I already love this damn stop motion puppet. Little guy runs at like half the frames as everyone else and they just roll with it. Just peak Kojima, my god.
You did the right thing calling out Konami for how they treated Kojima almost a decade ago.
I think you should extend that courtesy to the thousands of folks impacted by industry lay offs this year.
@hastr0
>korean talent carries Dallas to higher tier
>randomly disappears
>coaches accuse korean talent of "not working with team"
>find out later korean talent was trying to make the team actually work >korean player proves their point on another team
sounds about dallas.
and the lord said unto me, "You ejected the first bullet by hand, didn't you? I see what you were trying to do, but testing a technique you've only heard about in the middle of battle wasn't very smart."
Whenever a trailer for a new IP comes out during a live event, I can't help but observe folks throwing out guesses it's an existing series until the title card drops.
It makes me realize how difficult it to get an IP off the ground let alone a AAA one.
All these “We need smaller titles not just AAA!” tweets are great
But I can’t help but think about all the times smaller games got shown in presentations and were met with “Who asked for this?”
Y'all, if you think the Jenny Nicholson video about the Star Wars Hotel is great, please follow up with the thread about it in the Galactic Starcruiser subreddit. The cope is palpable - she called it exactly.
SILENT HILL: The Short Message
Creator Comment
#1
A message from SILENT HILL Series Producer Motoi Okamoto to all of our valued players:
#SILENTHILL
#SHTSM
The gang finds itself in recovery mode amidst big rumors, bigger guests, Silent Hill "leaks", the latest renaissance in Metal Gear Rising memes, and of course, listener questions!
In the end, it had to be this way.
I'm a fan of the MGS4 Game Over screen -- it's like a virtual dissociative disorder. Dying to Liquid Ocelot and/or the Microwave hall changes "Exit" to "Exist."
Comic Sans Frontières!
Artist and streamer othatsraspberry sits in to talk drawing, life in Japan, and playing Metal Gear Solid for the first time.
(Also, this may be our best thumbnail yet.)
Happy 25th birthday MGS. It's a timeless classic and a testament to the type of experience an interactive medium can bring.
The game has heavily influenced my life; from when I was a kid until the foreseeable future. I'm thankful the friends and experiences that came from it.
I keep getting replied that it's not stop motion. No shit, it's not actually stop motion lol. I'm calling him that because it's the style Kojima has admitted he's trying to emulate.
About the living puppet of the new character in DEATH STRANDING 2 ON THE BEACH, I intentionally dropped in frame rate to give them a stop-motion look. Borrowing the bits of puppet elements like, bunraku puppets, ventriloquist puppets, and stop-motion.
We want to thank
@Kojima_Hideo
for addressing the conspiracies openly. It has been a burden and not cool for both fans and developers. We hope everyone can close this for good. We are working hard on Abandoned and we would like to thank you all for your patience!💙
I've never been to this side of the city for a show. Thankfully, Gene was there to be the guide and good times 🤗 food was good and the views are gorgeous.
@MeredithFrost
@TOPolk
He's been on a promotional roll with this, RedLetterMedia and Angry Video Game Nerd recently. Dude's got a good sense of humor even outside of meta Home Alone jokes.
20 years ago today METAL GER SOLID: THE TWIN SNAKES was released for Nintendo GameCube.
The remake of MGS1 was developed by Silicon Knights, under the supervision of
@HIDEO_KOJIMA_EN
and Shigeru Miyamoto.
PSA for VAs and anyone else this might affect:
@/shufunovel and @/pompeiitojuliet are run by the ex-head of Studio Thrones, who ghosted the team and refused to refund supporters. Not gonna tell yall how to use your time and money, but know the facts and be careful.