! Keep them coming. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
4 years
Brain It On! has been downloaded 49,995,665 times on the Google Play Store. I'll be adding a new daily challenge feature soon, hopefully for the 5 year anniversary on June 25th. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
5 years
Got a small iOS feature for Brain It On! on Saturday that increased downloads 22x in the US. I appreciate getting the feature, but they really need to improve the discovery overall so that features are not the only way to get downloads. #mobilegames #indiedev
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@OrbitalNine
Aaron Lake
7 years
Nice one! #brainiton
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@OrbitalNine
Aaron Lake
6 years
Regular buttons require you to keep pushing them down to stay active. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
9 years
Adding in object multi-select and clone tools to the Brain It On! level editor. #gamedev
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@OrbitalNine
Aaron Lake
8 years
Sketching some ideas for new #BrainItOn ! levels.
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@OrbitalNine
Aaron Lake
5 years
Climb Higher is coming to Google Play and the App Store very soon... #screenshotsaturday
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@OrbitalNine
Aaron Lake
9 years
Firewatch is such a beautiful game to explore. A few of my favorite photos from my time on the watch.
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@OrbitalNine
Aaron Lake
2 years
I asked an AI to create a new logo for Brain It On!, what do you think? #brainiton #indiedev
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@OrbitalNine
Aaron Lake
6 years
An elegant solution. #brainiton #physicsgame
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@OrbitalNine
Aaron Lake
5 years
Testing out some big explosion crystals. Maybe too big. #gamedev #indiedev
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@OrbitalNine
Aaron Lake
6 years
Improving the explosion so that it applies the blast force at the closest point on the affected shape. #physics #indiedev
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@OrbitalNine
Aaron Lake
5 years
Love watching this solution. #brainiton #mobilegame
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@OrbitalNine
Aaron Lake
6 years
Working on an indicator that shows you the direction and distance to your goal. Trying to keep the UI as minimal as possible though, so it fades away while your moving and displays only when you stop. #indiedev #physicsgame
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@OrbitalNine
Aaron Lake
6 years
Making sure that moving platforms give you the right velocity when you detach. #indiedev #physics
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@OrbitalNine
Aaron Lake
6 years
Adding some subtle cracks when impacting surfaces that are breakable. #indiedev #physics
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@OrbitalNine
Aaron Lake
6 years
Refining this shape a bit more. #gamedev #indiedev
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@OrbitalNine
Aaron Lake
6 years
Building some zero g sections. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
4 years
Working on some new Brain It On! levels and new level editor features.
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@OrbitalNine
Aaron Lake
8 years
Never thought I'd reach this milestone. Brain It On! had over 1 million people playing yesterday. O.o
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@OrbitalNine
Aaron Lake
5 years
Brain It On! passed 49.25 million downloads on Google Play. Just 0.75 more to go!
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@OrbitalNine
Aaron Lake
8 years
What!? Brain It On! has been downloaded over 33 million times. Thank you all. Android: iOS:
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@OrbitalNine
Aaron Lake
4 years
Brain It On! is now at 49.5 million downloads on Google Play. Might just make it to 50 for the 5 year anniversary.
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@OrbitalNine
Aaron Lake
7 years
Working from the library for a change of scenery.
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@OrbitalNine
Aaron Lake
6 years
Brain It On! is being setup at the Universcience in Paris for a Games exhibit. 😀👾
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@OrbitalNine
Aaron Lake
6 years
Added support for chains, trying them out with a few different materials. #indiedev #physics
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@OrbitalNine
Aaron Lake
9 years
Brain It On! will be launching for #iOS and #Android devices very soon, check out our teaser trailer. #indiedev http://t.co/FDZPRTrj9e
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@OrbitalNine
Aaron Lake
6 years
Some #brainiton player wizardry for your friday evening.
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@OrbitalNine
Aaron Lake
7 years
New office for the next few days. Creating new #Shatterbrain levels. Join the beta to try them first.
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@OrbitalNine
Aaron Lake
7 years
Trying out a shockwave animation to give the explosions a bit more pop. What do you think? #indiedev #gamedev #prototyping
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@OrbitalNine
Aaron Lake
4 years
Brain It On! 1.6.137 is now out on iOS and Android! New levels, new objects and new goals for the level editor, and of course some bug fixes. External build #344 , 5.75 years of support and new features. Phew. #indiedev #gamedev
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@OrbitalNine
Aaron Lake
6 years
Toured the new Unity Ads office. Definitely need a bright space like this.
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@OrbitalNine
Aaron Lake
5 years
Lots of bug fixing and cleaning up systems today, not much to GIFify. But I added sparks to metal though, and made it easier to add sparks or impact particles to any material. How is your #indiedev going?
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