AI Malware Art Generation by
@Laughing_Mantis
. The Machines Make The Art I Just Provide The Malware. May be semiNSFW. All Rights Reserved on Art except for VXU
Since someone asked, here is a super simple breakdown of how MalwareArt works.
By feeding strings and API calls from malware into the custom textual-inversion map I made, this generates the AI prompt content that produces all the images you see from this account
Preview of the upcoming Malware Art project - 'Idols':
I decided to immortalize APT actors IRL mug shots & mutate them with AI art generated by their own APT code to form hideous horrific images for us to idolize
MARAT V. TYUKOV I
Dragonfly
16b4a8bcaf8c20b0786c97de1a943dc5
The first of the "Idols" series - these are actual mug shots of APT threat actors hybridized with AI art generated by the actual malware they are attributed to operating.
TYUKOV - Dragonfly APT - I
722154A36F32BA10E98020A8AD758A7A
Idols Vol 1
For the record:
I do not, never will want, nor will I ever allow or grant permission, endorse, or permit my art to be utilized, displayed, used, associated, and/or representing NFTs, tokens, or any sort of cryptocurrency platform or agenda. Ever.
Thank you please stop asking.
Experimental idea i had today of using IDA call graphs to generate scenery for malware art using text-inversion and inpainting via Stable Diffusion.
The idea was original based on this call graph that
@SinSinology
posted here
Today's renders are based on
@vxunderground
Black Mass limited edition baseball player Easter egg & W97M.Wasted
Written by Decay, who later quit VXing & became a nurse after their mother passed away from cancer hence the name
W97M.Decay I
8f0916a637c13aa6a263244a4b2e5302
Breaking down how Z0MBiE & future art will be produced
I used different trained models in order to generate some of the mixed media effect seen in this set (3D + sketch + Oil).
Each model and area of the painting was drawn by feeding the prompts from different sources
The next Malware art rendering will be based on the Sandworm and DOS.Dune malware series.
It will be a dedication to my father, as Dune was his favorite book series.
Today I rewrote a good chunk of the Malware Art python in order to expand on generated art that can be produced by malware samples.
One of the things I really wanted to do is take call graphs of malware and make scenery art, so that will be the first that will be released
Every piece of art posted by this account is AI generated using strings values inside malware samples, malware family names and dropped filenames as part of the prompt description text.
W97M.Evolution
@MM
Gen A, B, & C Unreleased Art
These didn't fit in the collections but I loved these so much and wanted to share these pieces as a separate collection
Duqu and Stuxnet still produce meh results from my latest algorithms.
Will keep tweaking them until they produce something worth of their legendary status.
In the mean time be on the lookout for 🐳
Today's malware generated art is based on MS-DOS Assassin. A simple file infector that was infamous for its copypasta-like message it would display on its payload dates.
Bonus render today is 20 picture set using content from the rare Virus Creation Lab, Pretty Poison.
The author, Pureza, was a religious South American individual who later passed away in 1999. It's password was "Holy Mary"
VCL.PrettyPoison I
5df76a7b7ba7277c26f637a8ab92b7ed
#artistsontwitter
I take data and text from inside malware & computer viruses and then use them with AI to generate visual malware art using custom Stable Diffusion