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LZKorin

@LZKorin

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Following
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AQ3D Lead Animator and Generalist. "Certainly never quoted myself." - Korin

Florida
Joined April 2009
Don't wanna be here? Send us removal request.
@LZKorin
LZKorin
2 months
@Chris3D_AQW @GoldRavenAE @ArtixKrieger Just because one game can easily add something doesn't mean every game can and anyone who thinks otherwise is just making suggestions for features we've probably already discussed in depth on a technical level.
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@LZKorin
LZKorin
2 months
@Chris3D_AQW @GoldRavenAE @ArtixKrieger And don't get it twisted, I absolutely love seeing people learn this stuff. I legit like what you're doing with it. I take issue with this attitude that it's easy. Your goals, deadlines, and requirements are not the same as ours or any other project.
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@LZKorin
LZKorin
2 months
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@LZKorin
LZKorin
2 months
@Chris3D_AQW Ok. While you're at it, check out "scope management".
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@LZKorin
LZKorin
2 months
@Chris3D_AQW I don't take offense to anything. You can be unhappy with the state of the game and I won't argue. I take issue with the misconceptions of what it's like working on a project like AQ3D, or any other game.
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@LZKorin
LZKorin
2 months
@LagOfLore @CUTELEIROARTS @Chris3D_AQW @ArtixKrieger @BeleenAE @DageTheEvil @Alina_AE @GoldRavenAE I personally don't have much experience in what makes a good MMO end-game experience which is essentially something the long-time players have to deal with every week.
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@LZKorin
LZKorin
2 months
@CUTELEIROARTS @LagOfLore @Chris3D_AQW @ArtixKrieger @BeleenAE @DageTheEvil @Alina_AE @GoldRavenAE I haven't tried to convince any of you otherwise whether AQ3D is a good game or not. I'm only trying to point out this very blatant misconception about what game dev is like. It's different from project to project and our project is a giant beast.
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@LZKorin
LZKorin
2 months
@LagOfLore @Chris3D_AQW @ArtixKrieger @BeleenAE @DageTheEvil @Alina_AE @CUTELEIROARTS @GoldRavenAE That's another fun point. Catering to new players and old players. New players will always see old content first which isn't as fancy as later content. We bounce back and forth between how to tackle that. Revamp old content or boost new players to the newest content.
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@LZKorin
LZKorin
2 months
@CUTELEIROARTS @LagOfLore @Chris3D_AQW @ArtixKrieger @BeleenAE @DageTheEvil @Alina_AE @GoldRavenAE Planning for lore-related content has been happening but it's involved a lot of back and forth. The holiday gauntlet hasn't helped.
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@LZKorin
LZKorin
2 months
@LagOfLore @Chris3D_AQW @ArtixKrieger @BeleenAE @DageTheEvil @Alina_AE @CUTELEIROARTS @GoldRavenAE Well that becomes part of the fun of a weekly release schedule. It's virtually impossible to have a solid plan when it can change at any point for any reason.
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@LZKorin
LZKorin
2 months
@LagOfLore @Chris3D_AQW @ArtixKrieger @BeleenAE @DageTheEvil @Alina_AE @CUTELEIROARTS @GoldRavenAE I don't take issue with what the players want to prioritize but blanket statements like these are rarely accurate. Housing was hugely requested. Bugs are unavoidable even with robust QA teams. MMOs will have crazy farming challenges here and there.
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@LZKorin
LZKorin
3 months
@DeathStormZA @Mayhem_AQ3D I doubt it. Emotes are about to get their upgrade, though. And hopefully some travel form improvements as well.
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@LZKorin
LZKorin
3 months
@MeiaNoiteG @Mayhem_AQ3D I'm hopeful! Lol
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@LZKorin
LZKorin
3 months
@Mayhem_AQ3D None of this has an official plan or spot in the timeline/pipeline so there is no deadline or target time I can give. It's just slowly cooking but it is cooking.
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